Looking for info on what various melee rotations do in terms of dps/dpm, what's the most effective. Or what do you find the most effective yourself? Assuming something like this might exist which I somewhat doubt. Peeked at the resources but other than getting the base values of melee dmg and enemy health nothing on actual rotation or timing.
I don't want the highest sustained damage over a minute against mooks, I'll want dps for a few seconds for that. But when I'm pounding on the back of a boss that's currently occupied with the puggernaut I might want the dpm. I don't necessarily mean what's the best melee, but what are the best heavy versus light melee rotations. With the Warlord, when is it best to 3 combo vs heavy melee spam? Slayer/Shadow, Fury?
For instance, with a Krogan, I'll Heavy Melee, but then what comes next? There's a pause before you are able to Heavy Melee again, oftentimes I'll sink a light melee into that, er, "Internal CD mechanic" but that puts me a little over when I know I could be starting that Heavy Melee. DPS gain but I wonder if I'm gimping my dpm... or is head(s)mashing consistently better on mooks; but only once you have your 5A melee kill buff?
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