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The Expendable Dalish


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19 réponses à ce sujet

#1
Lhawke

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I'd love to know why the dalish can be exterminated in two successive games. I can't imagine how a dalish Warden would feel finding out their clan have all been killed.

Granted it was the clan's own rash action that prompted this, but this can happen in both games and only to the Dalish.

 

Is this going to be a tradition I wonder in future dragon age games.  I rather like the arrogant bad tempered elves.



#2
Ozzy

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DAO was good in the options that it presented in dealing with the Dalish and the clarity of those options. The dialogue options upon exiting the cave in DA2 in Act 3 were terribly unclear in their intent on the other hand.

 

In any case, I hope for something entirely different in DAI. No more extermination pls.



#3
KaiserShep

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I imagine it's because they're a nomadic tribe that's pretty much interchangeable as far as quests go makes them a prime target for being the Kenny faction of Dragon Age. Oh my god, you killed the Dalish! You bastards!


  • Kapsejs, Bonsai Dryad, Sir DeLoria et 2 autres aiment ceci

#4
Jedi Master of Orion

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The entire population of Redcliffe can also be wiped out because of your actions in DAO, albeit in a less direct way. And Hawke can wipe out the entire Circle of Magi at the end of DA2. It's not like it's totally exclusive to Dalish.



#5
Dean_the_Young

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I'd love to know why the dalish can be exterminated in two successive games. I can't imagine how a dalish Warden would feel finding out their clan have all been killed.

Granted it was the clan's own rash action that prompted this, but this can happen in both games and only to the Dalish.

 

Huh? You can wipe out far more humans in both games than you ever meet Dalish.

 

The entire Dalish clan is, like, one mercenary group in size. Hawke massacres gangs at night for spending cash. And that's not even factoring in the Circles (which are predominantly human communities), or Redcliffe.



#6
Lhawke

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Yes there are a huge number of humanoids that can be killed in both games.

 

I am talking about quest decisions to completely wipe out a community, which the Dalish are.  The number of Dalish in the clans was not my point, the fact that the Dalish are also targets in both games was my point.

 

@KaiserShep  Yes well said.



#7
Sir DeLoria

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Kenny faction of Dragon Age. Oh my god, you killed the Dalish! You bastards!


Have I ever told you how awesome you are, Kaiser? :lol:

#8
Dean_the_Young

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Yes there are a huge number of humanoids that can be killed in both games.

 

I am talking about quest decisions to completely wipe out a community, which the Dalish are.  The number of Dalish in the clans was not my point, the fact that the Dalish are also targets in both games was my point.

 

@KaiserShep  Yes well said.

 

Humans are also targets in both games. And you get a lot more chances to kill off various humans than you do elves. Most kill/don't kill choices are about humans.

 

Dalish aren't exactly being singled out for abuse as a race, by any evenly applied standard. In every work in which a Dalish group is (potentially) wiped out, an equal number or more human groups are wiped out. The difference isn't in the violence against people of a race, but that the groups of humans just consider themselves people while the Dalish consider themselves The People, and as such some magical boogieman of racial targetting is perceived.

 

 

Besides which, it's disingenuous to describe DA2 as a target and quest decision. It was never framed or presented as a choice to kill the Clan or not. Killing the Clan was always an act of self-defense, and even then it was a consequence of a separate quest choice and focus (which was whether Merrill could or would take responsibility for the disaster, or if Hawke would overrule Merrill's narrative quest for self-responsibility and promise to ensure irresponsible Merrill wouldn't be left free to do her own thing). There's a reason why the dialogue branch that determines the clan's fate isn't cast as 'save the clan' or 'destroy the clan', and why the option that does save the clan amounts to 'I'll take responsibility over Merrill going forward.'

 

If I had to count on my hands the number of times people (as in humans, not The People) can attack Hawke or the Warden as a result of dialogue options, thus necessitating a self-defense massacre, I'd need more hands.



#9
Master Race

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I get this feeling like it will be possible to give the Dales back to the Dalish in DA:I or at least part of it. It just strikes me as something that would work. I also think the option for more extermination will be present.



#10
Lhawke

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@ Dean The point is still that the Dalish clans can be wiped out by player action in two successive games.

 

Personally I think there wasn't much thought to this when Da2 was developed. Or it really is as Kaiser said.



#11
Dean_the_Young

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@ Dean The point is still that the Dalish clans can be wiped out by player action in two successive games.

 

Personally I think there wasn't much thought to this when Da2 was developed. Or it really is as Kaiser said.

 

Lots of people can be wiped out by player actions in two successive games. The Dalish are not unique in this. That is a far more relevant point than a racial victimization complaint.

 

It's almost like Bioware RPGs are hardcore murder simulators or something, with power-mad protagonists wiping out platoons of enemies and dictating life or death decisions for many of the small groups and factions around them.

 

It would honestly be more out of place if Dalish were somehow immune to the treatment and got a special exemption.



#12
AventuroLegendary

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So basically, the Dalish are Batarians?

 

Difference being that there's a choice.

 

In all seriousness, I don't see them as being singled out. Magi are continually slaughtered and it's more plot-relevant.



#13
Ophir147

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There was no extermination of the Dalish in DA2.

 

I seem to recall the Dalish throwing themselves at me, forcing me to put all of them down. Kind of like a bunch of flies coming too close to a bug zapper.



#14
Myusha123

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I think the discussion is that even though humans can be killed in surplus amounts, the fact that each game gave the player character an option to completely exterminate an entire clan of Dalish kind of makes them feel expendable, or like the punching bags of the DA universe. But then again it becomes a moot point really quickly. 

In both games you can Anull a Circle. You can abandon the people of Redcliffe to die as well in Dragon Age, and you end up massacring an entire town of villagers to find Andraste's ashes, regardless of their beliefs/morality. You end up being the De Facto force that exterminates the majority of Qunari from Kirkwall.  Infact the only group you can't directly kill in large numbers are the Dwarves. 

Yet honestly, unless the Deep Roads collapsed and the Dwarves were all pushed to the surface, I don't see them ever being too interesting anyway. Politics aside, the Dwarves aren't very popular in both Thedas and outside the game. 



#15
Lhawke

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@ Myusha

I agree with some of what you said, but the Qunari existed only in da2. Unless you count Sten in his cage in da1 but he was just one person.

I really don't see the mages in either games as a separate community, they are prisoners living in a prison and are made up of all races.  If dwarves could use magic no doubt they would be imprisoned there as well.

 

The quest required some survivors in redcliffe so there were a few left I believe. Plus both villages you mentioned were in dao. If it just been the one game with the Dalish I wouldn't have given it a second thought.

 

The dwarves may be boring but I would hate to see anything happen to them,  it's the only place where you can get away from the chantry.



#16
Beerfish

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They are obliterated in one of the books as well.

 

Dalish = red shirted security guys in the original star trek.



#17
thats1evildude

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At the rate they're killing themselves off, I figure the elven race will be extinct by the time DA5 rolls around.

#18
dragonflight288

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Who says dwarves are boring? 

 

Angry eyes.  :angry:

 

:lol:



#19
fhs33721

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Who says dwarves are boring? 

 

Angry eyes.  :angry:

 

:lol:

Yes I agree dwarves are not boring.

They just suck :P



#20
Willowhugger

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Because this is how the Dalish see us humans.

 



And they're RIGHT.