Do keep in mind, the writers of these games live in Edmonton. They get a little bit of frontier backwater every day.Sorry, I should have been clearer: I didn't mean to argue a Fereldan is boring, just that being Fereldan did matter a lot to DA2. Apologies.
As for Fereldan being a backwater, we have a lot we can point to as proof. Firstly, we have the hovel-like villages that seem to dominate the country, even accounting for Denerim. We have the fact that every outsider seems to agree that it's unsophisticated and less grand compared to their place of origin - whether that's Orlais, Antiva or Seheron/Par Vollen.
We have the very salt-of-the-earth attitude that comes with living on a frontier that we see exhibited/extolled by a number of characters.
Lady Insanity Interviews David Gaider
#151
Posté 14 juillet 2014 - 06:30
- Maria Caliban et In Exile aiment ceci
#152
Posté 14 juillet 2014 - 06:31
The various tidbits of information. The way they waffle back and forth on various subjects suggests to me that they, as a team, either don't have a setting bible or source of truth that they reference when adding content and discussing the setting, or they don't use it. That further suggests to me that since no one seems to agree about said subjects, even in game comments and codexes that are supposed to be objectively true are worthless since they'll only reflect one writer's belief rather than what should be a team and setting wide fact.
Why should I invest myself in a setting when the creators don't even care enough about it to agree on basic details?
Uh.
You know that's a fan interviewing David Gaider, right?
#153
Posté 14 juillet 2014 - 06:32
If her goals are important to her, that seems like laudable behaviour.I never got the Fiona hate. Adrian sure because she is willing to betray her friends for her goals, but Fiona is just very vocal.
- LobselVith8 aime ceci
#154
Posté 14 juillet 2014 - 06:39
Then they should use it.
It's an interview at a con. I wouldn't expect David Gaider to have memorised the whole thing, or to have it in front of him there. That doesn't mean the writers don't refer to it when working on the actual game. (In fact, there's a person whose job is to manage the lore.)
I did crack up when he couldn't remember Cullen's surname, though.
#155
Posté 14 juillet 2014 - 06:40
Then they should use it.
They should bring it to every convention they go to and read directly from it whenever they get asked things?
#156
Posté 14 juillet 2014 - 06:41
Then they should use it.
They do.
What makes you think they are 'waffling back and forth' on various subjects?
#157
Posté 14 juillet 2014 - 06:42
It's an interview at a con. I wouldn't expect David Gaider to have memorised the whole thing, or to have it in front of him there. That doesn't mean the writers don't refer to it when working on the actual game. (In fact, there's a person whose job is to manage the lore.)
I did crack up when he couldn't remember Cullen's surname, though.
That, and the previous two before it, was my question. I was so excited, and then when he said he forgot it...! I burst out laughing. [SNORT] Ah. It was a really interesting interview. I learned quite a bit.
#158
Posté 14 juillet 2014 - 06:42
I'm guessing not Starkhaven and not Kirkwall. Maybe Ostwick or Tantervale, since they were (I believe) originally going to feature in the DA2 expansion pack.
If it's true that every city in the Marches has a unique-ish cultural influence or accent, then Starkhaven would sound more Scottish and Kirkwall might be closer to the southern accents of Ferelden.
The Inquisitor's surname is Cornish, and the maleQuisitor's accent (I haven't heard Alix clearly enough to guess the femQuisitor) definitely sounds Welsh or Cornish.
I'm guessing not Kaiten as well. I reckon being from Wycome would be epic. but if you asked me to put money on it I'd say Tantervale.
Alix sounds English!
#159
Posté 14 juillet 2014 - 06:43
I call him "The Gaider" because it makes him sound like some sort of game boss.
Me too!
#160
Posté 14 juillet 2014 - 06:51
No blood magic ![]()
Well, we can always hope for a blood mage DLC. I'd buy the heck out of that is the base game turned out to be worth it.
#161
Posté 14 juillet 2014 - 06:57
The various tidbits of information. The way they waffle back and forth on various subjects suggests to me that they, as a team, either don't have a setting bible or source of truth that they reference when adding content and discussing the setting, or they don't use it. That further suggests to me that since no one seems to agree about said subjects, even in game comments and codexes that are supposed to be objectively true are worthless since they'll only reflect one writer's belief rather than what should be a team and setting wide fact.
Why should I invest myself in a setting when the creators don't even care enough about it to agree on basic details?
Is this about Blood Magic going back to being morally ambiguous and not just pure evil?
#162
Posté 14 juillet 2014 - 07:01
The various tidbits of information. The way they waffle back and forth on various subjects suggests to me that they, as a team, either don't have a setting bible or source of truth that they reference when adding content and discussing the setting, or they don't use it. That further suggests to me that since no one seems to agree about said subjects, even in game comments and codexes that are supposed to be objectively true are worthless since they'll only reflect one writer's belief rather than what should be a team and setting wide fact.
Why should I invest myself in a setting when the creators don't even care enough about it to agree on basic details?
Could you maybe be more specific on what he said that made you feel this way?
#163
Posté 14 juillet 2014 - 07:12
I think even as a Marcher, with a name like Trevelyan, it must be some group with ties to Ferelden still. The old barbarian peoples spread in Ferelden and the Marches alike. Andraste united all of them alike at one point. We even see that they still have some shrines in MotA (the Lady of the Skies shrine).
Ostwick is ruled by a Teyrn which implies Alamarri influence so that's where I would bet the human inquisitor is from.
#164
Posté 14 juillet 2014 - 07:26
The human mage is former-Circle and not from Ferelden? oh yes
Damn, I was going to play a Dalish mage first but now idk....
I had the same thought. I literally just settled on Elven mage a few days ago. Now I'm rethinking it! Ahhh! ![]()
#165
Posté 14 juillet 2014 - 07:39
They do.What makes you think they are 'waffling back and forth' on various subjects?
Is this about Blood Magic going back to being morally ambiguous and not just pure evil?
It's probably about blood magic and if it's evil/corrupting or morally ambiguous.Could you maybe be more specific on what he said that made you feel this way?
There wasn't anything else that it seems changed from what they was before.
#166
Posté 14 juillet 2014 - 07:46
I'm actually glad the Human Inquisitor's background will be Noble. even if you're a circle mage.
The Human Noble origin was always my favorite in Origins.
So.......Dalish Elves and Noble Humans.........looks like I'll have several different characters I can create!!
I do hope our background is explored in the game, though. for example, a quest/chapter will be tied directly to what background you choose.
#167
Posté 14 juillet 2014 - 07:49
It's probably about blood magic and if it's evil/corrupting or morally ambiguous.
There wasn't anything else that it seems changed from what they was before.
Don't think the lore of the blood magic has changed much since pre-DAO. It is more the game mechanics being awful at representing the lore.
- Dermain, Morroian et Plague Doctor D. aiment ceci
#168
Posté 14 juillet 2014 - 07:52
I wonder if Avexis from Dawn of the Seeker is considered a hedge mage? Her powers manifested into her ability to control animals?
#169
Posté 14 juillet 2014 - 08:07
I'm going to miss playing as a Fereldan.All human Inquisitors are nobles from the Free March. We don't start out as a leader.
Though I suppose a change will be refreshing.
This makes me happy.For some characters, you can decline sexual advances and continue the romance.
Now I have more options for my Inquisitors' relationships.
- randomcheeses aime ceci
#170
Posté 14 juillet 2014 - 08:07
Don't think the lore of the blood magic has changed much since pre-DAO. It is more the game mechanics being awful at representing the lore.
WoT mentioned as inherently evil, as well (if I recall) Cameron Lee in the Ausgamer interview. That's what TK Is referring to, I guess.
- TK514 aime ceci
#171
Posté 14 juillet 2014 - 08:09
Do keep in mind, the writers of these games live in Edmonton. They get a little bit of frontier backwater every day.
Fair enough! I'm from Toronto (mostly), so perhaps my attitude is a little too... Torontonian?
#172
Posté 14 juillet 2014 - 08:09
That thread was locked.
Yeah, I noticed, hence got rid of the post since the suggestion was useless.
#173
Posté 14 juillet 2014 - 08:20
Thanks for summing this up. I tried listening to the interview but my English is not good enough to easily tell what was said in there.
The thing I'm most excited about is that the Inquisitor comes from a noble family (even a mage despite being taken presumably to the Circle) as this is what I wanted for a background for my canon Inquisitor. Everything seems to work as planned...
Now only these romance options... well I guess some things must come as a surprise.
#174
Posté 14 juillet 2014 - 08:38
I've always said that about you.Fair enough! I'm from Toronto (mostly), so perhaps my attitude is a little too... Torontonian?
#175
Posté 14 juillet 2014 - 08:45
WoT mentioned as inherently evil, as well (if I recall) Cameron Lee in the Ausgamer interview. That's what TK Is referring to, I guess.
I have WoT in front of me, and unless I'm missing something somewhere else in the text, blood magic is not described as inherently evil in WoT. It *does* call those who turn to it "the rebellious or evil few" (pg 89); however that describes the person, not the magic. (I am NOT trying to get into yet another moral debate about blood magic, I'm just relaying what it says here). It otherwise briefly discusses its origin, what it makes possible, its risks, and its criminalization by the Chantry. (pg 108-109)
The information in WoT appears to complement the information Mr. Gaider gives in the interview, not contradict it. If a developer at another time did in fact refer to it as inherently evil, well, that is a matter of interpretation, and different developers having different interpretations doesn't bother me, personally. I think its rather interesting actually.
- LobselVith8 et MisterJB aiment ceci





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