Ah yes, the famous Bioware story cliche chart that shows how Bioware games from Baldur's Gate to Mass Effect has all followed the same "Formula". Well, lets see how DA:I stacks up to this chart as of now:
(1) You hail from humble origins - Does not fit the cliche at all. From what I know, all races have a background of "importance".
(2) A devastating battle sends your quiet life spinning out of balance - Loosely fits the cliche. There isn't a "battle" but there is an event at the very beginning that really heats things up.
(3) The attack leaves you alone with two companions, of magical and martial prowess - Not Enough Information thus far. We know that you come out alone as the survivor of this even and Cassandra (martial prowess) might "join" you at this point, but nothing more.
(4) Undaunted by the attack, you recover and are swiftly invited into an elite order that places you in a position of power or authority over the rest of humanity - Strongly fits the cliche. You become the leader of the Inquisition.
(5) You discover that you must travel to four main locations in order to save the world/galaxy - Not Enough Information thus far.
(6) With your mission well under way, your every effort is thwarted by any evil or sinister organization - Not Enough Information thus far. However, could the Elder One play this part? Red Templars? Group of rogue/evil Mages?
(7) At some point you fall asleep and there is a dream sequence - Not Enough Information thus far.
(8) Further along in your journeys, you discover the ruins of a sprawling ancient civilization - Not Enough Information thus far. However, perhaps there will be some ruins of the ancient Dalish clans somewhere that perhaps plays a key point in the plot.





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