Has a character death ever knocked the wind out of you?
#26
Posté 22 juillet 2014 - 12:31
#27
Posté 22 juillet 2014 - 12:32
ME3 had multiple deaths that had me in an emotional state. Thane's death was moving and fitting and Legion's death made me pause and reflect at how much this war was going to cost.
But the one that got me, and still get's me, is Mordin's.
He wasn't a big bro like Garrus or a badass like Wrex, but he had that wit and heart few other characters had. He was always analyzing, thinking. His admission about the genophage changed him, and it made me respect him even more. Since my own personality resembles his in some ways, I felt a part of me going up in that tower with him. And his final words, proving he was at peace and maybe even happy... I replay the game just to get to that scene.
- yearnfully aime ceci
#28
Posté 22 juillet 2014 - 12:32
Yes.
#29
Posté 22 juillet 2014 - 12:34
This belongs in the off topic section.
#30
Posté 22 juillet 2014 - 12:36
Mordin in ME3. My Warden my first play through of DAO. The dog in Fable 2. Honest to god, I loved that dog and I literally dropped my controller on the ground and sobbed out NOOOOO!!!! Embarrassing, but it is the truth!
#31
Posté 22 juillet 2014 - 12:37
ME3 - I still cry when Moridin/Ligion dies
.
The Walking dead (Video Game)
.
Asunder spoiler
I always try to keep every character alive in my playthroughs, because I feel really sad when they die...
#32
Posté 22 juillet 2014 - 12:42
Can't forget Shandra in NWN2. Granted, that was also because at that point in the game Raise Dead was a spell I could easily cast at will.
#33
Posté 22 juillet 2014 - 12:43
Yes, but in well written games like the Metal Gear Solid series.
Every damn game, so many manly tears.
#34
Posté 22 juillet 2014 - 12:55
ME - Mordin and especially Legion, I am a total sucker for machines questioning their ‘aliveness’
DA – not really a character, but the soldiers at ostagar, watching the cut scene with them standing facing the horde knowing they are biting the bullet always gives me teary eyes.
- yearnfully aime ceci
#35
Posté 22 juillet 2014 - 12:56
Out side of a bioware game
There has been many more, but none more so stick in my mind than that.
Was still thinking about it for weeks afterwards.
But then with a Bioware game, Grunts almost death had my jaw on the floor in disbelieve until that loveable chuck of murderous meat limped back on the screen.
M3 was full of 'powerful character deaths'.
#36
Posté 22 juillet 2014 - 12:57
Out side of a bioware game
SpoilerThere has been many more, but none more so stick in my mind than that.
Was still thinking about it for weeks afterwards.
But then with a Bioware game, Grunts almost death had my jaw on the floor in disbelieve until that loveable chuck of murderous meat limped back on the screen.
M3 was full of 'powerful character deaths'.
He doesn't die! Not really!
#37
Posté 22 juillet 2014 - 12:57
ME - Mordin and especially Legion, I am a total sucker for machines questioning their ‘aliveness’
DA – not really a character, but the soldiers at ostagar, watching the cut scene with them standing facing the horde knowing they are biting the bullet always gives me teary eyes.
I felt particularly bad for those mabari dawggies
damn soldiers sent them to their deaths.
#38
Posté 22 juillet 2014 - 01:01
The implication of "Knocked the wind out of you" seems to imply sudden and shocking. Only George R. R. Martin seems to be able to do that for me. And it is getting the point where the expectation that a character will die simply on the grounds that I like him/her is kind of diluting the effect.
BioWare has some good character deaths, but nothing so sudden and brutal that I was particularly 'Shocked' by it.
I'd have to say the closest was Duncan and King Cailan in Dragon Age: Origins.
#39
Posté 22 juillet 2014 - 01:06
Tale of two sons.... If you played that beautiful game you know what it was
I'm the youngest of two sons, and I know the kinda things feuding brothers go through
ME: Thane ripped me apart
DA: Nothing really got me emotionally. I think maybe Riordans death struck me as pretty sad and grim, because I was still kinda hoping he'd take the heat off and save me and alistair, i also wasn't fully convinced the Dark Ritual would work
#40
Posté 22 juillet 2014 - 01:07
ME3 - I still cry when Moridin/Ligion dies
.
The Walking dead (Video Game)
.
Asunder spoiler
Spoiler
I always try to keep every character alive in my playthroughs, because I feel really sad when they die...
are novals even canon?
#41
Posté 22 juillet 2014 - 01:08
are novals even canon?
yes, at least to a point.
#42
Guest_Avejajed_*
Posté 22 juillet 2014 - 01:10
Guest_Avejajed_*
Jen Lindley. *sniff*
Hedwig. *sniff sniff*
Joyce Summers. *sob*
Ned Stark. *openly weeping*
#43
Posté 22 juillet 2014 - 01:11
Duncan.
Half the deaths in the Walking Dead.
#44
Posté 22 juillet 2014 - 01:15
yes, at least to a point.
Like what do you mean?
#45
Posté 22 juillet 2014 - 01:16
In a Bioware game... not really.
The ending of Bioshock Infinite however stuck with me a long time...
#46
Posté 22 juillet 2014 - 01:19
So many times.
I love a story with such richly developed characters that you can't help but become emotionally invested in them. It happens far more often in books (with me, at least), but Bioware is probably the best I've found at giving game characters that sort of depth. I've felt saddened, shocked or upset by a number of deaths in their games.
The worst, though, and one specific to DA, was Leandra Hawke. It wasn't just how it was written, however. I think it still would have been shocking the first time, but for me it was tied up in personal emotions. I'd just lost my mom shortly before the game came out and the scene hit me like a ton of bricks. Definitely 'knocked the wind out of' me.
- ElementalFury106 aime ceci
#47
Posté 22 juillet 2014 - 01:22
Joyce mentioned twice already, but I have to mention Tara too.
From Bioware: Mordin ![]()
E: Oh, and goddamn Oberyn.
- schall_und_rauch et Freedheart aiment ceci
#48
Guest_Avejajed_*
Posté 22 juillet 2014 - 01:25
Guest_Avejajed_*
Why would the death of a non-existent being bother me?
Because you're human and have a soul that feels emotion? Or maybe not.
#49
Posté 22 juillet 2014 - 01:28
Like what do you mean?
I would say it's like... the events as a whole have happened, but the people involved and the background info might be different. For example: Wynne would obviously not have been involved in the book if she died in your playthrough, but the events in general still sort of took place. Just perhaps with a slightly different cast and/or set of circumstances. Wynne's there because it adds to the narrative, but canon-wise, didn't necessarily need to be.
IMO, the thing to take away from the books is the lore and setting. What is going on magically, politically, etc. Outside of that, they're like watching(reading) someone else play a DLC with their worldstate. So little details might be off, but you still get where the story fits into the series.
- leaguer of one aime ceci
#50
Posté 22 juillet 2014 - 01:43
Wouldn't say any "knock the wind out of me" but Mordin's was well done in ME3.
Some mentioned already I would also put forward such as Tara from Buffy, Aerith from FFVII. I would add Wesley from Angel as well.
Then there was the worst one from when I was younger. Mufasa. That scarred my early childhood.
- ElementalFury106 aime ceci





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