Tactical view will be the ability to issue orders in a RTwP environment from a top-down perspective, and with a PC interface on PC. If this isn't good enough for you because you need to press a button to switch between third person and tactical then I don't know what to say.
But that's the whole point, we already have that ability with the pause feature, regardless of how "tactically" zoomed in or out we are. And 'Top-down' refers to games that have fixed view (non 3d) like Baldurs Gate, Diablo, or the upcoming PoA. No camera movement, just a painted background that you click on. So not fully 3d games like DAO, DA2, DAI, Skyrim, etc, etc.
I can tell you now, you won't get anything like Dragon Age Origins tactical combat out of Dragon Age Inquisition. Why? Isn't it obvious?
In recent years, BioWare has been developing games that focus more on the action and gameplay as opposed to the story. Don't get me wrong, the stories and characters of their games are still great (in my opinion), but, it's obvious to see that, for some reason or another, they haven't been focusing on it like they have in the past, pre-Mass Effect 2 days (I love Mass Effect 2 though, still). This is why their dialogue choices have been getting less and less, and the customization of equipment, skills and the like have been getting less and less as well. It's sad, even though I plan to use the action combat more than tactical combat truth be told.
It's even more apparent when they switched engines completely to the Frostbite 3 engine, which, is meant for action games and shooters as opposed to tactical games and RPGs. It's the reason why BioWare had to tweak and modify the engine so much (according to them in interviews) as to get it to at least be able to run an RPG like Dragon Age Inquisition.
All I know is if they don't show us the pc UI soon, I'm going to be asking you for some of your tinfoil. I just can't believe they would gut thier PC fanbase like that. It's not possible, is it?
They've only showed the PC build. Just not the PC Interface.
I think the partnership with Microsoft is to blame, because they want the game shown as an XB1 title with XB1 being the flagship platform.And no, PC is, and never has been a Microsoft platform outside of the well-received Games for Windows Live endeavor, it's just serendipity that games are made for Windows almost exclusively.
About the only thing we have to go on is that we should expect a typical hotbar setup. As for mouse support, with Tactical mode, it'd be the most hilarious example of self-sabotage to not have mouse support in full effect. As someone with a functioning brain I can't wrap my head around the idea of it not being in the game.
Ugh... And I just realized that is another thing that's missing from all the gameplay vids... the hotbar. Wtf?
I gotta think that Laidlaw tweet somebody showed me last night about how if you do not have a controller plugged in, you will get the pc interface is a feature they have yet to show us. Some kind of smart switch for the UI perhaps. That's gotta be it, right?