The game isn't about 'rising to power' it's more like getting the power you already have to go somewhere. Like how the Knights-Templar went from 0 to lolz i iz da powah
Human Inquisitor a Noble: why can't I play a commoner?
#126
Guest_simfamUP_*
Posté 16 juillet 2014 - 06:38
Guest_simfamUP_*
#127
Posté 16 juillet 2014 - 06:42
It might be fairer to say that his noble title was talen from him, rather tthan he gave it up.
He might not be happy about it. He could still hold a grudge.
I expect mine will.
what if in his back-story he was ok with not being a noble? the back-stories are prewritten.
#128
Posté 16 juillet 2014 - 07:14
what if in his back-story he was ok with not being a noble? the back-stories are prewritten.
People change their mind all the time. Maybe he was okay with it since that kind of power was never an option. Maybe once he has it, as the Inquisitor, he finds out he likes it.
#129
Posté 16 juillet 2014 - 07:19
No. But how you deal with prejudice is very different if you grow up being told you're nothing, being denied opportunity, seeing everyone who lots like you beaten and excluded, versus if you grow up being told you are literally the chosen people who will - in the future - bring salvation to your kind and whose role it is to stand up in defiance to the usurpers who took your land from you twice.
To be a Dalish Elf is not the same thing at all as being a City Elf, even if humans don't treat you different.
The problem being, we're discussing how the humans would react to the Elf, not how Elves would react to the Elf, and you've just verified, they're going to be different. Context is everything, and in the context of the dialog, the prejudices exist. In Ferelden, dogs are treated better than Elves, and it doesn't matter if they're City Elves, or Dalish, they're all treated equally bad, outside of their own circles. This is why somebody said "if you want to be a commoner, roll an Elf".
#130
Posté 16 juillet 2014 - 07:23
Well, I guess that another possible theory is that your character is identical to a Trevelyan, and they confuse you for him/her.Interpret them within the available context (which includes the knowledge that I am a commoner).
Maybe they're crazy. Maybe they're demons trying to trick me. Maybe I'm crazy.
It works just like how you interpret in game events.
#131
Posté 16 juillet 2014 - 07:26
The Dalish wasn't a nobody. You were the child of a Keeper, a highly valued and respect member of your clan, etc. You were totally a high and mighty person that everyone respect by default. Humans didn't because you were in a human world, but you grew up respected.
No, you were not necessarily child of the keeper.
#132
Posté 16 juillet 2014 - 07:27
So are you just going to hang out with the Dalish the whole game? Because if you're not, you're going to run into these prejudices, and it doesn't have to be moving in, just going there for part of the story. Both Elven Origins were "knife ears" on first glance, it's not going to be much different here, unless you've got Iron Bull glaring at everyone from the moment you enter town.
There's a difference between a commoner rising to power and a disliked outsider rising to power. Those aren't the same stories.
- robertthebard et Kaibe aiment ceci
#133
Posté 16 juillet 2014 - 07:37
There's a difference between a commoner rising to power and a disliked outsider rising to power. Those aren't the same stories.
That's very true. However, the only way you're going to get that "feel" is to play as a race that would be looked down on in similar fashion to Pete the pig farmer. And if we can be sure of one thing, some of the nobility that we've been in contact with would certainly do that.
#134
Posté 16 juillet 2014 - 07:50
im more of a Cousland kinda guy. fereldan and its fur is too cool for school.
they did state it would be freemarch noble. i dont think it would be someone from kirkwall for the sake of keeping things fresh. maybe someone from starkhaven? possible Sebastian relative?
#135
Posté 16 juillet 2014 - 08:33
It has been confirmed that the a human mage is from the Circle, meaning whatever nobility you had before is now forfeit. While being a mage is far from common, you certainly have no noble claims any longer.
#136
Posté 16 juillet 2014 - 11:10
It has been confirmed that the a human mage is from the Circle, meaning whatever nobility you had before is now forfeit. While being a mage is far from common, you certainly have no noble claims any longer.
Yes, just like the Grey Wardens forfeit their claim to nobility.
As we all know, a Grey Warden could never become king or queen of Fereld-- Oh wait.
#137
Posté 16 juillet 2014 - 11:17
No, you were not necessarily child of the keeper.
Yes you were in DAO.
#138
Posté 16 juillet 2014 - 11:18
The game isn't about 'rising to power' it's more like getting the power you already have to go somewhere. Like how the Knights-Templar went from 0 to lolz i iz da powah
Row row fight da powah!
#139
Posté 16 juillet 2014 - 11:19
Yes you were in DAO.
No, I played as a dalish rogue and my parents were dead.
#140
Posté 16 juillet 2014 - 11:20
It has been confirmed that the a human mage is from the Circle, meaning whatever nobility you had before is now forfeit. While being a mage is far from common, you certainly have no noble claims any longer.
Who needs to be a king/queen when at the end of the game you're the head of an organization that could rival any nation in terms of power? ![]()
#141
Posté 16 juillet 2014 - 11:22
And that means your father wasn't a Keeper...howNo, I played as a dalish rogue and my parents were dead.
Every dalish Warden has his/her parents dead. It doesn't changethe fact that his/her father was a Keeper when alive.
- Heimdall aime ceci
#142
Posté 16 juillet 2014 - 11:48
And that means your father wasn't a Keeper...how
?
Every dalish Warden has his/her parents dead. It doesn't changethe fact that his/her father was a Keeper when alive.
If you talk to Ashalle and persuade her to tell you about your parents she tells you your father was the Keeper before Marethari.
Back on topic: I'd prefer a commoner origin for Humans, but wouldn't mind playing a Human noble if it were more like the Dwarf Noble origin. All that political backstabbing! So good! I think I would have liked the DAO Human origin better if we actually had more interaction with Howe in the beginning as a family friend and then the betrayal would have had more impact on me.
#143
Posté 16 juillet 2014 - 01:03
Those sorts of details should not be. The player needs to be allowed to decide what sort of charscter he's playing.what if in his back-story he was ok with not being a noble? the back-stories are prewritten.
Any restrictions along these lines would need to be clearly described and provided to the player before the game starts, and since these games no longer come with detailed manuals, there's simply no way to do that.
#144
Posté 16 juillet 2014 - 01:06
Those sorts of details should not be. The player needs to be allowed to decide what sort of charscter he's playing.
Any restrictions along these lines would need to be clearly described and provided to the player before the game starts, and since these games no longer come with detailed manuals, there's simply no way to do that.
That sound like the sort of thing Bioware would leave up to the player to decide in dialogue. In Origins, they were pretty good about leaving how the character actually felt about their Origin situation in the player's hands.
#145
Posté 16 juillet 2014 - 01:16
When it comes to origins there's only a finite amount of options one can provide with the resources available. Obviously a noble background was chosen for story reasons, either because it was easier to implement or was more interesting to the writers.
It's pretty much the same reason the barbarian origin was cut from Dragon Age: Origins, there's only so much resources they have for the end product. By this argument why not have the Qunari be within the Qun as well as Vasoth?
I'd rather just have the extra main character voice actors and races than more origin stories.
#146
Posté 16 juillet 2014 - 01:23
When it comes to origins there's only a finite amount of options one can provide with the resources available. Obviously a noble background was chosen for story reasons, either because it was easier to implement or was more interesting to the writers.
It's pretty much the same reason the barbarian origin was cut from Dragon Age: Origins, there's only so much resources they have for the end product. By this argument why not have the Qunari be within the Qun as well as Vasoth?
I'd rather just have the extra main character voice actors and races than more origin stories.
There's also the matter of variety in origins.
Vashoth, Dalish, and surfacer all provide different perspectives, but they're all disadvantaged in some way, none are accustomed to positions of power in mainstream Thedas society. In that way, the human noble actually provides a far different perspective from the other three than a human commoner would.
- NUM13ER aime ceci
#147
Posté 16 juillet 2014 - 02:06
I'd rather have neither of thise things. Both origin stories and the PC voice restrict my abiloty to desig my character. I would much rather have an undefined mysterious stranger PC with no voice acting.When it comes to origins there's only a finite amount of options one can provide with the resources available. Obviously a noble background was chosen for story reasons, either because it was easier to implement or was more interesting to the writers.
It's pretty much the same reason the barbarian origin was cut from Dragon Age: Origins, there's only so much resources they have for the end product. By this argument why not have the Qunari be within the Qun as well as Vasoth?
I'd rather just have the extra main character voice actors and races than more origin stories.
#148
Posté 16 juillet 2014 - 02:20
As I understand it, members of prosperous merchant clans might not be nobility, but they live better than commoners. They will own businesses and capital, and could afford to keep servants in their house.
Bertrand lived in High Town while the elves lived in squalor of the alienage. Even impoverished dwarves like those in the Cartel seem well-organized and safe. They probably were doing better in Darktown than the average human or elf there.
We might even see dwarves that are merchant-princes in Antiva.
#149
Posté 16 juillet 2014 - 02:27
They still don't have the privileged status of nobles. That inbetween status just adds to the variety.I don't believe the surface dwarf PC could be considered disadvantaged.
As I understand it, members of prosperous merchant clans might not be nobility, but they live better than commoners. They will own businesses and capital, and could afford to keep servants in their house.
Bertrand lived in High Town while the elves lived in squalor of the alienage. Even impoverished dwarves like those in the Cartel seem well-organized and safe. They probably were doing better in Darktown than the average human or elf there.
We might even see dwarves that are merchant-princes in Antiva.
#150
Posté 16 juillet 2014 - 02:27
I don't believe the surface dwarf PC could be considered disadvantaged.
As I understand it, members of prosperous merchant clans might not be nobility, but they live better than commoners. They will own businesses and capital, and could afford to keep servants in their house.
Bertrand lived in High Town while the elves lived in squalor of the alienage. Even impoverished dwarves like those in the Cartel seem well-organized and safe. They probably were doing better in Darktown than the average human or elf there.
We might even see dwarves that are merchant-princes in Antiva.
You right. And Varric is actually really rich. Hi is hiring protection for Merrill or i can be wrong and he just trick someone into doing it.





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