I have been trying to export the fatty model (body) I made, but even when selected it keeps saying no objects found, failed.
There are two MDB exporter types for 3ds max, but one is just for placeables. That's the only one that works on my fatty model, who should be a creature. He has a bone/skin, collision spheres etc, he's ready to go.
Does anyone know the process from here? I swear there was a guide for this on the old vault about how to export the skeleton (new one from scratch here,) and then export the MDB model.





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