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Started a new game after 3 years, after having bought the Ultimate edition on Steam....


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#1
Metalnun

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..did'nt recall the game being so insanely EASY even on nightmare... :wacko:

Has the difficulty been lowered by some patches?

My party is Oghren (as 2h tank), doggy, Wynne (yeah, maybe having a true healer is kinda cheating) and my rogue archer.

All the fights I remembered as hard are now a cakewalk...

Ok, this is my 4th playthrough, I know what to do, which stats are to raise, how to move,  etc etc... but I can't find any challenge at all...

 

 

 



#2
Magdalena11

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It sounds like it's time to start playing with unconventional party builds and strategies.


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#3
Ironman Gaming

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Game is easy with 1 character, let alone 4...

 

Lose the party help, aggro everyone in every encounter, never use potions, never pull or kite and that will probably make it a bit harder...

 

 

Wanted to add this is your 4th playthrough so you've probably seen most/all the party banter necessary...


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#4
Elhanan

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Game is easy with 1 character, let alone 4...
 
Lose the party help, aggro everyone in every encounter, never use potions, never pull or kite and that will probably make it a bit harder...


Harder; perhaps, but also possibly less enjoyable. Bioware dialogue, Companion AI, and banter make Followers a lot more entertaining than many other games. Recommend solo after exhausting storylines and when combat has become the new priority.
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#5
NoodleNaught

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I actually just joined this forum to ask about the difficulty. I remember playing near launch and finding the game somewhat difficult on nightmare.

However now I'm just steamrolling everything as a DW rogue, and after reading stuff online I see I'm not even doing the best stuff for that build.

 

Also has the Harvester always been a joke. Just finished my first playthrough of Origins recently moved to Awakening, then Golems. And I was expecting some harsh fight with the Harvester from what I had heard. Instead I walked in had all 3 party members downed in a short few seconds, (Before he had lost 10% of first form health) then just carried on hitting him in the face for a few minutes with my warden. Used a few health potions to kill him, but nothing major. And I still have probably 100-200 remaining. (No herbalism, or I guess I could have alot more?)

 

Has anyone played DA2, is it also as easy? Cause I was planning to finish it next once I have done With Hunt.



#6
Metalnun1

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Da2: I did 2 runs, one on hard (mage) and one on nightmare (shield warrior) level, and I've found both of them harder than Dao (though sitll far from unforgiving).

Reasons being:

 

1) Gameplay mechanics: during most fights, there are several waves of mobs spawning out of nowhere, and you might end up totally zerged. Best tactic I've found is to lure the first mobs away from the spawning area, to have the time to bring'em down before the others can arrive.

2) Almost all mobs are highly resistant or even immune to this or that element, thus causing your mages to dish out zero dmg if they use the wrong elemental staff. But there's no clue ingame on which element is which mob immune to.

3) Mobs oneshot abilities. Those pesky assasins can kill your non warriors companions wiht just one hit, so aggro micromanagement and crowd control abuse are mandatory.

4) Very low dmg from area of effect spells, unlike Dao. They are just a waste of mana.

 

I admit I din't go for the "ideal" party setup, but kept on swapping party members so to give everyone their moments ( and yes, some tough fights caught me without a healer)

 

.But once you've got the basics of the gameplay, the real "pain in the ass" moments are not more than 6 or 7.



#7
dekarserverbot

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Has anyone played DA2, is it also as easy? Cause I was planning to finish it next once I have done With Hunt.


don't do that... IS EVEN EASIER! only a guy with every bone broken and using a stylus plus tablet to control everything will find it out hard.

If you enjoyed dragon age for the sake of your mind don't even touch dragon age 2. I tried it on hard first but find it too easy: there is absolutely NO friendly fire... nightmare fixes this trouble, but at what cost? every pinata enemy in the game that just explodes at your two handed weapon touch in a comical mortal kombat style acts like if it was just hit by a big foam baseball bat (talking about their hit bars, because they were still overacting in a way that i have only seen in Chuck Norris movies).

So it became so tedious of extra waves of "hurt me please" enemies that i turned down the difficulty to casual just to see where it was going... the outcome? Hawke (your main character) is a complete useless NPC uncapable of doing anything right (seriously), oh and there are plotholes everywhere... if games came with manuals i guess 99% of it will be excuses for these plot holes.

#8
Elhanan

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I actually just joined this forum to ask about the difficulty. I remember playing near launch and finding the game somewhat difficult on nightmare.
However now I'm just steamrolling everything as a DW rogue, and after reading stuff online I see I'm not even doing the best stuff for that build.
 
Also has the Harvester always been a joke. Just finished my first playthrough of Origins recently moved to Awakening, then Golems. And I was expecting some harsh fight with the Harvester from what I had heard. Instead I walked in had all 3 party members downed in a short few seconds, (Before he had lost 10% of first form health) then just carried on hitting him in the face for a few minutes with my warden. Used a few health potions to kill him, but nothing major. And I still have probably 100-200 remaining. (No herbalism, or I guess I could have alot more?)
 
Has anyone played DA2, is it also as easy? Cause I was planning to finish it next once I have done With Hunt.


I also did not use Nightmare for DA2 due to things like Immunity to Fire for every Mabari in the game. However, I can recommend Hard difficulty, and possible use of restraint on AoE spells if you deem their use as an easy fix, as well as self-restraint on Runes, potions, poisons, and other consumables.

Personally, I do use AoE spells, but do not use any runes until the final chapter; most often before the final battle or High Dragon encounter. Self-restrictions are the best way to set personal challenges and Difficulty, at least when mods are not easily available; not nerfing the PC and buffing the bosses, IMO.