As far as the OP goes: I understand the concerns.
The fetch quest was jarring. No words of greeting are exchanged, you can see that the player just clicks the quest NPC, gets the entire infodump without any further interaction and accepts or declines. Even Skyrim's fetch quests had more dialogue than that.
I wonder whether the Leliana scene is a sign of things to come. Now I'm no big fan of explicit torture scenes, actually quite the opposite, but I'm getting this DA2-style "tell, don't show" whiff from it. You know how all of Kirkwall was supposed to be full of refugees, but when you actually walk in you're more likely to see a tumbleweed and hear a lone traveler in some side street play an Ennio Morricone tune on a hollow bone.
The dragon fight didn't bother me significantly more than the other combat. Though I wonder why a dragon that rather doesn't want to die doesn't just fly off, since you can't hit its wings anyway.
And yes, I know this is all in alpha, but you'd think that they picked one of the more complete areas for that, right? Yes, it might be more polished in the final product. But I wouldn't bet many euros on that.