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Mass Effect 4 main character thoughts


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#1
Inprea

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To those that are interested in mass effect four. Have you spent anytime thinking about what kind of roll you hope the main character would play? When I read that we won't be playing Shepard 2.0 which I'm guessing means not a soldier, I could be wrong, I got to thinking. One thing that came to mind was when Jack encouraged Shepard to go pirate. Given the Normandy's abilities it does seem like a roll it'd be well suited to. At first it seemed like it'd be fun but I don't believe I could enjoy such a roll as it's too inclined to harming the innocent while I prefer to help others rather then harm.

 

Rather then a pirate I would really like it if the main character was part of an expedition. Part of a crew that would be tasked with going into unexplored regions of space and seeing what's there to see. Now as a mass relay isn't to be activated until a given region of space has been explored I believe it'd be fair to say such a job would be high risk and require a high level of self reliance. Plus being so far away from settled space it seems fair to say that you'd be relying more on your own moral guidelines then social norms. Then if the writers wanted to put the main character in a leadership roll they could just kill off the commanding officer or perhaps the main character leads a mutiny after some kind of disagreement.

 

After all. In what bioware game did the main character ever take control rather then be given it?



#2
Han Shot First

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It looks like we'll be playing as a soldier again, at least if the E3 preview is anything to go by. 

 

 

At 0:37 in that preview you can see concept art of a character wearing N7 armor.

 

I don't necessarily see that as a bad thing. I liked the military atmosphere of the first and third Mass Effect games, and just because a character has the same profession as another or belongs to the same organization, doesn't necessarily mean that those two characters are alike. Bioware could create a new protagonist that is a Marine and yet isn't Shepard 2.0. 

 

The Star Trek series is a good example of how you can have two characters that have similar backgrounds and belong to the same organization, but yet are completely different characters. Other than being Starfleet captains in command of ships named Enterprise, Kirk and Picard are very different.

 

Also, speculation AHOY...

 

There have been some rumors floating about that Bioware might have been considering multiple playable races for the next Mass Effect project. If there is any truth to those rumors, it is possible that being an N7 won't mean exactly the same thing as it did in Mass Effect 1. According to the lore of ME3's multiplayer you had multi-species special operations teams that were formed to combat the Reapers and led by Alliance N7s. Despite the aliens not being offical N7s the teams took on the unofficial name of N7 Special Ops teams.

 

Fast foward to Mass Effect: Next, and you could potentially roll with the multiplayer lore and have multiple playable species who are also N7s. The groundwork is already laid for the N teams evolving from an Alliance-specific organization to a broader multi-species one.


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#3
Inprea

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It looks like we'll be playing as a soldier again, at least if the E3 preview is anything to go by. 

 

 

At 0:37 in that preview you can see concept art of a character wearing N7 armor.

 

I don't necessarily see that as a bad thing. I liked the military atmosphere of the first and third Mass Effect games, and just because a character has the same profession as another or belongs to the same organization, doesn't necessarily mean that those two characters are alike. Bioware could create a new protagonist that is a Marine and yet isn't Shepard 2.0. 

 

The Star Trek series is a good example of how you can have two characters that have similar backgrounds and belong to the same organization, but yet are completely different characters. Other than being Starfleet captains in command of ships named Enterprise, Kirk and Picard are very different.

 

Also, speculation AHOY...

 

There have been some rumors floating about that Bioware might have been considering multiple playable races for the next Mass Effect project. If there is any truth to those rumors, it is possible that being an N7 won't mean exactly the same thing as it did in Mass Effect 1. According to the lore of ME3's multiplayer you had multi-species special operations teams that were formed to combat the Reapers and led by Alliance N7s. Despite the aliens not being offical N7s the teams took on the unofficial name of N7 Special Ops teams.

 

Fast foward to Mass Effect: Next, and you could potentially roll with the multiplayer lore and have multiple playable species who are also N7s. The groundwork is already laid for the N teams evolving from an Alliance-specific organization to a broader multi-species one.

 

Well I would be happy to be able to pick a race. If they do include such a feature hopefully Asari or Krogan are choices. A naturally powerful biotic or a physical juggernaut would be fun. Though is race alone enough to insure that we're not playing Shepard 2.0?

 

Unlike in Star Trek Shepard didn't have a set personality after all. Except a few core features that I really hope they don't change. For example Shepard tended to be portray as rather strong of will and long suffering. I hope the next character doesn't crack under the pressure the moment she/he is given two people to command.



#4
laudable11

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I would like to see something really different for this series.

How about two main characters. One is an experienced veteran, the other is the vet's protege.

#5
DarkKnightHolmes

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I want race option and hopefully they scrap the whole paragon and renegade idea.


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#6
MrMrPendragon

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I hope it's a character involved in espionage. He's not very good at combat, but is really good at strategy and how galactic politics work, which he uses to his advantage.

 

I mean, the conflict hopefully doesn't involve another "save the world" kind of thing. It has to be a conflict that happens within the society and its systems, rather than an outside threat, because what's a bigger threat than the Reapers? If the galaxy can beat the Reapers, then anything less than that is kinda hard to take seriously

 

 

Edit: Just have to say that is one ripped Korra.



#7
Oni Changas

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I wouldnt mind going military again, but I'm hoping we get to choose professions rather than background. For example, military, smuggler/criminal, civillian. I wouldnt care about choosing race though. Cheapens the story to me.
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#8
Probe Away

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I want to play as Captain Mal Reynolds 2.0.
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#9
SumYuna

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I hope we get something similar to da: origins and we'll be given several race and profession options (pirate, soldier, settler, scientist..). It would give it lots of replayability

#10
Farangbaa

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I hope we get something similar to da: origins and we'll be given several race and profession options (pirate, soldier, settler, scientist..). It would give it lots of replayability

 

It only gives a lot of replayability if:

 

-NPCs react to your species accordingly (read: extra voiceover work for NPCs. Increases greatly the more species you're allowed to play)

-Different PC species behave and speak differently (read: extra voiceover work for the PC, extra voiceover work for NPCs because of added possibilities for different species, extra cinematics.). Making different species is not as simple as just adding different effects to the same lines. A human does not say 'by the Goddess', but an Asari would. An Asari doesn't say 'spirits', nor does a human, but a Turian does. And a Hanar... well, you see my point :P (you're not going to play a Hanar though, ever. They are only usefull in the water). Different species have to feel different when playing them, not only sound different but say and do the same things.

 

If you don't do these things playing different races is just purely a cosmetic aspect in the story. Aside from having different powers in battle... I assume.

 

I'd love different species, I just hope they're up for it. 

Personally, I prefer a voiced PC over different PC species.



#11
Oni Changas

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I want to play as Captain Mal Reynolds 2.0.

Indeed!



#12
Inprea

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It only gives a lot of replayability if:

 

-NPCs react to your species accordingly (read: extra voiceover work for NPCs. Increases greatly the more species you're allowed to play)

-Different PC species behave and speak differently (read: extra voiceover work for the PC, extra voiceover work for NPCs because of added possibilities for different species, extra cinematics.). Making different species is not as simple as just adding different effects to the same lines. A human does not say 'by the Goddess', but an Asari would. An Asari doesn't say 'spirits', nor does a human, but a Turian does. And a Hanar... well, you see my point :P (you're not going to play a Hanar though, ever. They are only usefull in the water). Different species have to feel different when playing them, not only sound different but say and do the same things.

 

If you don't do these things playing different races is just purely a cosmetic aspect in the story. Aside from having different powers in battle... I assume.

 

I'd love different species, I just hope they're up for it. 

Personally, I prefer a voiced PC over different PC species.

An Asari with a turrian father could say spirits. It might be a behavior that she retained from a fondly remembered father depending on how old she is.

 

The asari long life span with turian discipline. I wonder what one could achieve with both of those.



#13
Ahriman

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Well, they could make new protagonist a smuggler/black archeologist type and let player decide degree of past crimes through dialogs. 

This way they can also explain fighting abilities as well as possible involvement in expedition (considering we'll have one).



#14
CptFalconPunch

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I hate that armor, stray away from halo and spacesuits, go to the armors of me1-2-3, they feel like they are armors that protect you from stuff.

 

Don't go into such mainstream areas pleeeeeeeease. They had such a good thing going on :(



#15
Afro_Explosion

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I wanna be a bounty with a jet pack, let me have my boba fett fantasy bioware!!!!!!!!!

#16
Mecha Elf

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I really want to be able to play as another race such as turian or asari. It would be amazing if we could. But if we are not I suppose we could be humans in the first contact war. Though, with mass effects huge universe its not to pick an interesting event that had happend in the past.

#17
SwobyJ

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I think the character will be an outright (instead of debatable) transhuman.

 

But still can look/seem human enough that it doesn't have to give players the heeby jeebies.

 

Also something closer to spy/secret agent, shadowy leader, detective, politician/sovereign.

 

Much more personality and expression of emotion. This may be key.

 

A weighed down attitude, but not as mellowdramatic as ME3 Shepard appeared to players. More of a general tone.

At the same time, capacity for much more hope and positive behavior, not kept busy with a Reaper threat anymore.

 

 

The galaxy is gonna be a pretty awesome place for this next protagonist, even as it may be more threatening (in itself, instead of by 'external' Reaper forces) than ever before. The protagonist himself should reflect this shift.

 

May be a militaryish feeling, but only more optionally than before, and not what the main story is about. I think we'll go our 'own way', like ME2 but more significantly.

 

This does not necessarily mean not being N7. Even as Shepard was 'in Cerberus', he clearly could and did wear that N7 with pride.

 

I do think we're done with the core soldier role. Be as close to it as you want - the main story will carry on without you. Just as it didn't allow negotiation with the Reapers in the Shepard trilogy, at least not until the end. You had to be a soldier then, and you had to fight your biggest enemy. With big explosions and guns.

 

Maybe its time for something with even a teeny bit more nuance.

 

 

I'll be keeping track of how correct I end up being about these predictions. I realize I could end up being 100% wrong :)



#18
Wayning_Star

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I thought Javik would make a new(er) main, or some hidden relation buried deep out there. We all know more Protheans' survived. Also the left over Leviathan and buddy Rachni have hidden potential.  I wonder also why Thessia were destroyed last round?



#19
RGC_Ines

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Don't You think it could be a SPECTRE? As a SPECTRE ours PC would be able to be from many other races ( including human N7 soldier), also mission from Council could be interesting ( intelligence, assasination, etc)



#20
Farangbaa

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We all know more Protheans' survived.


Say what?

Did I miss something?

(and why the possesive apostrophe lol?)

#21
Antmarch456

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The least Bioware could do for playing different races is similiar appearances to lessen the hassle. What I mean by this is having playable races similiar to humans (in other words; humanoid), like asari or drell. It'd be really different if we had a krogan or a hanar.

Do remember its unlikely Bioware will do playable races, especially with your theories.

#22
Beerfish

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I would actually prefer if they had nothing to do with the military this time. 



#23
wright1978

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I want to play as Captain Mal Reynolds 2.0.


That would be my ideal, independence over military ever time for me. Really don't want N7 to be basis but expect it to be since that seems to be brand identity they are latching onto.

#24
Tonymac

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Being a Veteran and all, I don't mind if the story has you in the shoes of N7.  N7 is the top Special Forces branch of the Alliance Military (N being the SF designator, and 7 for the highest level).  You have to admit, the N7 was a big part of all of the games.  Being in the military, and the SF branch of it tends to lead one to think it they will be in harms way - conflict.  The Spectre branch took that to an even higher level.  However, seeing as this is a fresh start, there might not even be any Spectres, or we might not even have anything to do with them.



#25
We'll bang okay

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maybe a criminal