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Wildlife populations and killing them off - negative impact?


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63 réponses à ce sujet

#26
Ruairi46

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The question is: can I make it that the common nug will populate everything if I want to?

I hope with the right choices in inquisition I can make nugs a race of animals that is looked up to as closely linked animals to the maker! They will be gods by the end of inquisition. I'm certain of it.



#27
Lexxbomb

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I didn't like seeing the dragon in pain.

But dragons in DA are predators , they can live in some symbiosis with humans ...But humans have to be their servants.

Humans are also animals and like every animals they fight over their territory.

We do not have giant flying predators IRL , but if we did I'm pretty sure we would kill them.

Imagine humans living among agressive dinosaurs.

massive-burger1.jpg
that would pretty much be my first thought of what would happen if man and Dinos lived together...
but back onto hunting animals... I was disappointed to hear we cannot cook and eat what we hunt. so no Nug Burgers or Nug Roasts. I would have thought that if we hunted the animals it would be socially responsible for us to at least eat them.


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#28
XxPrincess(x)ThreatxX

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If people are whining about killing dangerous apex predators like dragons, i wonder what their response will be when they see the cuter animals like nugs getting hunted & killed for their crafting resources.

#29
Das Tentakel

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I am looking forward to the Inquisition opening the first Thedosian fast food chain, selling dragonsteaks, wyvernschnitzels and nugburgers.
For the truly manly men, there will be bear's balls and wolf liver sausage.
 
Of course, it will be run along ecologically friendly, sustainable guidelines. You eat what you kill, and all that.
 
tolkiendragon.jpg

Myam, myam!


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#30
Lebanese Dude

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Dragons, in the context of Dragon Age, are the apex predator. They've supposedly been extinct for years, and have now only just started to repopulate (or reappear), and they're ravaging the land and environments of humans and other animals. If you don't want to kill them in game, you absolutely reserve the right not to do it - I'm pretty sure those fights are mostly optional. But if a huge fire breathing sky lizard attacked me or my friends I'd probably happily kill it to defend myself. (And loot!!)

It's mostly for the loot though admit it.

 

 

y2ynf4.gif



#31
Elhanan

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I kinda get the empathy for critters in a game; do not slay foxes and bunnies in Skyrim as they only seem to aid the Player. But a dragon tossing various bridge guardsmen in the air and snacking on locals seems to be in need of permanent removal, IMO.

As for loot; not so much. It can be helpful, but as end game content, there is little chance to use it.

#32
Medhia_Nox

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Though it does not fit Inquisition - any Dragoncultist or even an occasional "Druids" (or nature loving human) or Keeper might empathize with the dragon over any humans. 

 

Again, that's not this game.  As far as I'm aware, the Inquisition can side with the dragons. 

 

However, if it can... 

 

====

 

We also don't have ANY real world analogues to dragons (I hope this is obvious).  

 

When a shark kills a man - quite often the response (well, my response at least) is: "Dummy shouldn't be in the ocean."  It sucks and I'm not at home secretly praying that sharks rise up and take down man's beach vacation hotspots... but I don't "fault" the shark, I fault the human (and so do many people who become objects of such attacks.  They know full well they're the intruder.)

 

This dragon is in direct competition.  It's babies will be in direct competition.  And in a way no real animal could ever be to humans.  

 

Killing hundreds, if not thousands, of humans in a whirlwind of slaughter should also be considered depopulation. 

 

====

 

Unless, of course, we're simply discussing out desire to be Dragon Cultists.  

 

Siding with the dragons "would" be a very cool option...


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#33
Vortex13

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So it's sad to kill a high dragon and her young; but that village that she just burned to the ground, and the people see killed to feed her young they don't count right? Okay, the author said they lacked context, well look at DA 2 when the high dragon and her young attacked the miners at Hawke's quarry; the people the dragon killed there had families, and loved ones. 

 

Sorry, I just get annoyed when people can feel sorry for the poor animal, but don't give two flips about what happens to people that die. I can remember seeing a bit of the Discovery show 'Whale Wars' one day as I was watching TV, and the part I saw had the Whale Warriors (Eco-terrorists) ramming a Japanese whaling vessel and causing one of the Japanese fishermen to fall into the freezing waters. The temperature in the water was cold enough to cause hypothermia after just a few minutes, but the captain of the activists refused to stop harassing the Japanese boat so that they could rescue their crew member, because in his words "They knew what they were getting into." I turned the channel before I got to see the outcome, but the fact that people are willing to kill another human being to protect a non-sentient animal grinds my gears. I am all for conservation and preservation, but not at the expense of human life. IMO humans > any other animal in terms of the value of life. The extremist viewpoint of "Save the World. Kill yourself." is just ludicrous.

 

Now when we start to talk about fictional settings with sentient animals, aliens, and other various fantasy creatures then thats different, since then you are dealing with the value of a sentient being vs. another sentient being.


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#34
Medhia_Nox

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@Vortex13:  Well, let's be fair - humans suck.  

 

Also, not every human has such a high opinion of their species as you do - it's one of those strange quirks of free will.

 

Not necessarily disagreeing with you btw.



#35
Navasha

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I am going to wait and hold any expectations in this area, personally.    Its been a few decades now that games have been claiming to offer this kind of 'living world' AI and have always failed to deliver.  

 

Anyone remember the supposed "Radiant AI" that was to be offered in Oblivion?   In the end, all the hype about how sophisticated it was going to be was just wrong.   It ended up as nothing more than a simple scheduling ruleset. 

 

So while part of me hopes that DA:I might have actually achieved some 'living world' ecology system, my expectation for this will remain considerably low.    Hopefully, they blow me away. 


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#36
mikeymoonshine

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The rest of the article is better than the dragon part and the writer himself admits that he doesn't know the context. He does give the game credit for having a system that sort of shows the consequences of killing wildlife.  



#37
cronshaw

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Have they stated anything other than that about culling the wildlife populations? Having other animals move in doesn't necessarily equate to negative for me. 

 

http://www.polygon.c...ison-dragon-age

 

Just read this article and am interested in what you guys think. I know a few people felt super bad hearing that dragon's cries of agony... so did I. 

Soo the author has a problem killing a mythical beast who preys on humans

but doesn't have any problem murdering hundreds of people.

This is classic "dog in Jaws syndrome"


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#38
cronshaw

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Here's a thought for you, The American President who single handily is considered the greatest conversationalist made all those national parks, so he could hunt in them...  Theodore Roosevelt.

Sometimes Hunting is Conservation.

 

That's kind of going into off topic.

 

How exactly is it going off topic?

It is actually right on topic



#39
DuskWanderer

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I think it goes that if you cull an area of animals or plants, it's a wide open terrain with food and (possibly) an absence of predators. Kill off the apex predator, the high dragon, and other animals would spread because they don't have to deal with that anymore. Strip an area of say, elfroot, and the things that eat only elfroot will die off.



#40
Lexxbomb

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How exactly is it going off topic?

It is actually right on topic

Another example of this mentality is the hunting of old Rhinos...IN Africa they sometimes auction off the right to hunt a Old and infertile Rhino (the last case I heard was either White or Black), the money from said hunt went to help fund conservation of the species... now before anyone gets angry there is a real reason to kill off  the old and infertile Alpha males. The younger fertile males cannot mate with the fertile females while the Old male (who cannot reproduce) is around because they cannot beat it in a duel. So by killing off the old male the species's chance of having new offspring and hence continuing on for at least a new generation increases...



#41
A.Kazama

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It's a game...
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#42
Vortex13

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@Vortex13:  Well, let's be fair - humans suck.  

 

Also, not every human has such a high opinion of their species as you do - it's one of those strange quirks of free will.

 

Not necessarily disagreeing with you btw.

 

 

True. And I am not a fan of bringing real world politics into a video game; I get into these fictional universes to escape the hum-drum of reality.

 

Actually, I am a strong supporter of the option for our Inquisitor to enlist the aid the decidedly non-human(elf, dwarf, and qunari) creatures into our ranks like werewolves, Sylvans, etc. and even dragons in the form of watch dogs or guardians of my keeps. Not because I detest humans, but because I want to have something different or alien on my side, and I want to break the age-old troupe of not human (or goodly races in fantasy) = evil monsters to kill with fire. 


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#43
SofaJockey

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I'm sensing a marketing opportunity here...

 

ffn.jpg



#44
Das Tentakel

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I am going to wait and hold any expectations in this area, personally.    Its been a few decades now that games have been claiming to offer this kind of 'living world' AI and have always failed to deliver.  

 

Anyone remember the supposed "Radiant AI" that was to be offered in Oblivion?   In the end, all the hype about how sophisticated it was going to be was just wrong.   It ended up as nothing more than a simple scheduling ruleset. 

 

So while part of me hopes that DA:I might have actually achieved some 'living world' ecology system, my expectation for this will remain considerably low.    Hopefully, they blow me away. 

 

 

Same here. It actually sounds like a potentially annoying system; with 'fixed' respawns, players can farm XP and ingredients if they want to; this system sounds as if it's designed to prevent this, rather than present a credible ecological system.

I discovered long ago that a 'credible' ecology doesn't depend on mechanics like these, but on the presence of particular types of plants, animals and their behaviour. Do wild animals keep their distance and flee when  you approach? Do you see predators in action? Do animals fill credible ecological niches, and does their behaviour match this?

 

Only occasionally do you see snippets of these in videogames; so far, I haven't seen anything that indicates DA:I is one of those games. 



#45
aries1001

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I don't like wolves or bears in games, especially if I can avoid it. By not going near them. I very much like the whole idea in the Elder Scrolls series that if you do not come near certain animals, they just don't bother you. Of if you do, their first instict will be to flee. As they would in the wild. Also, why are wolves and bears always shown as agressive animals which are out to get you everytime. In the wild, (irl) this is not so. Any animal mother will defend her young ones, including bears and wolves. And dragons will also defend their young ones, so I hope, we just can back away and that we are not forced to kill the dragon and her younglig (or calf?)

However, let's say that we/I decide to kill the High Dragon and her youngling off. Could (would?) this mean that say the sheep or rabbit population suddenly would get a burst? Since there were no dragon(s) anymore to hunt and them? And would we see a different type of grass or plants in the area?

 


 


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#46
Mirrman70

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I hunt in real life so I might be a little bias here however the way I see it is that these are man-eating creatures. in the south whenever a gator starts to go after people near a swimming area the usual response is to kill the gator. occasionally there are people who can relocate them safely but I don't think there is anyone in Thedas capable of relocating a dragon...

 

Besides I love killing dragons, it just seems so classically heroic.


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#47
fhs33721

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I hunt in real life so I might be a little bias here however the way I see it is that these are man-eating creatures. in the south whenever a gator starts to go after people near a swimming area the usual response is to kill the gator. occasionally there are people who can relocate them safely but I don't think there is anyone in Thedas capable of relocating a dragon...

 

Besides I love killing dragons, it just seems so classically heroic.

Relocating a dragon? ^^ I'd love to see that.

"Come one good dragon. Please crawl ito this giant box so we can  get you to safety."

Dragon looks at person in obvious disinterest and casually turns him to ashes.


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#48
MisterJB

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They've said there'll be instances where you'll have the option to, say, drain a lake to reach a dungeon but that would destroy the nearby fishing town's economy.



#49
Medhia_Nox

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@Das Tentakel:  What... you mean bears and wolves and squirrels don't charge YOU when you encounter them in real life?
 

Strange



#50
Das Tentakel

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@Das Tentakel:  What... you mean bears and wolves and squirrels don't charge YOU when you encounter them in real life?
 
Strange


Where I live, the squirrels are very well-behaved. The hedgehogs though...vicious little critters... :(