A game that costs $45 is either an attempt to price gouge the consumer if the budge is really low, or a game that needs to sell substantially close to last gen AAA numbers to earn profit.
It's $40, and you're overestimating the market for games like that. Original Sin has been Larian's fastest-selling game, and it sold only 160,000 units through Early Access and 4 days of release. Black Ops sold 5.6 million copies in 24 hours.
Exactly. Larian has recouped their costs (they ponied up a large amount of the development cost themselves before going to Kickstarter) and is making pure profit now, with less than 200K sales. It's not price gouging - I did not back and spent $45 T release and it is one of the best non-Steam sale purchases I have made in a long time.
People (falsely) equate niche market with bargain bin pricing. The budget of such a game is kept low so that it only needs to sell a small amount of copies AT A NORMAL MARKET PRICE in order to more than cover the costs. That's what is happening here - no price gouging OR unrealistic sales expectations going on here.
Do people think Wasteland 2, Pillars of Eternity or Planescape will release and sell for $15 a copy or something?