Yes, I'm working on trying to like her too. But playing her with a melee & Shadow Strike focus really bores me.
I cannot believe I just read that! ![]()
Melee Shadow is my favorite kit. Here is the build I use for the Shadow ![]()
Basically it's your standard melee Shadow build. I got it from a highly experienced Shadow player a while back on BSN (so I take no credit). I did a Gold solo against Cerberus using this build and play it on Unknown/Unknown/Platinum with friends. It is very awesome! Does take practice to get good with it though. You will be able to kill Phantoms and many other enemies with one cloaked SS. They sometimes don't die immediately on Platinum, but the DOT from Shadow Strike evo 5a usually finishes them off quickly. I'm not sure if you know this this, but Shadow Strike is considered both a Melee and a Power. So it gets bonuses from both.
http://kalence.drupa...34556314!039B9G
Tactical Cloak ~ Duration, Melee Damage, Bonus Power | Without Duration you have to be extremely quick with SS to be able to get two back to back. That can get you in a lot of trouble, plus I prefer being more strategic in how I kill. Also it makes devices a joke. Hit TC before starting to disable the device and you will sit cloaked the whole time like you're not even there, hehe. You will greatly appreciate your Duration cloak when a device is in a bad spot. Your teammates will appreciate it because it makes reviving others much safer. That means you can do it more! ![]()
Electric Slash ~ 3 points | Never saw great use for the power other than to soften enemies and detonate tech for teammates. It's still quite useful during hacks or to hit enemies behind walls. So I think it is worth putting 3 points in. Some people spec out completely when doing a melee build which works too.
Shadow Strike ~ Damage, Electric Damage, Shield Drain | As you can see, I'm trying to max the damage output on SS. Electric Damage provides a DOT that can be detonated with ES (another reason I spec into it) for a Tech Burst. In the past I have taken the Damage over Shield Drain on the last rank. However, Shield Drain greatly improves your survivability. Need shields? Just SS the nearest shielded enemy and you steal theirs. Works on barriers as well. Because of Shield Drain you can get away with being squishy in CQC. To make up for not taking the last damage buff in rank 6 I take a Power Amplifier Module III or IV.
N7 Shadow ~ Damage & Capacity, Power Damage | Going for all power damage to get the most out of SS.
Sword Mastery ~ Sword Damage, Martial Artist, Armor Damage | Going for all Melee damage. These bonuses apply to your Heavy Melee and SS as well. The Shadow's HM is amazing and can outright kill mooks even on Platinum. I use it a lot when I play the shadow because it's fast and deadly. If I see a small group of enemies I will Shadow Strike in which kills the first guy giving me the 50% sword bonus and then heavy melee the rest of the enemies. This is how I am able to keep up with my friends who are BSNers and good players. It's a combination of SS, Heavy Melee, Shooting my gun, and a bit of ES. Note that rank 6 Shield Damage is equally as good. I really love the flaming sword though and there are a lot more armored units on Platinum.
N7 Piranha is my favorite weapon for this build. You will be in CQC constantly, which is where the Piranha shines. Omni-Blade for the melee buff; weight doesn't matter using this build. Smart Choke is not really necessary, but helps when trying to shoot enemies that are at a distance so I prefer taking it. Make sure to bring AP (Armor Piercing) Ammo. Sometimes I bring the High Velocity Barrel instead and Incendiary Ammo. If you don't like Shotguns you can take the Talon pistol. I'd recommend using the the Power Amp along with the Melee Stunner as your mods and using AP ammo.
Never forget to use Strength Enhancers with this build. Remember, YOU are the weapon! ![]()





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