How broken would the game have been if they had to ship by Oct 7? Is Frostbite that big of a pain in the ass? Like the two games EA were shipping on that engine were delayed so that has to have something to do with it.
Also I'd rather that Triple A publishers not announce a release date until they are sure the team can hit it. It comes off as just a vague number to drive up pre orders whenever they play the Delay for polish card. Every bloody publisher does this & no matter how many times it happens it's still as annoying as the last. (WATCH DOGS!)
Don't get me wrong I don't want my games to be broken at launch (BF4!) just to meet a deadline, if it needs an extension for Bug fixing then do it. But could you not announce a Date MONTHS before release, wait until said release date if breathing down your neck then go "Delay!" Just feels like I'm being jerked around.
Its hard to say how broken something would be without having a bench mark to compare it to. A characters hair clipping through their shoulder may be considered broken to some, whereas the game crashing on boot is broken to others.
As for not announcing then you would inevitably leaked because you have to communicate outwards anyways. Something like you cant just go up to first party and say okay our game is ready to be release test it now please. Or go to a disc manufacturer and say, here you go please print us 4million copies. Then go to the stores and say here you go here is our game sell it please.
The crazy thing is no matter what until the game is in stores, you cant say for 100% certainty when it is released. Pretty much everything in life has a release date, and if it didnt then people would question things way too much. Also almost every facet misses their dates.
If a bridge in your town is to be closed for 2 months, do you expect it to be back open in 2 months?