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Does difficulty afect experience in Mass Effect 1?
Débuté par
AntiChri5
, janv. 23 2010 06:42
#1
Posté 23 janvier 2010 - 06:42
#2
Posté 23 janvier 2010 - 06:44
maybe
#3
Posté 23 janvier 2010 - 06:46
Somewhat i'd say so. The touching moments will have more meaning I suppose when you have shed blood sweat and tears just to get there.
Overall it feels like more of an accomplishment when you've finished the game then when you've blown right trough everything and everyone.
Overall it feels like more of an accomplishment when you've finished the game then when you've blown right trough everything and everyone.
#4
Posté 23 janvier 2010 - 06:48
I have finished the game a half a dozen times. Finishing up a couple of characters and getting them to level 60
#5
Posté 23 janvier 2010 - 06:48
I checked on a recent playthrough and as far as I could tell you don't get any extra exp for playing at higher difficulty settings. Don't quote me on that though, I'm not 100% sure.
I assume that's what you were asking about?
I assume that's what you were asking about?
#6
Posté 23 janvier 2010 - 06:53
Read something about Insanity giving more XP penality to Mako kills than otherwise, can't find the source tho.
#7
Posté 23 janvier 2010 - 07:02
Only in the mako...its like... -25% normally and its -75% on Insanity i believe. Numbers may be off, but there IS a penalty in the mako. No difference on foot.
#8
Posté 23 janvier 2010 - 07:05
It makes the game more tactical, but casual or normal is good when you just want the story and to relax.
#9
Posté 23 janvier 2010 - 07:07
No difference is the impression i was getting from playing but i wanted to make sure, thanks.
#10
Posté 23 janvier 2010 - 07:08
yes, harder the difficulty, more time it takes to kill anything, and more boring the game becomes.
do it on insanity once for achievement and go normal from there
do it on insanity once for achievement and go normal from there
Modifié par Nyysjan, 23 janvier 2010 - 07:12 .




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