Mass Effect MULTIPLAYER!!!
#26
Posté 23 janvier 2010 - 06:20
#27
Posté 23 janvier 2010 - 06:20
#28
Posté 23 janvier 2010 - 06:22
#29
Posté 23 janvier 2010 - 06:23
so, **like everybody else** NO.
#30
Posté 23 janvier 2010 - 06:24
I lol'd really hardGorn Kregore wrote...
Dinich02 wrote...
C'mon doesn't everybody want BioWare to make Mass Effect "Multiplayer Enabled", I mean I think that would be amazing! =D It's really not that difficult, you'd probobly have to choose between Singles or Teams. Singles is self explanatory but if you play team games, you'd have to have Your own Team very similar to Clans on MLG Modern Warfare 2. Each team has his own unique armor right? And whenever you play team games YOU HAVE TO PLAY WITH YOUR OWN TEAM otherwise hit up Singles. The way I see it is...
1. Every player creates a character much like you do in Campaign
2. Only you start by choosing 20 free points to spend
3. You get to choose 3 "Perks" or 3 Talents relating you your class (Push, Pull, Lift for Adept) and personally I think 3 is perfect cuz if you had everyone online with all kind of abilities, it would be chaos.
4. There's ranks and Prestige ranks up to 10 and for eevry prestige rank you gain you get 1 point to spend on yur attributes, cool right.
5. Last, when you activate the right bumper for powers and left bumper for weapons in multiplayer *the game DOES NOT pause*
Yes, this is a lot like Modern Warfare but I really think it would work
#31
Posté 23 janvier 2010 - 06:24
#32
Posté 23 janvier 2010 - 06:25
ChuckNorris18 wrote...
#33
Guest_Celrath_*
Posté 23 janvier 2010 - 06:25
Guest_Celrath_*
#34
Posté 23 janvier 2010 - 06:27
Celrath wrote...
I wouldn't mind co op like fable 2 has, only better implemented.
No.
#35
Posté 23 janvier 2010 - 06:28
Resources meaning developer man hours are a limited resource. Thus,if you add something here then you have to make a cut there. Budgets are finite, and development time is too. A line must be drawn somewhere. You can't just flip a switch and say, "Bam, multiplayer." It is never that simple.
Thus, where would you make the cut in the single player game and actually still have a good single player game? Taking away from the single player just to add a bad multiplayer system is going to mean we end up with a bad game overall.
Best to focus on one aspect and get it right.
#36
Posté 23 janvier 2010 - 06:28
Jarmelopt wrote...
I would like this for DLC for ME3.
I agree, if I enjoy ME3's combat enough I'll want to keep playing after the trilogy is over, especially with other players.
#37
Posté 23 janvier 2010 - 06:29
Modifié par Gurrab, 23 janvier 2010 - 06:30 .
#38
Posté 23 janvier 2010 - 06:29
I don't want a multiplayer effect, we don't want a multiplayer effect, even Chuck Norris doesn't want a multiplayer effect.
Accept the facts.
Let me quote Evil Chris.
Mass Effect is a single player game.
#39
Posté 23 janvier 2010 - 06:30
Just IMO, of course.
Modifié par Dewarren2010, 23 janvier 2010 - 06:31 .
#40
Posté 23 janvier 2010 - 06:30
#41
Posté 23 janvier 2010 - 06:30
#42
Posté 23 janvier 2010 - 06:30
#43
Posté 23 janvier 2010 - 06:32
Dinich02 wrote...
Ya that's my point.... it's Optional and I think the fact that the combat mechanic works like Gears of War... the multiplayer will work... and everyone gets a unqiue weapon and charcter c'mon losers =P
Get out.
#44
Posté 23 janvier 2010 - 06:32
#45
Posté 23 janvier 2010 - 06:33
#46
Posté 23 janvier 2010 - 06:33
#47
Posté 23 janvier 2010 - 06:34
#48
Posté 23 janvier 2010 - 06:36
#49
Posté 23 janvier 2010 - 06:37
#50
Posté 23 janvier 2010 - 06:38




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