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Wildlife populations and killing them off - negative impact?


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#51
spacediscosaurus

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@Das Tentakel:  What... you mean bears and wolves and squirrels don't charge YOU when you encounter them in real life?
 

Strange

I don't have experience with bears and wolves, but squirrels have most definitely charged at me before...(as well as divebomb me from trees!)



#52
Guest_simfamUP_*

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Not enough Khaleesi pics

 

e75188da1418989dbcfa344262c2a5e6f7e73ccf



#53
Xerxes52

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All I know is if somebody douses my pristine set of Dragonscale armor with a bucket of paint when I walk into town, their head is coming off.
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#54
Vortex13

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All I know is if somebody douses my pristine set of Dragonscale armor with a bucket of paint when I walk into town, their head is coming off.


Or if someone accuses a Nug wrangler as being as oppressive as the Circles.
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#55
Dean_the_Young

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They've said there'll be instances where you'll have the option to, say, drain a lake to reach a dungeon but that would destroy the nearby fishing town's economy.

 

If draining a lake to stop a veil tear is treated as an evil option, I'm going to have flashbacks of Fable 3.

 

I think Yahtzee had a good line about equating nature preservation with morality when the world is at stake.



#56
Das Tentakel

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I don't have experience with bears and wolves, but squirrels have most definitely charged at me before...(as well as divebomb me from trees!)


We're talking about American grey squirrels here?

They took over most of Britain, but the European mainland is still mostly native European red squirrel territory, and governments take active measures to keep it this way. Some time ago a more agressive species of Asian squirrel was able to establish a foothold in my country, pushing our local squirrels aside in the area around the city of Weert. The authorities took action and the animals were caught and, erm, rendered incapable of procreating; their population is now almost gone.
Nobody touches our squirrels and keeps his nuts  -_-



#57
Vortex13

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If draining a lake to stop a veil tear is treated as an evil option, I'm going to have flashbacks of Fable 3.

 

I think Yahtzee had a good line about equating nature preservation with morality when the world is at stake.

 

 

Yeah I really hope that the choice to drain the lake is not considered some evil action.

 

If the villagers are upset because I destroyed their livelihood to save their lives from the demons pouring through an underwater portal to hell, then I would seriously start to question whether Thedas is worth saving.


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#58
AlleluiaElizabeth

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They've said there'll be instances where you'll have the option to, say, drain a lake to reach a dungeon but that would destroy the nearby fishing town's economy.

I think its to reach a fade tear in the water, too. I am looking forward to that.

 

On the one hand, it'll hurt the economy and livelihood of the village.

On the other hand, demons.

 

I wanna see how the NPCs react and discuss this dilemma.

 

Bonus if its Lake Calenhad you have to drain, b/c clearly Redcliff is cursed.



#59
aries1001

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My point was more like this:

I don't like that wolves or bears are treated as enemies from the start of the game. In both DA:O and DA2 I have experienced that wolwes and bears attack when I enter their area. I don't like this as I much prefer the way the Elder Scrolls handles this. Wild life will leave you alone as long as I - or other players - leave wildlife i.e. wolves and bears - alone.


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#60
X Equestris

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I think its to reach a fade tear in the water, too. I am looking forward to that.
 
On the one hand, it'll hurt the economy and livelihood of the village.
On the other hand, demons.
 
I wanna see how the NPCs react and discuss this dilemma.
 
Bonus if its Lake Calenhad you have to drain, b/c clearly Redcliff is cursed.


If I had to guess where you were draining the water from, I would say it was near Crestwood, since there is a fade tear in the water near the Red Templar's landing zone.

#61
Medhia_Nox

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@Vortex13:  That's curious. 

 

You're destroying the livelihoods of an entire village.  Peasants who have no other marketable skills and can't just up and move because the story doesn't revolve around them (and displaced peasants wouldn't have a high survival rate)

 

And you despise them for their "potential" short sightedness.  Honestly, destroying potable water sources is foolish.  Vast swaths of flora and fauna would be forced out the region - and forget irrigation.  I'd love for this endeavor to leave the Inquisition incapable of keeping their holdings in the region due to a deficiency of resources.  The pragmatist players are always sacrificing someone elses resources... nice to see them have to sacrifice their own to close the tear.

 

Again, not necessarily disagreeing with you.  Certainly demons mingling with their food source is obviously problematic too.

 

If they asked you not to - and you did it anyway because you know better - I don't think it would be unnatural at all for them to not be your allies.

 

Question:  Would you leave it alone if the best item in the game were at the bottom of it and not a dangerous gate to the Fade?


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#62
DarthLaxian

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What a load of crap. That dragons trying to kill them. They're not "murdering it for the sake of murder." A group of people trying to survive is not better or worse(morally) then a dragon trying to survive(and protect its young).

Also that dragon was probably snacking on villagers. The inquisitor is doing exactly what the dragon is(protecting others)

 

Agreed (Dragons don't adhere to our morals - and why should they? - they are wild (and only mildly intelligent...they don't kill you, if you offer them food for example - otherwise you are the food!))

 

As for the hunting:

 

Well, if you kill almost everything it will take time till there are new animals of the same species (that's why you should probably hunt them to near extinction, go off to do other quests (story, side-quests, craft etc.) and return later on...that way the population has time to re-grow...you might also want to waste the hides/ressources)

 

greetings LAX



#63
cindercatz

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Off-topic, but at no time in "Whale Wars" has Sea Shephard ever rammed a poachers' ship, though they have strafed against a few who refused to back off a whale pod, and they've (rightly, sorry) prevented whale carcasses from being loaded, because hey, the almighty dollar. Playing meek just doesn't tend to win the argument with big money, and a single whale is pretty big money. They've never done anything intended to injure or that's resulted in the death of a whaler during the entire period chronicled in "Whale Wars". The whalers have, however, intentionally rammed and sunk Sea Shephard ships, among other things, because of their interference in making a profit. That was a pretty serious claim with a highly misconstrued basis earlier there. 

 

Back On-topic: The idea of randomly hunting dragons bugs me personally, but it depends mostly on how invasive a species they might be. Yeah, if you were to dig down to their burrow (which is what I thought happened in DA2), they might kill everything in the immediate vicinity and otherwise be problematic, but how bad are they really? An alligator might have one big meal a year. Are dragons like that? They also don't do much in the way of rearing their young and practice cannibalism on others. Are dragons like that? If they don't have to eat too often and control their own population, I could see Thedasians learning to live alongside them as long as they're given a very wide berth. If they're out aggressively burning villages and displaying a really voracious appetite for their size, and their young survival rate explodes, not so much. Also, I expect the dragon battles to be really cool. >_< I do love the idea of a more realistic ecosystem, related resources, and I'm really looking forward to seeing all the new wildlife. ^_^ And the dragons look really cool.



#64
Vortex13

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@Vortex13:  That's curious. 

 

You're destroying the livelihoods of an entire village.  Peasants who have no other marketable skills and can't just up and move because the story doesn't revolve around them (and displaced peasants wouldn't have a high survival rate)

 

And you despise them for their "potential" short sightedness.  Honestly, destroying potable water sources is foolish.  Vast swaths of flora and fauna would be forced out the region - and forget irrigation.  I'd love for this endeavor to leave the Inquisition incapable of keeping their holdings in the region due to a deficiency of resources.  The pragmatist players are always sacrificing someone elses resources... nice to see them have to sacrifice their own to close the tear.

 

Again, not necessarily disagreeing with you.  Certainly demons mingling with their food source is obviously problematic too.

 

If they asked you not to - and you did it anyway because you know better - I don't think it would be unnatural at all for them to not be your allies.

 

Question:  Would you leave it alone if the best item in the game were at the bottom of it and not a dangerous gate to the Fade?

 

 

It's a catch twenty two in these situations.

 

If I drain the lake to combat the Demons and seal the Fade tear, the villagers will hate me for destroying their way of life, but if I let the portal go unattended and the entire fishing village pulls a 'Redcliffe' the surviving villagers will hate me for not saving them.  There is no real other alternative than these two choices, the villagers can't expect the Inquisition to waste valuable manpower patrolling a gate with never ending demonic reinforcements behind it; and all the marketable fishing skills in Thedas won't matter when the entire world is overrun by Fade demons. 

 

Morally it should be a grey area, no good or evil about it; choosing to leave the doorway to hell open at the bottom of the lake; twisting and corrupting the very land itself should not be arbitrarily awarded more 'good points' then the act of draining the water to close the Tear.

 

In regards to your question, it would depend on whether I would be using meta knowledge in this instance. If I know that the game is (basically) impossible to beat without this one item; like trying to beat Orciana of Time without the Master Sword  then yes I would drain the lake. If I am role-playing an Inquisitor who's duty is to defeat the demons from destroying Thedas, why would I care about a random sword, or breastplate at the bottom of some random lake?


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