Unfortunate Romance tropes/archetypes
#176
Posté 14 juillet 2014 - 09:23
Some queer gamers: "Leliana is another bisexual who prefers women. That's bad."
Other queer gamers: "Leliana is a bisexual who prefers her own gender. That's good."
A bisexual man who preferred other men would be good.
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#177
Posté 14 juillet 2014 - 09:25
gay/bi elves... there hasn't been a single straight elf. If Solas is a romance im betting hell be on the bi train as well.
Also bis preferring women... or at least the ones whose actual characters are meant to be bi(Isabela, Zevran and Leliana).
Not really sure any of this counts as bad, just reoccurring..
To be fair, until DAI the elves were only bisexual (and I think there were only two). Is this a trope at this point? It may be coming from cultural references that I am unaware of. Can you elaborate?
#178
Guest_Faerunner_*
Posté 14 juillet 2014 - 09:26
Guest_Faerunner_*
I don't know if this has been mentioned, but what bothers me is when the PC plays therapist to the LI.
To elaborate better, I'm going to quote Lt. Danger's Neverwinter Nights 2 Let's Play, particularly the passage about romances.
"It's easy to mock romances, so much so that it isn't really funny anymore. It sounds all right in theory - another way of interacting with characters - but oddly enough game designers don't tend to be very good at writing good characters and dialogue. The romance always ends up being about 'fixing' the character, addressing some over-the-top critical flaw that you (only you) can resolve. Real relationships aren't about that sort of thing... but you can't really write a fully-equal relationship (romantic, platonic, whatever) when the unknown player writes for one of the characters."
While y'all at BioWare are great at writing characters, dialogue, and even romances, there is a hint of the "PC plays the therapist that fixes some glaring flaw in the LI, then they reward you with sex" aspect that pops very often. It's stronger with some romances than others, but it still tends to be present. You explore dialogue with characters, you learn about their pasts, their struggles, their goals, hopes, dreams, and futures, etc. However, the subject of their critical flaw often comes up, before the end of the game you end up helping to talk them through their problems and "fix them," then they reward you with eternal love and sexy time.
I feel it's much more subtle and better-handled in DA:O, but it's still there.
- Alistair is a sweetheart who is endearingly awkward, but one crippling flaw in the romance is that he's so desperate for a family that he's latched onto hope that he can reunite with his sister and have a "real family" like he always wanted. His personal quest involves you going to see his "sister," learning what a witch she is, him learning a hard lesson about being emotionally dependent on a stranger, and either learning the true meaning of family (if the Warden is emotionally supportive afterwards) or that he doesn't need a family at all (if you tell him to suck it up, buttercup). You fix this flaw of his, and then he officially declares his love for you soon after.
- Leliana: You ask her about her bard past, then learn of and go to see Marjolaine, then talk her through her moral crisis afterwards. You talk her through her heartbreak of realizing the woman she once loved was never who she thought she was. You talk her through admit that while part of her grew to love being with the Chantry, part of her felt like she was denying her love of intrigue and murder. Depending on which you think is better, you reaffirm her faith or get her to drop the charade of being a squeaky-clean "good girl," and then she's all yours!
- Zevran. Crow assassin with emotional intimacy issues, with a broken heart due to a lost love whom he killed. Need I go on?
- Morrigan: Well, interestingly played with in that you can TRY to talk her through her problems, but she ultimately remains secretive about her true feelings and motivations and refuses to alter her plans by the end. Even if she falls in love with the Warden for real, and you can try to help her accept love as a legitimate emotion (not a weakness), she still follows through with her plan to try to convince you to do the OGB ritual and disappear at the end. So much for therapy!
DA2 romances are MUCH more glaring examples. I guess that really was due to time restraints, since the game was pushed out so quickly, but it was really glaring. A common theme in the game seemed to be obsession; characters all across the board being fixated on something and the problems it caused. However, a downside was that all the romaceable companions had issues with obsession or aversion of some kind that Hawke has to help them through in their personal quests. Unless Hawke was being a complete jerkass in the rivalmance, for the most part most of his or her conversations with companions really did play out like therapy sessions, and the characters rewarded him or her with sex for helping them through their problems.
- Fenris: A former slave with a horrific past, who's been on the run from his old master for years. Has serious trust issues, a prickly disposition, keeps his emotions bottled up, etc. By the end, Hawke helps him work through his trust and emotional intimacy issues, and helps him learn to let go of his past, forget his false hope of reuniting with his terrible sister, accept the friends he has, and move on with his life.
- Anders: Ugh... Being the emotional anchor in his struggle with Justice. I don't really want to get into it. We all know how increasingly unhinged he became, and how from beginning to end he pretty much makes it clear he's obsessed with Hawke and Hawke eventually became the one bit of stability in his life as Justice slowly took over.
- Merrill: Ugh... Being her emotional crutch during her fixation with fixing the mirror, and then her grief when it leads to tragedy, and then finally helping her "realize" that fixing the mirror won't accomplish what she thinks it will (and that her people suck and aren't worth dedicating her life to helping since they "would rather die than accept [her] help" anyway) and to just stop working on it. Years of trying to fix it, and she puts the cloth over it at best, shatters it at worst. All because HAWKE was there to help the little lady see the light.
- Isabela: You help her get passed her fear of being loved. Awwww!! ... Except she's the one unambiguously fun romance who just loves lots of adventure, sex, giggles and laughs. Why did she need this subplot of being afraid of being loved, of being afraid to commit to Hawke, and eventually being taught to move past her fear of commitment? Especially if Hawke just wants casual fun as much as her? Why does she need to be "damaged" just so Hawke has something to "fix" by the end of the relationship?
- I can't remember where I read this or if it's even true, but Varric was very popular during DA2, and when people asked why he wasn't romanceable, I think the devs said at the time that (part of the reason?) was there wasn't enough drama with him. Are you serious? Just because he's not angsty, broken, and needs to be "fixed," he gets booted out as a potential love interest? Only characters that can be a project for the PC to work on are allowed to become "romances"?
Why can't romances ever just be two characters who enjoy each other's company? Who like to laugh, joke, tease each other, poke fun at each other or those around them, exchange witty banter, etc? Who make it clear they have each other's backs without the PC having to "fix" some glaring flaw in the LI (fear/lack of emotional intimacy, fear of commitment, over-dependence on the past, etc) or the LI his/herself?
In fact, why can't companions ever hear out the PC's problems or show support when the PC is going through a tough time, to show the relationship is a little more balanced? DA:O is rather infamous for how you spend the majority of dialogue talking about the companions' problems and troubled past, yet you get only one line mentioning yours, they give a short "I'm sorry," then go back to talking about themselves. In DA2, the scene where the LI comforts Hawke after Leandra dies is EXTREMELY popular among many fans (that I can see) because for once they're giving Hawke support instead of Hawke constantly showing support for them.
It feels more balanced when companions can show the PC concern and support, instead of the PC always having it together and always having to help them. It feels more balanced when the relationship also includes smiles and laughter, not just talking them through their problems or helping them through some emotional crisis.
I don't know if I added any valuable insight or just made this more confusing, but that's my biggest issue. I can talk about a lot of other things (like the "promiscuous bisexual rogue LI"), but I feel those kind of tie back into how Dragon Age romances almost always seem to be about the PC "fixing" the LI or some big glaring flaw with the LI so they can thank you for showing them the light, then showing you what they've got under their clothes as a reward.
That's my take. Make of it what you will.
EDIT: If anyone even bothered to read this far: here's a cookie.
I guess it's not fair of me to say there's a problem with the PC helping the LI through some glaring issue since the PC tends to do it for ALL companions, not just LI's. The Warden helped Sten find his sword and thus his will to live, Shale discover her past, Wynne come to terms with her fade spirit, etc. Hawke helped Aveline, etc.
I guess it just becomes a problem when it's TOO obvious. When the LI is super damaged or has some really major flaw (like Zevran for DAO and Fenris for DA2) and the only way to continue the romance is to solve some huge, glaring flaw. (Like helping these two traumatized elves come to terms with their past and be willing to lower their emotional guards enough to let someone in and enter a committed relationship.) Which, again, is not something I'm fond of in game romances.
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#179
Posté 14 juillet 2014 - 09:27
I like the gay/bi elves, because I want to romance them. I think it's just that there's only one or two as a companion each time and they're generally pretty appealing to a large audience. I can see why it's repetitive to some, but at the same time I like romancing elves enough that it doesn't bother me and I don't want to romance Qunari or dwarves, so that just leaves humans. Maybe if the elves weren't the only race that wasn't hyper-masculinized when it came to males. It's already so rare to see a male in game that's not super jacked.
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#180
Posté 14 juillet 2014 - 09:39
To be fair, until DAI the elves were only bisexual (and I think there were only two). Is this a trope at this point? It may be coming from cultural references that I am unaware of. Can you elaborate?
Well I mean both of the previous elf romances are bi. Then there's Sera. It just seems a little odd there hasn't been a straight elf(at least in the companion romances). I wouldn't necessarily call it a trope at this point but it should be broken before it becomes one.
#181
Posté 14 juillet 2014 - 09:40
Well I mean both of the previous elf romances are bi. Then there's Sera. It just seems a little odd there hasn't been a straight elf(at least in the companion romances). I wouldn't necessarily call it a trope at this point but it should be broken before it becomes one.
Just to make sure I'm not missing any, we've had 2 bisexual and 1 lesbian, right?
#182
Posté 14 juillet 2014 - 09:41
Just to make sure I'm not missing any, we've had 2 bisexual and 1 lesbian, right?
3 bi and 1 lesbian
#183
Posté 14 juillet 2014 - 09:44
Oh forgot fenris...
#184
Posté 14 juillet 2014 - 10:56
Most of the other issues I had were addressed by others, so I won't rehash those.
To add to the points others have raised about (bisexual) tropes: a rather significant percentage of companions do seem to default heterosexual, whether they're unromanced LI's or even not LI's at all. I'm not really interested in hearing about statistics of how us LGBT+ people are a small minority to excuse this, as it's a particularly irritating trope for bisexuals where we're seen as "actually heterosexual" because many of us end up in hetero relationships. I won't get into all the particulars of why this happens except to say that the prevailing assumption about us is that we ultimately "choose" to be either gay or hetero, as if who we date is what decides our "real" sexuality, rather than that we're still bisexual regardless of who we date long-term. That, and there's a significant amount of pressure in society to default to heteronormativity, which affects all marginalized sexualities.
So, what I'm basically saying is if bisexual (unromanced) LI's could, for once, show interest in or a preference for a same-sex companion or NPC that would be great. It'd also be nice if we had another Aveline/Donnic thing except it's a same-sex couple needing that extra nudge. I mean, Thedas is a fantasy world, therefore having sexuality default to hetero and replicate real-world social dynamics regarding heteronormativity was a choice the writers made, and whether or not it was a conscious one isn't really the point. I do like that there have been NPC LGBT+ romances mentioned, but it's still rather overwhelmingly heterosexual and I honestly get a bit twitchy over the excuses for why it's like that, considering bisexuals exist and our sexuality doesn't lose any significance when we're in a relationship.
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#185
Posté 14 juillet 2014 - 11:20
Well, in my opinion there are a few that I can see:
The averge nice guy. He is nice, he has averge looks and averge abilitys. The only thing they have "exeptional" in them is their back stories that usually involve a dead woman. Carth, Alister, Jacob, Sky, Kaiden and maybe Cullen might fall into this category. I think I dislike those the most because they apear in almost evry Bioware game.
The man who sleeps with alot of woman. I have such disrespect for those guys... The fact that man are idealized by how many woman they can "score" discust me on so many levels. The guys who are worth idealizing are those who are able to keep a relationship for a long time. I think that zevran and the Iron Bull might fall into that category. For some reason they are always bi. I think it gives the bi people a bad name...
The winny guy. The guy that can't stop bitching about his past/justic etc... In my opinion one of the only difrence between Anders and Fenris is that one hates mages and the other templars.
I'm also pretty tired of the guys who tell me that they will heart me if I romance them.
I want a guy who wants my character as much as she wants him.
I would also want to be able to compliment my romance option, and have him compliment my character.
I geuss I want a guy who is better or at least equal to my character...
If I think of anything else I'll let you know : )
#186
Posté 14 juillet 2014 - 11:37
As someone already pointed out, the noble 'knight in shining armor' characters are straight: Alistair, Sebastian, Cullen and Cassandra. I just want to point out that in Cassandra's case it's not a bad thing.
Think about it: the woman has many stereotypical male traits : stoic demeanor, skill in battle, hides her emotions, short hair, etc. It would have been far worse if she had been gay in my opinion. It would have been like 'well, she's basically a guy, so she can't be straight'.
The complaint is still valid for the guys though.
#187
Posté 14 juillet 2014 - 11:52
The previous f/f characters - Silk Fox, Leliana, Isabela, Merrill, Liara, Kelly, Samara - all feel conventionally feminine to me. The only other women who have as many stereotypical male traits - Aveline and Ashley - are straight.
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#188
Posté 14 juillet 2014 - 12:17
There isn't a long history in the real world of gay men and women killing straight people, so...
Edit: If there's a pattern of all the women LIs being easily killable, I'd have a problem with that too. So far, Dragon Age is doing pretty good at that (since you can't kill Merrill, Morrigan or Isabela in the base games).
You can kill Merrill. Side with the Templars when you don't have enough friendship or rivalry.
#189
Posté 14 juillet 2014 - 12:25
It's only worse if you think a queer woman being masculine is bad.
The previous f/f characters - Silk Fox, Leliana, Isabela, Merrill, Liara, Kelly, Samara - all feel conventionally feminine to me. The only other women who have as many stereotypical male traits - Aveline and Ashley - are straight.
I don't think it's bad, but it is a stereotype about lesbians. The 'Butch lesbian' and all that. Interesting point about Aveline. Is Ashley from the novels?
Come to think of it, they do use a lot of 'femme' types, don't they?. Mmmh...
#190
Posté 14 juillet 2014 - 12:34
It's only worse if you think a queer woman being masculine is bad.
The previous f/f characters - Silk Fox, Leliana, Isabela, Merrill, Liara, Kelly, Samara - all feel conventionally feminine to me. The only other women who have as many stereotypical male traits - Aveline and Ashley - are straight.
Chiming in here to agree. While I would very much not mind if we had a butch lesbian character or a flamboyant gay guy, I do like the variance we've gotten thus far, even if there are some irritating tropes still present within our LI choices.
I'd have an issue if all the LGBT+ characters were stereotypical in some way, not because stereotypical is bad but because it's annoying as hell and ties into the "needs a reason to be non-hetero" trope. I for one like when my gaydar has high accuracy, but having stereotypical traits isn't the only thing that pings it.
That said, I was unsurprised when Dorian was announced as gay because he pinged my gaydar right off. With Sera, I suspected but wasn't sure whether she'd be bi or lesbian, though that's more of the DA elf trope at work there (not that I mind said trope at all, for the record). But then I'm in the "usually romances the elves" camp with LI's so I like when they're bi. ![]()
#191
Posté 14 juillet 2014 - 12:41
Which brings me to the "I'm broken and only you can fix me" trope. Every LI in all the Dragon Age games to date have "suffered" from this. I understand that it adds "flavor" to the romance, but really, after a while, it just adds tedium. If I want to have a romance, I have to be able to psychoanalyze their problems, resolve them, or tell them to suck it up, in order for the romance to continue.
#192
Posté 14 juillet 2014 - 12:57
Eh, honestly, the "playersexual" thing rubs me wrong, especially given the fact Fenris and Isabela hook up on their own, and Carver flirts with Merrill. To me, that says bisexual far more than playersexual. Plus, Sebastian's heterosexual regardless, and "playersexual" only ever comes up with bisexual LI's. ![]()
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#193
Posté 14 juillet 2014 - 12:59
Carver flirts with Merrill.
Does Merrill flirt back? It doesn't have to be requited. Merrill is bisexual regardless.
#194
Posté 14 juillet 2014 - 01:02
Does Merrill flirt back? It doesn't have to be requited. Merrill is bisexual regardless.
I honestly can't remember offhand, as I've never taken Carver along on the DLC and I've only watched a couple clips of it. True enough point though. *shrugs* I was just trying to think of examples of hookups other than Fenris/Isabela and remembered that there was flirting between Carver and Merrill.
#195
Posté 14 juillet 2014 - 01:17
I honestly can't remember offhand, as I've never taken Carver along on the DLC and I've only watched a couple clips of it. True enough point though. *shrugs* I was just trying to think of examples of hookups other than Fenris/Isabela and remembered that there was flirting between Carver and Merrill.
Im pretty sure Merrill never realises that Carver likes her, i still don't like the bisexual characters always defaulting to straight relationships though, especially bi females since it just reinforces the stereotype that women like myself will be with other women occasionally but our serious relationships will always be straight in the end
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#196
Posté 14 juillet 2014 - 01:43
My take on the sexuality of the DA 2 characters is that they were intentionally left ambiguous, with the obvious exception of Isabela and, arguably, Anders. I tend to take Fenris' hook up with Isabela, combined with his being open to both male and female romances to be an indication that he is bisexual and not playersexual. That just leaves Merrill who doesn't give much indication either way (outside of appreciating the physique of the qunari, which isn't super compelling). I just have a hard time thinking that in a series with 9 romances (through DA 2), 7 of them have pre-determined sexualities and 2 of them are "playersexual". That is an odd decision to make, I would think. So I tend to think of them as all bisexual, but I'm not sure if it's ever been officially recognized either way by WoG.
I also just wanted to pipe in on the "white knight/prince" trope that was discussed earlier in the thread. It drives me nuts that Alistair, Sebastian, and (now) Cullen are all straight. I have always had a "thing" for the traditional "good guy" knight in shining armor character. (I blame Nicholas Clay as Lancelot in Excalibur, which I loved as a kid....) I would really like to see this character type be available for male players at some point. I seriously do not know of a single fantasy game or movie in which this character type is gay and I think that this is a real shame. (On a slightly off-topic, but related, note, I recently became aware of a children's book that apparently stirred up some controversy. In it, a prince and knight set off to rescue a princess, but on the way, fall in love with each other! Man, if I had access to a story like that as a little gay kid, my entire self-image might have been completely different!)
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#197
Posté 14 juillet 2014 - 02:03
It seems to me that you guys at Bioware tend to avoid making women with butch traits lesbians maybe to avoid stereotypes, but of course I cant speak for you. The only women with mannerisms and appearances I might describe as butch have all been straight only (Jack, Ashley now Cass), while all the bi and lesbian options have been way too femme for my tastes (thus I haven't romanced any of them with a woman). Liara I find to be the most egregious example, basically saying she would be the woman in the relationship, while femshep can be described as quite butch. Just once, I would like to be the femme one in the relationship.
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#198
Posté 14 juillet 2014 - 02:06
I feel like the female LIs seem to fall into a virgin/****** dichotomy. Either they're blushing virgins, or they're characterised as very sexually active and/or as using their sexuality to get ahead.
Fortunately this is usually without the judgement that is implied in the latter term, except in that the more "paragon" LIs tend to be of the blushing virgin type, but it's still a false dichotomy that I think is unfortunate.
(Ashley is an exception. And Samantha)
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#199
Posté 14 juillet 2014 - 02:22
My take on the sexuality of the DA 2 characters is that they were intentionally left ambiguous, with the obvious exception of Isabela and, arguably, Anders. I tend to take Fenris' hook up with Isabela, combined with his being open to both male and female romances to be an indication that he is bisexual and not playersexual. That just leaves Merrill who doesn't give much indication either way (outside of appreciating the physique of the qunari, which isn't super compelling). I just have a hard time thinking that in a series with 9 romances (through DA 2), 7 of them have pre-determined sexualities and 2 of them are "playersexual". That is an odd decision to make, I would think. So I tend to think of them as all bisexual, but I'm not sure if it's ever been officially recognized either way by WoG.
Well look at that, ask and ye shall receive.
It looks like Gaider just confirmed in his interview with Lady Insanity that Merrill is, indeed, bisexual canonically. So I think that this pretty much refutes the playersexual notion altogether. Four bisexual and 1 straight LI's. Glad we can finally put that to bed and start focusing on picking apart the sexual proclivities of the new batch of romances..... ![]()
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#200
Posté 14 juillet 2014 - 02:45
Thinking on the "how to fix these tropes" aspect of the purpose of this thread, I wonder if perhaps the writers could, instead of determining the character's sexuality early on, wait until they have at least the core traits and general backstory written before picking a sexuality out of a hat or something. Given that the stereotypes aren't an egregious issue with the LGBT+ LI's, and the main concern being the rather high tendency for their storylines to be tragic in some way, this could perhaps help a bit to avoid unconscious writer tendencies with specifically LGBT+ LI's.
I'm a writer myself, and while the vast majority of my characters are some flavor of queer, their exact preferences are just something of a footnote overall rather than something that has a huge impact on their perspective and life... with a few exceptions, of course. This is less because my own queerness doesn't impact my life (it very much does), and more because of all the ways my queerness has virtually nothing to do with my everyday life. Overall, I do think Bioware does a decent job of this particular aspect of writing LGBT+ characters, but it does come up in the LI's with tragic backstories and the PC's baggage fixer role.
Granted, in DA2 all the LI's had baggage, including Sebastian who was the token heterosexual, but considering the overlap with the "tragic gay" trope, it's something to have less of. Arguably, Sebastian's baggage was barely even an issue compared to the "so many issues he has a subscription" Anders drops on Hawke, Fenris's past haunting him and his old master hunting him, Merrill's single-minded obsession with restoring the Eluvian without accounting for the impact it has on her clan, and Isabela's actions biting her in the *** at inopportune moments that lead to rather serious consequences for Kirkwall, let alone herself. And they were all bisexual too, whereas Sebastian's main thing was indecision about what to do with his life now, and angst about his family's murders, plus the fact that Hawke's role is less therapist and more friend/antagonist pushing or encouraging him to make a choice either way.
To me, the difference is fairly notable in that Sebastian's far less of an angst anvil than the others, and he seems to hold together relatively well without Hawke, whereas the others are far more needy. While this could be at least partly explained by the time constraints of DA2's release, it still seems like their overall stories and how they're tied into the plot were shaped around at least some subtle bias.
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