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Ascension in a day?


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#1
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Some time ago I did a no-reload speed run just for BG1 - see here.  That was with SCS and various other mods installed, which added some additional challenges and slowed things down a bit compared to vanilla.  I'm now planning to attempt to complete the whole trilogy no-reload in a single 24 hour period – assuming that I’m left home alone at some point during the summer holidays.  The attempt will be using just a basic BGT installation.  There will be no use of the console or keyboard cheats and time spent playing cut-scenes will be included in the total run time.

 

To reduce wasted time thinking during the game I’ve developed a script to follow during a couple of trial run-throughs with a dwarf fighter/thief named Alac.  There are separate posts below with the scripts for BG1, SoA, ToB and the intended level-up progression.  The red text indicates items to be taken.  Any comments on how I could do things quicker would be much appreciated!

 

The approximate timings I've put next to encounters for SoA and ToB are based on the test runs.  They suggest that the game can be finished in something like 12-14 hours if things go well.  I suspect that physical and mental fatigue will require play in the later stages to be somewhat slower in order to stay safe, but I would still expect to be able to finish in less than 24 hours if I don't fall asleep ... :whistle:

 

Edit: the first 2 attempts were made on 26 July 2014 - see here for the failure of the second one to exit from the Underdark.  A third attempt will be made on 2 May 2015.


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#2
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BG1 (total time required about 2 hours)

 

Candlekeep

Steal potion of clarity, ring and star sapphire.

Buy heavy crossbow & bolts, studded leather armour and helmet.

Talk to Gorion to leave.

 

Crossroads

Pick up diamond.

Try backstabbing Montaron to get his potion of speed and immediately hiding to do same to Xzar.  If unsuccessful with stealth just run.

 

Coast

Backstab Shoal and immediately hide again.  Pick up pearl.

 

FAI

Travel up to Friendly Arm, picking up +1 ring and ring of wizardry on the way (also identify the latter).  Open up access to Bandit Camp.

 

Ulgoth’s Beard

Continue north to Ulgoth's Beard and buy staff +3; backstab Dushai for her ring.

 

Nashkel

Head south to Beregost picking up ogre's belt on the way.  Then on to Nashkel – pick up stealth boots en route.  At Nashkel pick up ankheg armour, steal potions (including invisibility) and buy necklace of missiles & green scroll of protection from petrification.  Rest to gain CLW Bhaal power.

 

Firewine

Travel in order to arrive at night-time.  Backstab Bentan for his scroll of magic protection, then backstab / fireball Meilum for his bracers.

 

Basilisks

Buy stone to flesh scroll on the way.  Backstab / melee basilisks for XP.  Recruit Korax to ensure no problems with Mutamin in order to kill his pet basilisk.

 

Sirines

At lighthouse area use potion of clarity to kill sirines.   Then stealth attack golems and pick up constitution tome and sundry treasure. Identify tome at High Hedge and buy potions of perception.

 

Nashkel mine

Stealth down to Mulahey and backstab him (quickly hiding again after first attacking).  Pick up letter to trigger chapter change.  Rest to get LMD Bhaal power.

 

Beregost

Talk to Marl, give Firebead his book and backstab Tranzig; retreat down the stairs if necessary.

 

Bandit camp

Wait for night. Stealth into sight of Taugosz and pull him away into backstabs / fireballs (could use potion of speed here).  Then go to main tent; re-stealth as soon as entering and again after opening chest (also pick up potion of magic blocking).  If stealth fails use potion invisibility.  Rest to get Bhaal horror.

 

Beregost

Sell equipment and buy light crossbow of speed

 

Cloakwood

Run through Cloakwood ignoring encounters. At the mine use fireballs from stealth to kill the mages, then horror on Genthore and Drasus to separate them for easier disposal.  Stealth down to Daveorn and use potions of perception to disarm traps and scroll of magic protection to finish him off.  Backstab mustard jelly and take sundry treasure. Rest to get Bhaal horror before talking to the slave.

 

Baldur’s Gate

Pick up dexterity tome and Helm of Balduran and buy potion of perception, magic ammunition and scroll of magic protection.  Explore Iron Throne under stealth (picking up green scroll of protection from petrification) before leaving for Candlekeep.

 

Candlekeep

Avoid battle with Rieltar.  Rest to obtain DUHM then use green scroll, stealth and thieving potions to firebreath / backstab spiders and get strength and wisdom tomes and sundry treasure.  Stealth out, killing basilisks on the way, before resting again to get final DUHM Bhaal power.

 

Baldur’s Gate

Back in the city buy potions of speed, power, storm giant strength, invulnerability and mind focusing and some dispelling arrows.  Lure Slythe out and dispel then backstab him. Go straight on to the palace and melee the dopplegangers using full plate (use horror initially and, if the dukes look as though they could be in trouble, could go up the stairs).

 

Buy any final equipment (including potions of perception).  While buffs remain, backstab maze inhabitants before going into the temple.  Pull Sarevok out to play with a bolt from distance.  Then use the pillars to stealth repeatedly and backstab.

 

Tomes

Spend a few minutes picking up the remaining wisdom and intelligence tomes (pickpocketing cleric rather than doing poison quest) - partly for XP, but mainly for RP reasons.   Also sell surplus equipment and buy Claw of Kazgoroth before reporting back to Belt.

 

Note: should finish BG1 at fighter 7 / thief 8.  



#3
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SoA (total time required about 8 hours)

(note: potions of speed are plentiful, so use those regularly.  Also potions of power in the early stages when hitting can be more difficult.)

 

Jon’s dungeon  10 mins

Stealth to Sewage Golem and pickpocket it for key (failure does not make it hostile).  Avoiding combat as far as possible, go to Irenicus' room and get the Helm of Balduran, Claw and ring.  Go on to pick up the Portal Key and potion of master thievery, then quickly return to the transport portal to avoid having to fight the lesser golems.  Use horror and/or shut mephits in the side room in order to destroy the mephit portals safely.  Then just stealth out of the dungeon (no need for any wand keys).

 

Circus  5 mins

Backstab a peasant to help Aerie, then stealth up to backstab Kalah.

 

Money laundering in Promenade  30 mins

Wait until dark, then go to pay Gaelan Bayle and get thieving potions from the seller upstairs.  Use those to steal from shops and sell back to a fence (Dakkon’s Zerth Blade, Vhailor’s Helm, Balduran’s Plate and Robe of Vecna are quickest to generate 700k (so as not to have to bother picking up basic treasure in future). 

Buy/steal RoAC, Reflection Shield, scrolls of magic protection, Staff of Rhynn, AC3 bracers, scrolls of protection from undead, scroll protection from petrification, potion invisibility, Mercykiller Ring, scroll limited wish, dispelling arrows.

 

Watcher’s Keep  5 mins

Talk to Flydian at the City Gates, then go to Watcher's Keep and get Firetooth and potion container.

 

Planar Prison  25 mins

Buy Roger's potions.  Backstab Mekrath without talking to him and sneak past his guards to pick up the Portal Gem.  Follow Haer’Dalis to the Planar Prison.  Buff up, then enter invisibly and backstab the mages before beating up the rest of the initial party and taking boots of speed.  Use the simmy with potions (incl. invisibility) to backstab mages and the wyvern.  Simmy with magic shielding for Master of Thralls.  Pick up Staff of Air before resting.  Break the orb.  Simmy and air elemental for Warden – potentially dragging him back into traps if not successful quickly (sometimes he gets confused by Thralls allowing an easy frontal assault).  Pick up cell key.

 

Slums   10 mins

At the Copper Coronet talk to Nalia and Lord Jierdan then backstab guard to prevent more spawning.  Do same to beastmaster (pick up Tuigan Bow) to help Hendak (pick up diamond).  Buy Azuredge, scroll simulacrum.

 

Bridge  5 mins

Pick up the berserker horn and buy scrolls of spell immunity, protection from magic weapons and improved haste as well as potions of speed and power.  Go to the Promenade to upgrade horn and store surplus equipment.

 

Government District  5 mins

Talk to Delon and Tolgerias.  Pay for magic license.

 

Docks  10 mins

Continue to travel under stealth long enough to trigger Suna Seni then Renfeld if not already done – use potions of firebreath on them (pick up Arbane).  Backstab cleric, then pick up ring +2 and AOP from Aran Linvail before returning Renfeld.  Quickly do Xzar's quest, using RoAC to protect against Prebek & Sanasha.

 

Watcher’s Keep  10 mins

Use simmy and other summons along with Azuredge against vampiric wraiths.  Get golem manual

 

Trademeet  15 mins

Use traps on genies there and pick up efreeti bottle.  Buy Staff of Striking, Ras, Cloak of Displacement and Belt of Inertial Barrier.  Sneak through the Druid Grove to pick up Belm and buy potions of power and speed from Adratha.  Then get Cernd to kill Faldorn.  Buy necklace of missiles along with scrolls of spell immunity, improved haste and true sight.

 

Temple Sewers  15 mins

Use summons to help Roger and kill the rakshasa (pick up Cloak of the Sewers).   Set traps for Gaius out of sight of Tarnor, then kill the rest with backstabs. Open up the Unseeing Eye quest,

 

Liches   10 mins

Use protection from undead, with potions of speed and power, to kill the liches.  Pick up Daystar, invisibility ring and Rod of Terror, and use the latter to maximise charisma (for RP reasons). 

 

Graveyard  5 mins

Use another protection from undead scroll to quickly clear the Graveyard including releasing the buried man and talking to Sethle.  Sneak into Pai'Na's nest to kill her with a backstab (pick up spell immunity scroll and Kitthix). 

 

Bridge  10 mins

Release a kidnap victim.  Solve the skinner murders (pick up letter and armour) using traps and then summons to kill the Rune Assassins (pick up Gesen shaft).  Talk to Lt Aegisfield.

 

Umar Hills  20 mins

Get a beljuril and Ilbratha and talk to Fael and Madulf.  At the ruined temple use a protection from undead scroll to whip through. Use repeating poison damage traps to kill Thaxy (no need to waste time generating summons).  Pick up Valygar's body and report to the Mayor and Madulf. 

 

Planar Sphere  30 mins

Return to Athkatla to upgrade the horn and store surplus equipment.  Then open up the Planar Sphere.  In anteroom pick up coal, planar key & golem arm.  Use stealthy fireballs on the halflings and pick up coal.  Summons for fire elementals and traps / staff (from range) for golems (pick up golem head).  Disarm the FoD trap.  Summons from out of sight for Lavok and stealthy fireballs for Tolgerias (pick up Ring of the Ram).  Summons + backstabs for elemental room (pick up staff of fire).  Summons + potions (including invulnerability) for Tanar'ri.  Pick up Lavok and take outside.

 

De’Arnise Hold   20 mins

Recharge items and put surplus equipment into storage.  Avoid most of the trolls (though the spirit trolls provide worthwhile XP) and don’t bother feeding umber hulks.  Use backstab on the yuan-ti mage, firetooth / traps on big golem, summons on umber hulks and Torgal.  Make up FoA for use later in the run.  Reject stronghold.

 

Windspear Hills  30 mins

Put FoA into storage.  Bypass Digdag, Ruhk and orc archers.  Traps and stealth for golems, simmy sunray for vampires and summons / traps / backstabs for wolfweres.  Summons for air elemental (pick up helm).   Stealthy fireballs and traps/backstabs for Samia's crew (pick up shield and Dragonslayer).  Backstabs for Tazok (pick up key).  Leave behind summons for Conster.  Recruit familiar.   For Firkraag set traps, potion up, summon fire elementals and a simmy.   Use WWs with Dragonslayer and Ring of Ram if necessary to finish off.

 

Illithid enclave  10 mins

Back in Athkatla recharge items and rest, then go to sewers for illithid.  First room simmy and backstabs.  Second / third rooms use traps behind door.

 

Twisted Rune  10 mins

Protection from undead for Shangalar, staff GWW for Vaxall.  Dispel illusion and Firetooth WW for Layene (pick up SotM).

 

Aran’s tasks  15 mins

Assassinate Lassal and Guild contact.  At vampire HQ backstabs for vampires (including Tanova).  More backstabs downstairs and traps for Bodhi.  Pack equipment to take to Underdark, e.g. golem manual, FoA.

 

Spellhold  40 mins

In Brynnlaw backstab Perth.  Test book – true seeing or farsight could be useful – and pick up wardstone.  In dream sequence use fake talk to avoid losing stat (and don’t use summons).  In Spellhold level 1 pick up bag of holding, 2 simulacrum scrolls and ring of free action, but don't bother with northern area.   For lich, use scroll undead protection.  Yuan-ti mages get backstabs, summons and WW with SotM.  In level 2 use backstabs and HLAs for enemies.  Don't bother with boots, but pick up Gesen bowstring and limited wish scroll as well as horns.  Convince Lonk to release the prisoners - use Firetooth GWW on Jon before quickly leaving.

 

City of Caverns  15 mins

Take ship with Jon.  In City of Caverns talk to priestess, get tooth (watch out for traps), solve imps riddle to get cloak of protection +2, assassinate priestess (pick up cloak of mirroring) and go invisibly to prince.  GWW him and report to the king.

 

Underdark  10 mins

Use summons and backstabs on drow and spore colonies, then traps for balor.  Use more summons for kuo-toa on bridge.

 

Beholder lair  5 mins

Sneak into area and summon simmy.  Use GWWs with FoA from simmy to slow it (stoneskin can’t be dispelled), while supporting with Firetooth (pick up eyestalk).

 

Underdark  10 mins

On the way to Adalon use simmy to smash drow ambush, then set traps for Adalon.  In the Drow city recharge items and buy scrolls of spell immunity, simulacrum, as well as Staff of Earth and useful potions.  Then return to Adalon and attack her to trigger the traps (pick up blood).

 

Return to Athkatla  10 mins

Run past kuo-toa and leave invisibly.  Return to Athkatla.  Give Kruin the Silver Sword.  Pick up the human flesh and get that forged, using traps on mages.  Forge Gesen.

 

Bodhi  15 mins

Take potions and clear vampire HQ upstairs using backstabs and dual-wielding Daystar and Belm with improved haste scroll (pick up gauntlets of weapon expertise).  Downstairs, use simmy to defeat Bodhi and collect the Rhynn Lanthorn.

 

Suldanesselar  20 mins

Report to Elhan.  In Suldanesselar avoid combats other than when grabbing items.  Use summons to lead Nizi into traps.  At the temple raise the Avatar to deal with the enemies (go invisible immediately after placing items on the altar to avoid the possibility of being attacked during the cutscene).

 

Tree of Life  5 mins

Leave traps next to Jon on the way to kill the parasites.  If they don't work use summons and ranged GWWs.

 

Hell trials  20 mins

pride: good - +20% elemental resistance

fear: good - immunity to normal / +1 weapons (equip dragonslayer)

selfishness: good - +10% MR

greed: evil - +15 HP

wrath: evil - +2 strength

Set traps up before triggering Irenicus and lead demons into those.  Then use summons to bring the slayer into a fresh lot (time trap doesn't seem to work).



#4
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ToB (total time required about 4 hours)

 

Illasera  5 mins

GWW starting with SotM. 

 

1st pocket plane challenge  5 mins

Swap between staff of fire to summon elementals and Firetooth.  GWWs for final characters. 

 

Saradush  20 mins

Ignore guards and open up magic shop to buy scrolls (incendiary cloud, improved haste, wish, BBoD, invisibility, protection from cold) and potions of speed.  Recharge items at inn.  Talk to courtesans.  Avoid vampires and others and go straight to Gromnir.  Incendiary cloud then finish off with GWWs.  Back in pocket plane make improved cloak of protection.

 

Nyalee  5 mins

Ignore North Forest merchant and run across area to Forest of Mir.  Use scroll PFU on undead and talk to Nyalee.

 

Fire temple  10 mins

Enter invisibly, use fire resistance and speed potions and steal wardstones (just run away from enemies that see through invisible) to open upper temple.  Avoid maze trap below Berenn!  Pick up 2 hearts and stone golem page (don’t put hearts into bag of holding).  Leave via pocket plane and return to Nyalee.  Once spoken to her just run.

 

Yaga-Shura  10 mins

Go to Siege Camp and wound Yaga-Shura before going invisible.  Aim to show to him and not to mages in order to pull him away and GWW him (pick up Shurrupak's plate, Runehammer, Shield of the Order).

 

2nd pocket plane challenge  5 mins

Upgrade golem then do challenge.  Produce simmy and use GWWs with Blackrazor, starting with Alac clone.

 

Oasis  5 mins

GWW Jamis on arrival (pick up the Answerer).  Run invisibly across area (need to be careful not to get trapped by attackers with follow-me script and waste time).

 

Amkethran  5 mins

Speak to Balthazar, then kill monks at smugglers shop (buy potions of speed, K’logarath and Enkidu's Full Plate). 

 

Abazigal's lair  25 mins

Lay traps near the entrance.  Use protection from acid scroll and spell immunity then summon simmy and attack Draconis until he changes into dragon.  Run back to the traps invisibly. Pick up Draconis' head (don't put in bag).  In the tunnels kill wyvern (pick up potion bottle and scroll).  Go through 4th tunnel and run invisibly past salamanders to GWW bone fiends and fill potion bottle.  Go through 1st tunnel to get rope from monk, ignoring kuo-toa.  Go through 3rd tunnel invisibly to talk to Iycanth and pick up golem page.  Release dragon and go on to Abazigal.  Use protection from cold & improved haste to quickly kill salamanders and set up traps near entrance.  Use summons to distract Abazigal and GWW him with Blackrazor before leading the dragon into the traps.

 

3rd pocket plane challenge  5 mins

Upgrade golem then do 3rd challenge.  Use simmy and juggernaut golem and GWW the Slayer.

 

Sendai’s Enclave  60 mins

Use improved haste, assassinate the drow captain, and go invisibly into enclave.  Use backstab and GWW to kill Thelyn'ss (pick up key and amulet of cheetah speed).

Use Daystar sunrays/GWWs on Odamaron (pick up wardstone) before proceeding invisibly.  For Ogremoch use traps.  Backstab Diaytha then lead chasing pack into more traps (they will follow if you go through to next area).  GWW Capt Eiggissag (pick up Bowstring of Gond) before more traps behind the door and GWWs for Mithykyl. 

 

Go to pocket plane to rest and upgrade Firetooth then continue to Sendai.  Use potion buffs and lock in with spell immunity scroll.  Note that statues can’t be backstabbed.

Statue 1 (10) - shoot, run and stealth, set traps for drow, stealth attacks to finish.

Statue 2 (4) - backstab remaining drow & set new traps for drow, stealth attacks to finish.

Statue 3 (8) - backstab remaining drow & set new traps, stealth attacks to finish.

Statue 4 (2) - backstab remaining drow & set new traps, stealth attacks to finish.

Statue 5 (12) - backstab remaining drow & set new traps, use SotM invisibility and DI to finish as quickly as possible. 

Statue 6 (3) - backstab remaining drow & set new traps, stealth attacks to finish.

Statue 7 (6) - backstab remaining drow, stealth attacks to finish

Sendai - attack with SotM / Blackrazor GWWs (pick up Wong Fei's ioun stone).

 

4th pocket plane challenge  5 mins

Equip Enkidu's armour, use simmy and GWW with Blackrazor.

 

Balthazar  10 mins

In Amkethran get Saemon to provide entrance to the compound.  Go invisible and head into palace.  Equip ring of free action, produce simmy & golems then GWW Balthazar.

 

5th pocket plane challenge  10 mins

Equip best armour to maximise AC.  Produce simmy and use improved haste + spell immunity.  GWW Ravager (use K’logarath along with reflection shield if necessary – Ras can occupy bone blades for a while).

 

Throne 

Mel 1  5 mins

Take potions before going to the Throne.  Add improved haste, PFMW, hardiness and spell immunity.  On arrival use GWW with FoA to slow her then Answerer with Belm.  May need to use another GWW with Staff of Striking if debuffed by death tyrant.

 

Yan-C-Bin  5 mins

Use improved haste and time stop to kill Yan-C-Bin before he can summon any help.

 

Mel 2  5 mins

Use 4 spike traps & 3 normal traps to kill Mel.

 

Cryonax  5 mins

Use K’logarath and timestop WW to kill him before he can summon any help.

 

Mel 3  5 mins

Use 4 spike traps and 3 normal traps to kill Mel.

 

Fallen Solar  10 mins

Equip black blade of disaster with Belm and improved haste.  Use limited wish timestop to kill fallen solar and alufiend then simmy to finish off the others.

 

Mel 4  10 mins

Attempt wish rest.  If successful, kill Mel with traps.  If unsuccessful, use simmy and summons and GWW her. 



#5
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Character development

 

Weapon proficiencies

1 - 2* quarter staff, 1* 2-handed, 1* cross-bow

3 - 2* cross-bow

6 - 1* axe

9 - 1* long sword

12 -1* 2-weapon

15 - 2* 2-weapon

18 - 2* long sword

21 - 2* axe

24 - 3* 2-weapon

 

Thief skills

1 - OL 60, FT 20, PP 20, MS 25, HIS 10, DI 5, ST 10

2/3 - MS 50, OL 70, HiS 25

4 - MS 75

5 - HiS 50

6 - MS 100

7 - FT 50

8 - FT 75

End BG1 (after dex tome)

OL 75, FT 75, PP 25, MS 105, HIS 55, DI 5, ST 15

 

9 - OL 80, FT 95

10 - HIS 80

11 - HIS 105

12 - FT 100, ST 35

13 - ST 60

14 - ST 85

15 - ST 100, DI 15

16 - DI 40

17 - DI 65

18 - DI 90

19 - DI 100, OL 95

20 - OL 100, MS 125

21 - MS 150

22 - MS 175

23 - MS 200

Loss of dexterity in hell trials

 

24 - ST 100, OL 100, FT 100, MS 200, HIS 105

25 - HIS 130

26 - HIS 155

27 - HIS 180

28 - HIS 205

 

HLAs

14 - UAI

15 - Assassination

16 - Spike trap

17 - WW, spike trap

18 - GWW, spike trap

19 - Hardiness, GWW

20 - GWW, spike trap

21 - GWW, spike trap

22 - Evasion, spike trap

23 - Greater evasion, GWW

24 - GWW, spike trap

25 - GWW

26 - GWW

27 - Spike trap

28 - Hardiness



#6
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What difficulty was used for this simulation?



#7
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I've only had one day's attempt at it so far (failed attempting to exit from the Underdark), although I am intending to have another go at some point when I've got another full day free.  Difficulty is set on core.



#8
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Had another couple of attempts today.  The first was ended by a bouncing lightning bolt from Mekrath.  The second was not paying attention to the damage being done by an incendiary cloud trap in Spellhold.  Succeeding in the challenge is definitely realistic though and I'll expect to have a further go at it in due course.