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Idiots Plea


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6 réponses à ce sujet

#1
Semyaza82

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Hello all,
    
I'm rather hoping that someone, or perhaps many some ones, can offer
me some much needed advice. To put the problem simply: I know
nothing when it comes to using the toolset. Honestly. Not even one
teeny, tiny, little thing. I have diligently tried to work my
through some of the tutorials on the wiki but as it all completely
new to me i find that i remain embarrassingly confused. It really
isn't that i can't get textures right, or that my modules aren't
working properly - i have yet to work out how to get far enough into
doing anything to fail. Now, i should stress here that I am really
not blaming the toolset. Tis me that is the problem here. I don't
even have an excuse - i'm 27 and have been playing games on the PC
since i i was about 11. Sadly i seem to have learnt nothing about how
games actually work. I  my defence I have always been an
arts student so always just assumed that any form of 'science' was
actually just witchcraft in disguise.

   So, does anyone know of a good 'idiots guide' to getting started? Ideally one that
assumes it will have to explain things to me as though i had been
dropped on the head rather alot as a child? Failing that, can anyone
think of any more general reading/resources that would help me
develop the basic grounding to be able to work the toolset out?
  
I already had DA:O on the Xbox but couldn't resist getting it on
PC as well (slight side note, but very pleasantly surprised by just
how different a game it feels). The toolset was one of my big reason
for getting the game on PC as well, even though i thought it highly
likely i'd end up in this epic state of fail. And while I will be
very happy just having access to the added content and mods that
other lovely people have made, i really would like to stop being such
a noob and make some of my own as well.

  Hmmmm, well this has turned into a very long post to essential ask for some start up
tips hasn't it? I think i should stop typing now 
:whistle:

Modifié par Semyaza82, 23 janvier 2010 - 06:00 .


#2
Eshme

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Hey dont worry, but really the tutorials on the wiki dont really help, i guess you want to look at what else the wiki has to offer. Well i figured, many unexplainable stuff i see in the toolset i see is also unexplainable by anyone. So i guess this is a matter of knowing which buttons and stuff is important.

Partly cause the saying is, the toolset was created for many artists, which didnt learn every button as well.

It is rather split into many parts imo, where neither is really connected. Say you make an item, you only have an item, but it has no connection, its just in the database. Whereas intuitivly you may want to plop the item into the world with the mouse.

But you will have to edit other stuff to use said item. This drags out into the whole toolset it seems.

If you got a module working, then you are better than me lol.

#3
fluffyamoeba

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This page is a good one to have open as a reference when doing tutorials as it shows where all the bits of the toolset can be found, what they are called and what they look like. This page lists the tutorials in some sort of sensible grouping so you can more easily find which tutorial you actually want.



To start with, rather than try make a module from scratch, look at the demo module. Or look at the builder resources of one of the released modules. Then you have a simple starting point to look at and mess around with.

#4
Apolyon6k

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it isn't a written tut but have a look at the video tutorials by silentCid or look at youtube for dragonage22...
they are linked on the wiki.
i used the video tuts by silentcid to start my first module and it worked B)
after that i looked around at other tuts and tried stuff like making levels but thats quite complicated i noticed.
start little use original content and "throw things together", its nice to have your own module where there is a character just walking in an empty area. you can than begin to add stuff like npcs or placeables(chests etc.)

always remember: start simple and try to understand what you are doing.:police:
wanting to do a total conversion into steampunk with a totally different world as your first project only brings headache and you are easily overwelmed...:whistle:

Modifié par Apolyon6k, 23 janvier 2010 - 07:21 .


#5
Beerfish

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Good advice above, especially about the video tutorials.



The best way to look at it is to not look at the big picture of all the things you can do just choose one aspect of the toolset at a time and learn that, then move on to the next thing that is of interest to you. Before long you will have the skills to tackle a module.



As you work on each aspect, if you have a problem or don't understand something come on here and ask about it. People are more than happy to help out.

#6
Semyaza82

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Huge thanks for the advice everyone - I'll check out the advice and have a bit of a play around and see if i can get my bearings :)

#7
Krunchie22

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dude the forums here helped me out a TON, especially those written by ravennightsight and his girlfriend, they did a few write-ups on how to make morphs, change stats and such. here is a link to the first of the tutorials they did on these forums, hope they help you as much as they helped me!

http://social.biowar.../8/index/176308