Probably everybody here in this forum has complained about the RNG store at some point or the other because it just never seemed to give us what we needed at that moment. Be it shotgun amps, the next UR, a respec card or whatever.
But I want to make a point why I still think that the RNG is a good system and should be re-implemented (maybe with only some small changes) for the next ME.
The perceived problem is typically that you can throw truckloads of credits to the store and while you hope to the the next Lvl of Harrier or CSMG or whatever it just keeps giving you stuff you do not want at that moment. That sucks. Its frustrating.
But what would be the alternative? A store where you could buy what you want?
That would of course seem like a viable solution, but in that case, if you want to preserve the long-term viability of the store you would need to increase the price for the really good (or popular or whatever metric you want to use) weapons that everybody wants to astronomical levels or risk that everybody has them very quickly. Most weapons would need to be rather expensive as to ensure long term motivation if somebody is really interested in maxing them.
The result on the surface might be similar, you need Y hours of game-play to get you favorite weapon on level X and you could balance the system that the amount of hours Y is (on average) similar for the RNG store and the "buy-what-you-want" store. But what else would you have?
In the case of the "buy-what-you-want" store that would be it. For the amount Y hours you would have your favorite weapon on level X. And should you get bored of that particular build using that particular weapon you would need to start the grind from scratch.
Probably you already see where this is going.
In the case of the RNG store you have also invested Y hours to get your favorite weapon to level X, but once you get bored you have a high probability of also having lots of other stuff to fool around with, new combinations of weapons and kits you never thought about before without having to start grinding for them.
So ultimately the RNG store improves long term motivation. And that's a good thing, that's what kept me playing after all those hours (well that and the great community ;-))
So Bioware if you read this, please consider re-implementing the RNG store for the next ME game, it is a great system even if people complain a lot about it.





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