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Constructive Criticism Of The Demos


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#251
Heimdall

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Well racial diversity and their actual existence in 13th century europe.

The latter is irrelevant, as we've discussed.  The former does not inherently make a game better.  We've already mentioned games like Jade Empire, which are almost devoid of redial diversity, that never receive any complaints on that front.



#252
Schreckstoff

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The latter is irrelevant, as we've discussed.  The former does not inherently make a game better.  We've already mentioned games like Jade Empire, which are almost devoid of redial diversity, that never receive any complaints on that front.

I actually never said it was necessary just offered reasons that'd speak for it and that Bioware is under much more scrutiny than CDPR on pretty much all fronts.



#253
SofaJockey

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John Epler's helpful post is a useful reminder that a demo is not the game itself.

Even saying that it is alpha is not the whole answer because for the purposes of demo, things can be changed and things can be omitted.

 

A demo is for marketing purposes and you can see in the demo where you cut forward to later sections.

It is perfectly possible that by level 7 you do not even normally have the companions that are presented or would normally have acquired the spells or weapons presented. The character build may not be optimal and may simply be for the purposes of showing off on easy mode.

 

Even ME3's single player, playable demos omitted sections of the game.

 

The E3 demos could well be carefully stage-managed (like Varric's imagination) versions of those segments

in order to maximise excitement and suspense for the game.

 

None of that is mis-representation because BioWare are trying to give a sense of the game without spoiling the game.

 

Cassandra:  "Bullshit... that's not what really happened..."  :ph34r:

 

varric.jpg


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#254
Bayonet Hipshot

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Your option re: fetch quests is not between that and a quest with context, cinematics, etc.

 

It is, literally, an additional way to get quests and to interact with NPCs. It is not 'these types of quests or top quality quests!', but rather 'these types of quests or no quests'.

 

RE: Leliana's appearance. That isn't final on that segment, for reasons which include spoilery things.

 

Tis' good to get a response. So I hope that the fetch quest is a low level, basic type fetch quests where it is "these types of quests or no quests".

 

Ooh...Leliana's appearance is not final...That is intriguing....

 

B)



#255
Rawgrim

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Still no reason not to include at least gypsies

 

The elves and dwarves - some of them - have gypsie lifestyles. So gypsies are included in one form.



#256
Rawgrim

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Well racial diversity and their actual existence in 13th century europe.

The Witcher does not take place in europe.



#257
Bayonet Hipshot

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I agree heavily with point no. 3 - charging into a dragon's nesting territory and attacking it's dragonling offspring isn't something I want to be forced to do in Inquisition. If anything, I'd like some form of option to help conserve dragons. They're freaking awesome. 

 

Agreed. In Skyrim, once I learned that dragon were doing what they were doing, attacking and razing down stuff because of Alduin, after my Dragonborn faced him, I just stopped killing and attacking Dragons randomly in that game. I would use a Fear Shout / Calm Shout for Dragons in the wilds and only attack the ones that are attacking cities and villages. 

 

So my Inquisitor would like the option to conserve them as well. If they are in the wilds, nesting and chilling and minding their business,  he would leave them be but if they are attacking people then they get chased out or killed. 



#258
Chewin

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I don't disagree but you always have to consider that for some reason or another Bioware gets criticized for pretty much doing anything while CDPR gets away with much worse.

 

Oh, very true. But you as well have to take i to consideration that BW is a company that has been around for several years and are carrying high expectations on their shoulders (or carried if you prefer), and with most companies that have been along for awhile delivering quality products, one slip up is all that takes for hell to break loose, so to speak. Hence why criticism will be more vocal, also considering BW has a following, larger than CDPR.

TW2 is not "perfection in gaming" and has its fair share of flaws like any game. It is however a very good game and mostly the positive outweights the negative aspects of it.

 

Bottom line I really do not need to see gory things, or heavy torture on people. They can just leave hints on dialogue or some light cuts. The Witcher is nothing like DAI not even on mood of the setting nor how the way they approach their demographic and I am glad for that.


No one was arguing that the game needs 'heavy torture' scenes, but rather that showcasing something is always better than none. Of course it depends on the scene taking place and general execution of it.

Agreed, DA and TW are very different games and I stopped a long time to compare them. Hopefully they both turn out well and manage to execute their own level of strenghts perfectly.

#259
Amaror

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I actually never said it was necessary just offered reasons that'd speak for it and that Bioware is under much more scrutiny than CDPR on pretty much all fronts.

 

Well it's pretty easy to see why. Not that i am defending the scrutiny, i hate people that cry for inclusion of something just for including it.

But nevermind, moving on.

The reason why CDPR doesn't get as much flak as Bioware is that CDPR show pretty much with every action how much they care for their customers.

A few examples comparing Bioware and CDPR:

 

Dragon Age 2 releases with online-DRM and Preorder bonuses. What does Bioware do? Nothing.

The Witcher 2 released with online-DRM and Preorder Bonuses. What does CDPR do? Day-1-Patch that includes every Pre-order Bonus for everyone. Later Patch that removes the DRM and everyone gets a free version of The Witcher 2 on GOG.

 

Dragon Age 2 gets critique about bad gameplay. What does Bioware do? Build further missions that have improved gameplay and sells them for a very large amount of money.

The Witcher 2 gets critique for a small amount of content in the third act. What does CDPR do? Build additional Missions for every act in the game, severly increasing the content especially for the third act and releases these completely free.

 

Yes that criticism towards bioware is most likely for the most part EA's fault. Still it isn't hard to see why people love CDPR.

And before anyone starts. No i don't want to start a The Witcher vs Dragon Age Discussion. They are very different kinds of Roleplaying games and they are all very good games. Well except DA 2. 


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#260
Celtic Latino

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I must admit, the whole Leliana scene bothered me a great deal. It was extremely unrealistic and I felt like I was in a Michael Bay movie.

 

I'm still pretty optimistic about the game in general but I'm kinda concerned about this "badass action" we saw in the demo.  I'm just no fan of this "Bioware goes Hollywood" thing they are doing in their latest games.

 

If Dragon Age: Inquisition were a Michael Bay movie Leliana wouldn't kill the torturer. She would just scream the whole time. And during the Alexius fight, she would scream some more. Sera might join in for added effect while Iron Bull, Varric and/or Blackwall would be fighting the bad guys, mostly through cinematic scenes. And when the fighting is over, Sera will come and hug the Inquisitor and say thanks. The Inquisitor will hand her over to Iron Bull and tell he (switched since its a Michael Bay movie, there are no female qunari) and tell him to protect her.  :rolleyes: (sorry still annoyed by the horror that was Transformers 4). 



#261
Bayonet Hipshot

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Folks, it would be nice to keep this on topic with the demo...The Witcher series is awesome, CDPR is the best IMO...I love both of them and CDPR are my favorite devs of all time...

 

...But let's stick with the topic at hand...

Doing a comparison of Bioware and CDPR should be in a separate thread....

 

B)



#262
Celtic Latino

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Anyways, on topic, I was pretty blown away by pretty much everything. Call it fanboyism, but it all looked pretty good.

 

With the Leliana torture scene, even if the torturer was just threatening Leliana, consider she already went through torture in the past, there's a good chance that she developed PTSD and memories 'flashed back', hence her snapping at Dorian. That's minus the fact that she could have been magically or psychologically tortured (perhaps killed innocents before her eyes, she does have a soft sport for others).


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#263
movieguyabw

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Okay, reading a lot of these comments is giving me some very eerie Mass Effect 3 flashbacks.

 

First off, the little things the OP mentioned he has said multiple times weren't real complaints - only suggestions (and while it's likely too late to incorporate those suggestions into this game, I don't see any reason he shouldn't make those suggestions.  They could help improve a future game)  I get that we're all looking forward to the game here; but pointing out an area where a game can be improved upon does not mean someone is overanalyzing anything.  (If the post was "that's it, I'm not buying this game because bears can't be scared off!" that'd be a different story  ;)  )

 

As for the arguments that Bioware was only showing off the ability to walk away from quest givers, and that there'll be more options in the final game - it's already been announced that Inquisition is content complete.  Nothing new is going to be added to the game that isn't already there.  So, while they can use video editing to cut around major scenes (like was done during the second part of the demo) I think it's safe to assume that what we're seeing is what they have at this moment.

 

This is where my memory of Mass Effect 3 is kicking in.  We were shown the introductory scene for the game, prior to release, and one of the first critiques was "why is there so much autodialogue?"   The majority of fans, however, responded (rather confidently, I might add) to this criticism with the same "you can't judge what is going to be in the game based on that demo, because Bioware just isn't showing us everything.  There will be more options when the game is released."

 

I'm not saying that the second part of the demo won't have more to it - there are several video fade transitions which tell us there is in fact more that they aren't showing us in that scene.  However, when it comes to the sidequest involving the woman, the templars and the ring; all we can really assume is that's how it's going to play out in the game.

 

Whether that's a good thing, or a bad thing, that's up to you to decide.  Personally, I'm a little disappointed - but knowing right now that that's what our sidequests are going to look like is better than finding out after I've already bought the game; after having gotten my hopes up.  It's only been about an hour of thinking about it, and I'm already starting to come around to the idea.  By the time the game comes out, I'll likely be very much okay with it.  *shrug*

 

Edit: was just re-reading this post and wanted to say as a sidenote:  I'm really loving what I'm seeing in regards to the amount of choices we're given in the main quest conversations.  Also love how when Leliana asks if we've brought weapons, the Inquisitor doesn't say anything.  She just nods.  Very small thing, but there being no autodialogue at that one moment (when it would've been so easy to throw a line in) actually made me squeal with nerd-joy the first time I saw it.


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#264
Bayonet Hipshot

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Okay, reading a lot of these comments is giving me some very eerie Mass Effect 3 flashbacks.

 

First off, the little things the OP mentioned he has said multiple times weren't real complaints - only suggestions (and while it's likely too late to incorporate those suggestions into this game, I don't see any reason he shouldn't make those suggestions.  They could help improve a future game)  I get that we're all looking forward to the game here; but pointing out an area where a game can be improved upon does not mean someone is overanalyzing anything.  (If the post was "that's it, I'm not buying this game because bears can't be scared off!" that'd be a different story  ;)  )

 

*snip*

 

Precisely. I was making suggestions and critique. I was not going like this:- "I cannot chase wild animals so pre-order cancelled and not buying game. Rawr." or "Leliana is too badass in the game and therefore I is not buying. I am done."

 

I was going like this:- "It would be nice to have realistic animal behavior and an option to use these carcasses for something other than XP or crafting like giving them to the people affected by the war as supplies."  "It would be nice if we could use gameplay instead of cutscenes and be able to take control of other character and play them instead of cutscenes, it would enhance the gaming experience." "It would be nice to have more realism in this game."

 

However, this is BSN after all. At least Mr. Epler was nice enough to give a good reply back. 



#265
xyzmkrysvr

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*snip*

 

I'm not saying that the second part of the demo won't have more to it - there are several video fade transitions which tell us there is in fact more that they aren't showing us in that scene.  However, when it comes to the sidequest involving the woman, the templars and the ring; all we can really assume is that's how it's going to play out in the game.

 

 

Yeah, it's pretty obvious that there's more to the Redcliffe scenes than what they're showing... but you're right: that side quest probably played out exactly as it will in the final version of the game. Which sucks, because it was just bad... :( 

 

Hopefully there are plenty of really engaging, indepth side quests that actually give the player choices and the ability to investigate and have an actual conversation, you know--like a human being. Instead, all I heard was:

Distraught woman: "my husband was wrongly murdered by templars!"

Inquisitor: "k thnx bye"

 

*facepalm*



#266
Bayonet Hipshot

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Yeah, it's pretty obvious that there's more to the Redcliffe scenes than what they're showing... but you're right: that side quest probably played out exactly as it will in the final version of the game. Which sucks, because it was just bad... :(

 

Hopefully there are plenty of really engaging, indepth side quests that actually give the player choices and the ability to investigate and have an actual conversation, you know--like a human being. Instead, all I heard was:

Distraught woman: "my husband was wrongly murdered by templars!"

Inquisitor: "k thnx bye"

 

*facepalm*

 

Yeap. That was pretty much what I heard as well. 



#267
pdusen

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Hopefully there are plenty of really engaging, indepth side quests that actually give the player choices and the ability to investigate and have an actual conversation, you know--like a human being. Instead, all I heard was:

Distraught woman: "my husband was wrongly murdered by templars!"

Inquisitor: "k thnx bye"

 

*facepalm*

 

Personally, I like in-depth conversations with companions or for the main plot (read: things I really care to know more about), not for sidequests. Having to have an extended conversation with every single person who needs a relatively quick favor would get very tedious very quickly (which it quickly did in games that had that 'feature', like SWTOR).



#268
Schreckstoff

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Well it's pretty easy to see why. Not that i am defending the scrutiny, i hate people that cry for inclusion of something just for including it.
But nevermind, moving on.
The reason why CDPR doesn't get as much flak as Bioware is that CDPR show pretty much with every action how much they care for their customers.
A few examples comparing Bioware and CDPR:

Dragon Age 2 releases with online-DRM and Preorder bonuses. What does Bioware do? Nothing.
The Witcher 2 released with online-DRM and Preorder Bonuses. What does CDPR do? Day-1-Patch that includes every Pre-order Bonus for everyone. Later Patch that removes the DRM and everyone gets a free version of The Witcher 2 on GOG.

Dragon Age 2 gets critique about bad gameplay. What does Bioware do? Build further missions that have improved gameplay and sells them for a very large amount of money.
The Witcher 2 gets critique for a small amount of content in the third act. What does CDPR do? Build additional Missions for every act in the game, severly increasing the content especially for the third act and releases these completely free.

Yes that criticism towards bioware is most likely for the most part EA's fault. Still it isn't hard to see why people love CDPR.
And before anyone starts. No i don't want to start a The Witcher vs Dragon Age Discussion. They are very different kinds of Roleplaying games and they are all very good games. Well except DA 2.


I know the reasons and I very much like CDPR and the Witcher, heck I actually played The Witcher 1.

I just don't like how people always bring up the Witcher in comparison when the games are so fundamentally different and CDPR get a pass both from fans and the media where BW is criticized.
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#269
ForgottenWarrior

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It's less than 3 months untill the release. Not much will be changed. Tbh i think that all content shown in the demos will be unchanged.

#270
Nimlowyn

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Your option re: fetch quests is not between that and a quest with context, cinematics, etc.

 

It is, literally, an additional way to get quests and to interact with NPCs. It is not 'these types of quests or top quality quests!', but rather 'these types of quests or no quests'.

 

RE: Leliana's appearance. That isn't final on that segment, for reasons which include spoilery things.

John Epler rules.

 

That is all. 



#271
Chari

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The number of people wanting to see Lelianna beaten up, tortured and sexually assaulted is simply disturbing
I sure hope the final version doesnt include her halfnaked and raped. Because really? We dont need such **** in the game
Keep your ""abused women"" fetish to yourself, folk

Fetch quests look fine to me. No need for a long conversation with some random NPC

#272
Beerfish

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John Epler's helpful post is a useful reminder that a demo is not the game itself.

Even saying that it is alpha is not the whole answer because for the purposes of demo, things can be changed and things can be omitted.

 

A demo is for marketing purposes and you can see in the demo where you cut forward to later sections.

It is perfectly possible that by level 7 you do not even normally have the companions that are presented or would normally have acquired the spells or weapons presented. The character build may not be optimal and may simply be for the purposes of showing off on easy mode.

 

Even ME3's single player, playable demos omitted sections of the game.

 

The E3 demos could well be carefully stage-managed (like Varric's imagination) versions of those segments

in order to maximise excitement and suspense for the game.

 

None of that is mis-representation because BioWare are trying to give a sense of the game without spoiling the game.

 

Cassandra:  "Bullshit... that's not what really happened..."  :ph34r:

 

varric.jpg

Varric exaggeration Bethany was way better than the real Bethany for a couple of reasons.



#273
Plague Doctor D.

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The number of people wanting to see Lelianna beaten up, tortured and sexually assaulted is simply disturbing
I sure hope the final version doesnt include her halfnaked and raped. Because really? We dont need such **** in the game
Keep your ""abused women"" fetish to yourself, folk

Fetch quests look fine to me. No need for a long conversation with some random NPC

Calm down,no one wants to see her halfnaked and raped.

We just want the visuals to reflect what the narrative tells us,thats all.


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#274
Heimdall

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The number of people wanting to see Lelianna beaten up, tortured and sexually assaulted is simply disturbing
I sure hope the final version doesnt include her halfnaked and raped. Because really? We dont need such **** in the game
Keep your ""abused women"" fetish to yourself, folk

Fetch quests look fine to me. No need for a long conversation with some random NPC

Its not that they want to see her tortured, they just think someone that's just been tortured (And is so angry about it) should look the part, instead she looks ready for a photo shoot.
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#275
Chari

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Calm down,no one wants to see her halfnaked and raped.
We just want the visuals to reflect what the narrative tells us,thats all.

Which is just slightly better
Some did mention groping here. Some sick shithead
Because no one deserves to be tortured. No one
People thinking that it is a necessary to see people suffering PSTD and physical trauma for better entertainment is just sickening and simply scary. I dont need to see my characters peeing to know that they do indeed posses bladders. Or to see dying enemies to **** themselves just for realism
Some things better left untouched