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Trevelyans are Noble Free Marchers, Mage is from The Circle


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#51
BloodyTalon

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Eamon and co know you found the Urn, and that you went chasing after Genitivi.  It's fairly logical that people would be able to trace his route with a bit of hard work.

Also think most would have gave the coded notes to the one sister for a nice bit of coin also, so there are a few ways.



#52
themageguy

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Did anyone else find the hedge Mage info interesting?
And now we know for sure that qunari mages don't get any training, instead they are used as tools of war, encouraging them to channel their talent into destructive power.


Also, after finding out the human Mage is a circle Mage, anyone else inclined to make their Mage a Knight Enchanter?

#53
DiscoGhost

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It has been revealed the peace meeting takes place in the Temple of Andraste in Ferelden.

Yes, the one with the inbred cultists.

 

the next question is... did u kill the high dragon?....


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#54
andy6915

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Did anyone else find the hedge Mage info interesting?
And now we know for sure that qunari mages don't get any training, instead they are used as tools of war, encouraging them to channel their talent into destructive power.

Actually matches up with DA2. In that game Qunari mages never did an actual spell, they just did ridiculously chaotic blasts of elemental power. No finesse or actual spell-work, just pure and raw magical energy. They were more like walking artillery than they were mages.


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#55
themageguy

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Actually matches up with DA2. In that game Qunari mages never did an actual spell, they just did ridiculously chaotic blasts of elemental power. No finesse or actual spell-work, just pure and raw magical energy. They were more like walking artillery than they were mages.


I'm surprised the qunari don't allow for them to learn defensive techniques. Makes sense they would not allow a Mage to heal them (possibly for fear that they will be tainted somehow), but why not barriers to stop enemy arrows or magical attacks?

Still, why use defensive magic when your encouraged to unleash pure power upon your enemies.....

I think flame and lightning spells would define a typical qunari nuke-Mage.

#56
Ieldra

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the next question is... did u kill the high dragon?....

I did not.

 

*chuckles* Yet again, Bioware retconned a past game's epilogue element. Didn't I see something extremely similar not all that long ago in a Bioware game? Not that it can't be rationalized - the epilogue may not have covered that much time - but I'm miffed to see my main Warden has failed in one of his objectives by fiat of Bioware, namely to prevent the Chantry from learning about the temple.

Well, f*ck the Chantry. I hope that this time I'll be able to throw a wrench into their machinations while still achieving my main objective with a lasting effect.


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#57
TurretSyndrome

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Can someone tell me where exactly in the interview was this said, that the Human Inquisitor is a Free Marcher? I only heard the "all humans are nobles" part, never about the country.



#58
Mornmagor

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Did anyone else find the hedge Mage info interesting?
And now we know for sure that qunari mages don't get any training, instead they are used as tools of war, encouraging them to channel their talent into destructive power.


Also, after finding out the human Mage is a circle Mage, anyone else inclined to make their Mage a Knight Enchanter?

 

Oh, i'll make him a Knight Enchanter alright, but i can't decide between Human and Qunari :P

 

About Circle Mages born in noble families. Are they considered noble in general but just lose the right to claim land and titles, or they are stripped of nobility in total?

 

Also, i was under the impression that Circle Mages are something like "prisoners", having to spend their entire life in the Circle. Our Inquisitor obviously will not share that fate, but i have trouble imagining people would really like it when they separated from their families for that. Unless they plan on being apostates later on.

 

Either way, i hope we get the chance to re-arrage how things work, in DA:I. Change things about the Circle and the Chantry in general.

 

Although i played Warriors in previous playthroughs, now that we can make a proper melee Mage, i am inclined to make it happen, and see the story from someone who would have gotten the short end of the stick, as far as freedom goes.



#59
cronshaw

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I really dislike the whole "un-nobling" of noble born mages in lore and wish we could see some light cast on that. I find it odd that people simply give up their mage-born kids and move on. Yes, some people fight for it and are subsequently punished, but there is this sense that nobility by and large is happy putting their mage children in circles if it means upholding their own social status. I know that not enough attention has been given to this subject for me to generalize this as such, but I'd just at least like to see former friends and family of the mage inquisitor be supportive of him/her.

 

I'm not sure the nobles are happy about giving up their children to the circle, they do it because they are afraid of magic. The arlessa of Redcliffe, Isolde, hires an apostate to secretly train her son so he doesn't have to go to the circle. 



#60
Kantr

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so does that mean then that the Human Mage has brother/sister(s) that are also at the conference or is each quizzy an alternate universe person?



#61
NUM13ER

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I'm surprised the qunari don't allow for them to learn defensive techniques. Makes sense they would not allow a Mage to heal them (possibly for fear that they will be tainted somehow), but why not barriers to stop enemy arrows or magical attacks?

The qunari probably don't want them to be able to protect themselves all that much considering they have to kill any who might have "strayed" from the qun as it were. 

It's the same reason the Knight Templars put an end to mages being trained handle weaponry I imagine. Don't want the guys you're controlling to be too proficient in combat. Just enough to be useful.

It does make me wonder who trained the sarabass mage. I'd assume they aren't a hedge mage with only limited skill sets, being the players mage and all. Were they trained by an apostate maybe?



#62
Heimdall

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The qunari probably don't want them to be able to protect themselves all that much considering they have to kill any who might have "strayed" from the qun as it were.

It's the same reason the Knight Templars put an end to mages being trained handle weaponry I imagine. Don't want the guys you're controlling to be too proficient in combat. Just enough to be useful.

It does make me wonder who trained the sarabass mage. I'd assume they aren't a hedge mage with only limited skill sets, being the players mage and all. Were they trained by an apostate maybe?

The Vashoth Mage is not a Saarebas. That term only applies to members of the Qun. I presume the Vashoth received some training from an apostate.

#63
Al Foley

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On the one hand that kind of stinks. :P Come up with a great headcannon and put time into forging it and here comes BioWare blowing it all to heck. :P  BUT I actually really like this idea a lot more then either of the ones I came up with.  It really makes sense because you are still an outsider, yet a lot of people seem to immigrate to the Free Marches which could explain the accent(s). 



#64
Cyberbobmkii

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The Vashoth Mage is not a Saarebas. That term only applies to members of the Qun. I presume the Vashoth received some training from an apostate.

Technically, all mages are Saarebas to the Qunari, regardless of whether they follow the Qun or not.


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#65
Heimdall

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Technically, all mages are Saarebas to the Qunari, regardless of whether they follow the Qun or not.

Technically, but for some reason I've seen forum users using it to refer generally to mages of the qunari race, including Vashoth.