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Bringing real world sensibilities into the game for immersion


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#1
SofaJockey

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Dragon Age Inquisition is a game.

Not real life (duh) and not meant to be.

 

But do you bring any real-life sensibilities into your play-through?

  • Not killing bears/animals to not impact eco-system
  • If enemies were to run away you would let them.
  • Not looting corpses out of respect
  • Not making dialogue choices that are plain rude
  • Not trolling your companions' feelings 
  • Not littering your unwanted gear
  • Not trying to get your co-workers (companions) into bed after 3 conversations

What real life rules do you stick to that in demon-infested Thedas are not gameplay necessary?

What limits your role play?

 

EDIT:

 

On page 2 Ishten makes a wonderful point about immersion driving some of these behaviours.


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#2
Pateu

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  • Not trying to get your co-workers (companions) into bed after 3 conversations

How's that wrong?


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#3
Chernaya

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I know some people like playing "rude" or "evil" characters, but that's not something I really enjoy, personally. I'll change it up in other ways, like have a character who is more brash and impulsive, but I can't go "pure ******* mode". Otherwise, as a role-playing game, I suppose it all depends on the personality you want your character to have. I've had more promiscuous characters that took no hesitation to Isabela's offer in DAO, and I've also had characters who've declined.



#4
TheDragonOfWhy

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I don't normally go a around throwing orphans at puppies, but if a game gives me the option I will. 


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#5
Feybrad

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What limits your role play?

 

Nothing.


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#6
Andraste_Reborn

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The only one is that I have a really hard time killing animals - even animals that are trying to eat my party. I try to avoid wolves, bears and Mabari whenever possible, and anything that's not actively hostile will remain unmolested in my game even if killing it would get me cool boots. (Giant spiders, dragons and other imaginary critters fall under the heading of 'monsters' as far as my brain is concerned, and killing those doesn't upset me.)

 

Apart from that, I roleplay. Sometimes as a PC who tries to avoid bloodshed, sometimes as a PC who murderknifes everyone possible just because they can, mostly as some point in between.

 

I can't say I have ever refused to loot anything out of respect. I'm still annoyed that in DAO there is ONE CHEST in the entire game that people get upset about. Stupid Dalish ...



#7
KainD

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The fact that its a game actually makes me free from morals that I need to abide in RL due to consequences I would face. No limits as long as my character can get away with it, and there's usually a pretty thick plot armor making sure that my character does fine.

#8
In Exile

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Dragon Age Inquisition is a game.

Not real life (duh) and not meant to be.

 

But do you bring any real-life sensibilities into your play-through?

  • Not killing bears/animals to not impact eco-system
  • If enemies were to run away you would let them.
  • Not looting corpses out of respect
  • Not making dialogue choices that are plain rude
  • Not trolling your companions' feelings 
  • Not littering your unwanted gear
  • Not trying to get your co-workers (companions) into bed after 3 conversations

What real life rules do you stick to that in demon-infested Thedas are not gameplay necessary?

What limits your role play?

 

I'm not sure this is a real world sensibility - not being rude is as much a thing in Thedas as it is in downtown Paris. Otherwise, to the other questions, not really things I avoid. 



#9
Inprea

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I'd just like someone at bioware to read the art of war and make sure the Inquisitor's battle plans actually match up to the guidance in that book.


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#10
New Kid

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Sometimes for yucks I implement some of these rules when I do new playthroughs, such as being well-mannered and chaste, but I can never resist the romances, the characters are too compelling. And I can never be nice to Rendon Howe...



#11
Maria Caliban

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What is meant by 'real life sensibilities?'

I don't play rude characters but that's because I don't enjoy playing rude characters.

I'm not going to destroy any ecosystems because that sounds grindy. If I were going to hunt bears to extinction, my real life sensibilities wouldn't interfere because I know that's not possible within the game.
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#12
Char

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[*]Not trying to get your co-workers (companions) into bed after 3 conversations[/*]

?


You mean this isn't common real-world practice?

So that's where I've been going wrong...
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#13
SofaJockey

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Sometimes for yucks I implement some of these rules when I do new playthroughs, such as being well-mannered and chaste, but I can never resist the romances, the characters are too compelling. And I can never be nice to Rendon Howe...

 

In DAO I will always treat Vaughan, son of the previous Arl with extreme prejudice for what he,

er, did in a completely separate play-though...


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#14
New Kid

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In DAO I will always treat Vaughan, son of the previous Arl with extreme prejudice for what he,

er, did in a completely separate play-though...

My city elf enjoyed ending that pig.



#15
Mister Gusty

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In games, I generally avoid murdering people and stealing from people, also I usually show respect to people unless they have proven that they don't deserve any, but aside from that I don't really have many limits.

 

Out of your list the only ones I wouldn't do are troll emotions of companions, and try to get characters in bed as quick as possible. The rude comments is situational, as for the others, they are fair game as far as I am concerned.



#16
Sarcastic Tasha

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I've stopped taking a characters gear when I know they are about to die or leave my party (Warden always ends up minted by the end of the game anyway).

 

Although I usually don't care about walking into NPC's homes and stealing all of their things I found I couldn't bring myself to steal from the alienage (first playthrough was as a city elf so they're like family) but I do unlock all the chests so I don't miss out on experience points.



#17
LOLandStuff

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I can't litter because my trash gets destroyed instantly.


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#18
Guest_Puddi III_*

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I wouldn't mind a game that made the first three actually feasible. The second to last one isn't an issue anyway, I sell everything. The other three are more of a personality thing.



#19
Ianamus

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I'm a vegetarian so when a game has food items that you can craft to give buffs or restore health I tend to lean towards any ones that don't contain meat, even if the buff/health restored isn't quite as good. 

 

It's a bit weird, I know. 


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#20
Deviija

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I roleplay, so the PC is never me and I don't transpose myself onto my PCs and don't bring wholesale my sensibilities/views/desires into the game.  There are some things that would limit my roleplay, but thankfully the DA franchise does not engage in them, so I don't have to concern myself with considering them.  



#21
javeart

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I don't kill animals unless it's really necessary, I don't like being rude, I always sell my unwanted gear, sometimes I let enemies run away and sometimes I don't loot bodies, but that's mostly ouf of boredom (I find looting really tedious). In "evil playthtoughs" though, I'm rude and never left any enemy escape.

 

I don't see anything wrong with "getting your co-workers into bed after 3 conversation", though.



#22
Dabrikishaw

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The only real-life sensibilities I don't bring into game are ones dealing with racism and sexism. I like being politically correct.



#23
Gervaise

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If I can avoid killing the wildlife I will.   Unfortunately you seem to get attacked on sight.   If I can outrun the bear, then may be I will.   Alternatively, if I can see the bear in advance and choose whether or not to attack it, so much the better.

 

I have to admit that it seems laughable at times how easily you can loot chests, even right in front of people.    I rather liked the system in Baldurs Gate, where in towns if you started breaking into properties and looting chests, the guard would actually turn up to arrest you.    In other games you can break in but if you make too much noise, it will get you into trouble.    On the whole in the Dragon Age games I adopt my own morality, so I may check out a chest in case there is something important there, and to get experience points for unlocking it, but if it is just a few coins or whatever and in a peasant's house, I leave it where it is.   On the other hand, if it is a noble's property or a rich merchant, etc, I adopt the Robin Hood approach.

 

I tend to be polite to people because that is how I prefer to play it.    Occasionally I am less kind, usually with slavers or people who have shown themselves to be sadistic bastards.  

 

I like to get to know people before I sleep with them.   Occasionally I have got myself into trouble by flirting when I didn't really intend it to be serious which has led to some awkward encounters, so I'll probably adopt a cautious approach in DAI and only flirt when I mean it, unless of course I decide to play an outrageous flirt and to hell with the consequences.



#24
javeart

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(...) 

 

I have to admit that it seems laughable at times how easily you can loot chests, even right in front of people.  (...)

 

That reminds me other thing I don't do, never: stealing (not even in "evil playthroughs")

 

With that and how often I skip looting I think it's safe to say that my wardens and Hawkes are probably the poorest of them all  :lol:



#25
SerCambria358

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  • Not looting corpses out of respect

I dont respect the dead corpses of my enemies, especially in an RPG where they have all the juicy loot