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Will the qunari invade ?


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#51
Karlone123

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Bioware has hinted of making a story surrounding the Qunari, rather as a Qunari invasion or one taking place in Quanri lands. Plus, lower Thedas will be quite vulnerable to a Qunari attack after the demon invasion/mage-templar war.



#52
TheLittleBird

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I've been thinking about this for quite a while and yes, I do believe the Qunari will invade in the future.

Though I AM assuming that they won't invade through Tevinter. It seems that in Inquisition, the Veil Breach will only be weakening southern Thedas: Orlais, Ferelden and maybe a stroke of land across the Waking Sea, i.e. the southern parts of Nevarra and the Free Marches.

This would leave Tevinter relatively powerful. So if the Qunari were to invade, I'm assuming they won't risk a frontal assault on the magisterium. So that leaves three options, imo:

1. Cross north from Minrathous into the Anderfels and try to survive the desolate wasteland while going around the Imperium into weakened Orlais.
2. Take a fleet all the way south and invade Ferelden.
3. Land in Antiva and Rivain and try to invade Thedas from the coastline there.

I don't know how bad the situation in the Anderfels wastelands would be for an army of that size, so i don't know if it'd be a good discussion to go that route, tactically speaking. There's also the risk of getting cut off by Imperial forces from the north, if Tevinter would feel the need to come to the south's aid. A game centered around this route for the invasion would likely take place in the Anderfels then.

For Ferelden, I'm convinced they won't go that route. Partly because the devs are unlikely to give us a game set in Ferelden again, partly because it's a LONG way from Par Vollen/Seheron to Ferelden, and a fleet that size could certainly be noticed quite early.

Antiva and Rivain are likely, though I don't know the state these countries would be in after Inquisition, and the risk of getting flanked by Imperial forces is high here as well.

#53
Mistic

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I've been thinking about this for quite a while and yes, I do believe the Qunari will invade in the future.

Though I AM assuming that they won't invade through Tevinter. It seems that in Inquisition, the Veil Breach will only be weakening southern Thedas: Orlais, Ferelden and maybe a stroke of land across the Waking Sea, i.e. the southern parts of Nevarra and the Free Marches.

This would leave Tevinter relatively powerful. So if the Qunari were to invade, I'm assuming they won't risk a frontal assault on the magisterium. So that leaves three options, imo:

1. Cross north from Minrathous into the Anderfels and try to survive the desolate wasteland while going around the Imperium into weakened Orlais.
2. Take a fleet all the way south and invade Ferelden.
3. Land in Antiva and Rivain and try to invade Thedas from the coastline there.

 

Interesting. I, however, have the opposite opinion: you can't go out to invade the rest of Thedas leaving your nº1 enemy behind and intact. One of the problems of the Qunari in the past was that they were spreading their lines too thin, with too many fronts opened. No, if there's a Qunari invasion, it should begin with Tevinter. Take down the Magisters and then the rest of Thedas would be ripe for invasion.

 

In fact, it's the perfect time. In the past, the combined efforts of the Imperial and Orlesian Chantry stopped their advance. Now that the south is weakened, no one will run to help Tevinter if the Qunari launch a decent invasion instead of limiting themselves to distant Seheron. And since the Imperium has been worsening in the last centuries, nobody would cry for them until it's too late.

 

That could be a nice background, like the Turks conquering Constantinople. Or maybe it's a setting asking for a PC to change history.



#54
TheLittleBird

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Interesting. I, however, have the opposite opinion: you can't go out to invade the rest of Thedas leaving your nº1 enemy behind and intact. One of the problems of the Qunari in the past was that they were spreading their lines too thin, with too many fronts opened. No, if there's a Qunari invasion, it should begin with Tevinter. Take down the Magisters and then the rest of Thedas would be ripe for invasion.

In fact, it's the perfect time. In the past, the combined efforts of the Imperial and Orlesian Chantry stopped their advance. Now that the south is weakened, no one will run to help Tevinter if the Qunari launch a decent invasion instead of limiting themselves to distant Seheron. And since the Imperium has been worsening in the last centuries, nobody would cry for them until it's too late.

That could be a nice background, like the Turks conquering Constantinople. Or maybe it's a setting asking for a PC to change history.

I suppose there is some sense in that as well, and I have considered it to be a possibility, but it really depends on the events that befall Thedas in Inquisition.

A possibilty I'd also consider is that the Qunari want to draw Imperial forces away from their home. Say the Arishok uses a sufficient amount of troops to set upon the weakened Orlais by crossing the Anderfels wasteland, or just Antiva and Rivain like I said. This could potentially draw Imperial forces out of Tevinter, be it aiding the attacked nation(s) or believing this to be the perfect time to invade Par Vollen or Seheron. Where the rest of the Qunari force remains, which could then attack Tevinter, giving them a war on two fronts.

But like I said, it all depends on the status quo post-Inquisition, and how strong it leaves the Imperium.
In any case, I have no doubt the Qunari will invade.

#55
Chari

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If they force us to kill sten in order to stop a Qunari invasion I think I'd curl up into a ball and cry in a corner for about a week.

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#56
myahele

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Its not a matter of if, but when the qunari will invade other nations.

I'm curious where it'll take place. Surely, they'll take this opportunity to invade since every major country is in shambles. The chantry (the uniting force) is in disarray and an exhalted march may never be carried out by other nations.

I'm guessing it'll take place after inquisition and it'll be up to the protagonist of the next game to unite people and stop the invasion before it gets too bad.

#57
Shark17676

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I think it was a potential story arc stemming from DAO, but now with the Qunari being groomed into something of a hero race, and considering how popular they've become, I don't really see it happening anymore -- them being turned into the villains again.  In fact, I wouldn't be surprised if the Qunari invasion plans are quashed one way or another in DAI.


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#58
Samahl

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I think it was a potential story arc stemming from DAO, but now with the Qunari being groomed into something of a hero race, and considering how popular they've become, I don't really see it happening anymore -- them being turned into the villains again.  In fact, I wouldn't be surprised if the Qunari invasion plans are quashed one way or another in DAI.

 

In what way? Qunari seems as intimidating and dogmatic as ever to me (with a few exceptions, of course).


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#59
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It would tactically be the best decision, all the nations are going through a lot while the Qunari are most likely facing minimal to no issues, its the perfect time to invade.

 

The only issue i have with that story arch being the main plot, is that it would mean the player has no choice but to stop the invasion, i'd prefer a choice allowing us to either help both sides (through another truce or even an alliance) or just outright join the qun, but this wouldnt happen due to it complicating future games

 

This my suggestion in another thread.

 

 

A game set in Rivain. A Rivaini protagonist of any race. A plot that revolves around a Qunari invasion. The PC can vie for peace as a neutral party, halt the invasion as an agent of the Chantry, or aid the Qunari in taking Rivain from the Chantry as a double agent.

 


#60
SerCambria358

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This my suggestion in another thread.

 

Problem is, it would have to be the final game in the DA series due to the massive world changing capabilities of each decision.



#61
Magdalena11

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Yes.  Let's hope Sten remembers all those cookies I baked for him.



#62
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Problem is, it would have to be the final game in the DA series due to the massive world changing capabilities of each decision.

 

Or they move the story away from Rivain or have it be the backdrop of a new Exalted March.


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#63
myahele

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I am not sure how they are being portrayed as a hero race. They conquer lands. Convert everyone (excluding non qunari born mages). Force them into labor camps. They waste non, so those who don't convert will be given a poison that makes them mindless drones. Think being made tranquil, but for regular people and these ones straight to labor camps.

On paper I can see how its appealing to the disenfranchised or idealist. But the reality is far from it.
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#64
KC_Prototype

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That's what I been thinking.



#65
Parkimus

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I think the Qunari will invade *looks at Iron Bull* our hearts  <3



#66
luckycooky

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Consindering the allready fall against Tevinter and Tevinter is far from united at this point.

And there where kicked out Kirkwall bee 4 people i dont see the Qnn not realy is threat.

 

So yes the can start a campaign now the world is in chaos.But like everyone else the need the fight way the horde's of demons and the fear demons more then everything.

 

So for the next game as main plot i dont see it happen.



#67
Feybrad

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Consindering the allready fall against Tevinter and Tevinter is far from united at this point.

And there where kicked out Kirkwall bee 4 people i dont see the Qnn not realy is threat.

 

Tevinter fails against them. They are only defending their Territory and they do so with Ease, while Tevinter runs against them in Vain.

 

They were kicked out of Kirkwall, because they did never want to conquer it in the first Place and because Hawke is a Player Character, meaning, invincible.


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#68
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Consindering the allready fall against Tevinter and Tevinter is far from united at this point.

And there where kicked out Kirkwall bee 4 people i dont see the Qnn not realy is threat.

 

So yes the can start a campaign now the world is in chaos.But like everyone else the need the fight way the horde's of demons and the fear demons more then everything.

 

So for the next game as main plot i dont see it happen.

 

I'd say it's the other way around.

 

Tevinter is that short scrappy kid taking aimless shots at the Qunari in vain. The Qunari is that calm big kid using one arm to keep Tevinter off of him.


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#69
Shark17676

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In what way? Qunari seems as intimidating and dogmatic as ever to me (with a few exceptions, of course).

 

 

I am not sure how they are being portrayed as a hero race.

 

I should've considered the fact that some people may not be familiar with the term -- it refers to a playable race.

 

And before I continue, I'm gonna put out a disclaimer that most of this is my own theory...just my honest gut feelings as a seasoned gamer.

 

I consider the fact that we can play as Qunari now, coupled with the sheer popularity of the race that the devs are well aware of, as a sign that they'll be portrayed in a more positive light overall.  We don't know how the Qunari will come off in DAI -- personally, I'm thinking that, through Iron Bull, and the almost certainty that the world has to pull together to eliminate the Veil threat, relations with the Qunari will improve.

 

Also, don't forget, this is fiction -- nothing is truly set in stone, as the devs can manipulate elements of the story however they want to fit their vision, including outright retconning, which has already happened to some degree.  For example, at any time they could come out and say, "Remember those comics, the ones that introduced Qunari mind wiping and such?  Yeah, those aren't canon."  Like it or not, we'd have to accept it.

 

And quite honestly, after an entire game of saving the world from Veil collapse, with bloodthirsty demons literally raining from the sky, plus the intrigue of how the heck it all happened in the first place, the prospect of dealing with a "mundane" war with the Qunari afterward doesn't seem very exciting...that was one of the major complaints of DAO to DA2 -- we start with an epic battle against the Darkspawn and the Blight where the fate of the entire world hangs in the balance...and then all of a sudden we're confined to one city, running glorified political errands for Tom, Dick, and Harry -- and for the record, I've always felt that the more mystical stuff that happened in the DLC was an attempt to spice things up.  I won't pretend to know what's going on in the devs' heads, but considering all the major changes they made from DA2 to DAI, much of it based off of player feedback, I doubt we'll see a repeat of a toned-down plot between games.


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