Honestly, I'm torn between metagaming efficiency and interesting character dynamic bantering. The breadth of the cast has me seriously considering playing a rogue for the first time ever just so one of my other three slots isn't de facto occupied by a companion rogue.
Although at the same time, Cole seems like a fascinating character, and Varric is Varric. Ideally I'd have Cassandra, Vivienne, Dorian, Iron Bull, Solas and Cole all holding roundtable discussions on the nature of magic and such while we go stomping awesomely through the countryside, but alas. It's not meant to be.
It might come down to just running multiple playthroughs, but I'm rambling. Back to my original question: are you guys looking at party composition from a technical, purely "gaming" standpoint, or from a more narrative-focused "I'm fine with some fights being more difficult as long as the banter is awesome" standpoint?





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