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Q: Will the PC version use BioWare points for DLC or human money? A: Human money.


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#26
BadgerladDK

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I am not arguing against that, but for myself I started into bioware games a year after mass effect 2. By that point there was 5 different DLCs so was convenient in that regard. 

 

Oh yeah, can totally see that. Been a while since I've had to buy Bioware points (the last couple of games I mainly played on console), but for MS points there was also a small discount for bulk buying, so if it was the same for Bioware points, it makes total sense for bulk buying.



#27
TheJediSaint

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I favor purchasing DLC using human chattel.


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#28
Sylvius the Mad

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Can I buy DLCs using Bitcoin?
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#29
chris2365

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Bioware Points are outdated, they haven't been supported and adapted in a long time. When was the last time we had a sale on Bioware Points? How many people know about them? Why should people pay for 400 Bioware Points when the thing they want to buy is 160?

 

Another thing too is the pricing. I mean, I understand the prices of DLCs when they release, but why keep them so high? For example, you can easily pick up ME3 when it goes on sale for 10$ (or even lower) on Origin. That an excellent 40 hour game with tons of content. If you want to buy all the main story DLCs (From Ashes, Leviathan, Omega, and Citadel), that's 50 $ worth of Bioware Points right there. This content is different and rewarding, but is 50$ really worth only 10-15 hours of add-ons when with the same money you could pick up the digital deluxe editions of both Mass Effect 2 and Dragon Age Origins (which can easily total 100 hours on single playthroughs)?



#30
Jester

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I'd rather they fixed the fact, that I cannot for some reason buy and install some of Mass Effect 2 DLC's in my country (Lair of the Shadow Broker, Arrival), or the fact that I cannot change Origin's shop language to English (which would actually fix the first problem as well...)

 

Those riddiculous points are a secondary issue really. Although it is annoying to be left with some points after buying. I mean, I buy some item packs for Mass Effect 3, and I'm left with 80-320 points. This is worth like 1-4$. It may not seem like much, but I cannot spend it on anything that I want right now for like... forever. Anytime I buy more points it's going to be 800 or 1200 and major DLC's always cost exactly 800 or 1200 points, so I'm stuck with those points forever. Or until I want to buy some tiny DLC for another game. While ideally I could just pay with my credit card the exact amount of money required, like on Steam, and not have any leftover points (A.K.A. wasted money) on my account.


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#31
SetecAstronomy

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Human money?  Mother of God, OP is a terminator!

 

See, I was going to suggest that OP was a Federation officer. In which case I recommend bartering your Starfleet communicator badge, 'cause, you know...gold. It worked for Data.  I kid ,OP. This is a good topic.



#32
Stormy

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Perhaps I'm too laissez-faire but it didn't matter one way or another for the points.  It was a means to an end and I was grateful that I didn't have to find my way to a game shop (a la original guildwars, et al) for new DLCs or add-ons.  Yes, I'm that old. :P  

 

Get rid of it, or keep it, I just ask that whatever the means remain consistent and that we have a means to shop online.  Either way, the money gets back to Bioware (I hope) so that I can get what I want/need to add to my game.

 

Bottom line... and I'm not entirely sure it adds to what I've previously said:  Don't tick off the people who make either way of getting our add-ons. ;)  ^_^



#33
MKDAWUSS

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So what will I do with my remaining 80 BioWare points.........



#34
PSUHammer

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If they keep that abomination of Payment model it might just get me to cancel my preorder and wait for the GOTY-Edition. 

I certainly don't have any patience to deal with those stupid Bioware Points anymore.

 

Is that all it takes for you?  Wow.  



#35
dlux

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Will the PC version use Bioware points for DLC or human money?

Maybe you will need Dwarven money to buy DLCs. Ya never know.

#36
Bryan Johnson

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Maybe you will need Dwarven money to buy DLCs. Ya never know.

I see a new business idea, dlc for gold.


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#37
Merci357

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The bad thing with BioPoints is, they (and the DLC) are never on sale, ever. Now, that doesn't bother me that much, since at least for ME2+3, DA:O+2 I got the story DLC (the DLC I see value in) at day one anyway.

The same isn't true for quite a lot of DLC, say "The Missing Link" for Deus Ex. Haven't bothered with at release, but got it cheap in a sale. And it's the same with some ME apperance packs, or weapon packs for DA2... never got them, never will at full price. If you'd offer them at a discount, I might buy the just to have the complete package. If you never discount them, fine, I don't feel like I'm missing anything of much value. However, what I don't understand is - why is each and every EA DLC on sale on a regular basis, only BioWare points/DLC is not?



#38
Deflagratio

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The whole Bioware Points, Microsoft points and similar currency models remind me of the early 20th century when the Coal Mining towns paid their workers in Company Tokens which could only be redeemed at the company store, cornered the market on everything of necessity and set prices to generate artificial profit.

 

Is that too dramatic of an analogy?



#39
Bryan Johnson

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The bad thing with BioPoints is, they (and the DLC) are never on sale, ever. Now, that doesn't bother me that much, since at least for ME2+3, DA:O+2 I got the story DLC (the DLC I see value in) at day one anyway.

The same isn't true for quite a lot of DLC, say "The Missing Link" for Deus Ex. Haven't bothered with at release, but got it cheap in a sale. And it's the same with some ME apperance packs, or weapon packs for DA2... never got them, never will at full price. If you'd offer them at a discount, I might buy the just to have the complete package. If you never discount them, fine, I don't feel like I'm missing anything of much value. However, what I don't understand is - why is each and every EA DLC on sale on a regular basis, only BioWare points/DLC is not?

The short answer imo is story based DLC doesnt lose its value in the same way as a gun might (since I am from ME I am using it as an example). I mean if another gun pack comes out and has a gun you like more, you will probably shelve your old one and never look back. But a piece of story DLC you will probably never skip in a playthrough. So in that regard it has more value, regardless of the time that passes.

 

A game will lose its value over time since the competition increases, but a DLC will not since: once the game is back in the tray (so to speak), the dlc, is instantly valuable again.

 

Furthermore if you put on regular sales of DLC people may come to "expect" that your DLC will be on sale and then you wont be able to sell for full price. Because the most likely scenario is going to be someone that says oh the DLC will be on sale in a month so I wont pick it up now. Then they never return to buy it (even discounted).

 

I know this answer/my opinion may seem "money hungry" but I mean I am not going to lie I like people spending money on our products since, it means I end up with a job as a result.


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#40
Bryan Johnson

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The whole Bioware Points, Microsoft points and similar currency models remind me of the early 20th century when the Coal Mining towns paid their workers in Company Tokens which could only be redeemed at the company store, cornered the market on everything of necessity and set prices to generate artificial profit.

 

Is that too dramatic of an analogy?

Yes, since we already had full control over the price adding a layer of BioWare (why do people always not do the capital W) Points was likely seen as easier as I mentioned. 

 

Plus with BioWare Points/MS points it allows you to adjust the price easier if a currency fluctates. IE lets say the Swedish Kroner (no offense to Sweden, it was just a currency I thought of when I thought "foreign" currency) was half the value tomorrow, well then it is only changing one price instead of having to go through every single thing ever released and altering that price.



#41
bandcandy

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Re: existing points; they can just give a cash credit to your account based on the remaining points. And I think it needs to go. 



#42
chris2365

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The short answer imo is story based DLC doesnt lose its value in the same way as a gun might (since I am from ME I am using it as an example). I mean if another gun pack comes out and has a gun you like more, you will probably shelve your old one and never look back. But a piece of story DLC you will probably never skip in a playthrough. So in that regard it has more value, regardless of the time that passes.

 

A game will lose its value over time since the competition increases, but a DLC will not since: once the game is back in the tray (so to speak), the dlc, is instantly valuable again.

 

Furthermore if you put on regular sales of DLC people may come to "expect" that your DLC will be on sale and then you wont be able to sell for full price. Because the most likely scenario is going to be someone that says oh the DLC will be on sale in a month so I wont pick it up now. Then they never return to buy it (even discounted).

 

I know this answer/my opinion may seem "money hungry" but I mean I am not going to lie I like people spending money on our products since, it means I end up with a job as a result.

 

Thank you for reasonable explanation as to why DLC so rarely goes on sale. There is just one problem. People on the Xbox 360 and on the PS3 have had BioWare DLC on sale multiple times. I know it's Sony-Microsoft that decides what goes on sale and what doesn't, but I don't think it's fair to PC players who never get any sort of sale (at least 3-4 years now), compared to the consoles where they have had each piece of DLC discounted at least once or twice, ranging from DAO, ME2, ME3, and DA2. I remember from a long time ago people asking for some sort of promotion on the points, even on the old BioWare forums.

 

If BioWare doesn't want to put DLC on sale, that's fine. At least make it the fair for everyone (or give PC players just one little sale, that works too)  :)



#43
Sylvius the Mad

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BioWare (why do people always not do the capital W)

I prefer to use the W, but my phone always suggests the other spelling when I'm typing it.  I imagine some people just get tired of fighting with Google (or whomever) about that.



#44
CronoDragoon

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Yes, since we already had full control over the price adding a layer of BioWare (why do people always not do the capital W) Points was likely seen as easier as I mentioned.

 

i only have so many capitalization points to spend, bryan.


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#45
Deflagratio

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Yes, since we already had full control over the price adding a layer of BioWare (why do people always not do the capital W) Points was likely seen as easier as I mentioned. 

 

Plus with BioWare Points/MS points it allows you to adjust the price easier if a currency fluctates. IE lets say the Swedish Kroner (no offense to Sweden, it was just a currency I thought of when I thought "foreign" currency) was half the value tomorrow, well then it is only changing one price instead of having to go through every single thing ever released and altering that price.

 

I prefer to make just enough sense to slip into a delusional state, and not a lick more!

 

 

 (why do people always not do the capital W)

 

 

I'm working on it. It's very unintuitive to capitalize a letter without the space stroke I find.



#46
satunnainen

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 BioWare (why do people always not do the capital W)

There is a capital W???  *checks the topic* ...no.. .*checks the logo*... Oh right.



#47
Amaror

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The short answer imo is story based DLC doesnt lose its value in the same way as a gun might (since I am from ME I am using it as an example). I mean if another gun pack comes out and has a gun you like more, you will probably shelve your old one and never look back. But a piece of story DLC you will probably never skip in a playthrough. So in that regard it has more value, regardless of the time that passes.

 

A game will lose its value over time since the competition increases, but a DLC will not since: once the game is back in the tray (so to speak), the dlc, is instantly valuable again.

 

Furthermore if you put on regular sales of DLC people may come to "expect" that your DLC will be on sale and then you wont be able to sell for full price. Because the most likely scenario is going to be someone that says oh the DLC will be on sale in a month so I wont pick it up now. Then they never return to buy it (even discounted).

 

I know this answer/my opinion may seem "money hungry" but I mean I am not going to lie I like people spending money on our products since, it means I end up with a job as a result.

 

Well that argumentation is really flawed. Really really flawed. Videogames decrease in value because the demand for the video game decreases. Same goes for dlc. When the dlc releases many people want it and the demand is high. When the deman decreases the dlc should decrease in price as well.

So yes, you just seem money hungry.

And don't try to talk about 15 EUROS dlc which last about 2 hours at most and value at the same time. That is not value, that is a ripoff and you know it.

 

Ugh, and i thought it were only the higher up executives that were greedy idiots at EA. 


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#48
Amaror

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Is that all it takes for you?  Wow.  

Yes, why is that hard to understand. I want to eventually be able to play the whole game. I know they are going to release their story-dlcs at rediculous prices again, so if Bioware points keep me from getting dlc at a reasonable price i will wait till i get the GOTY edition. I refuse to be ripped of by greedy companies.

 

Edit: Additionaly after that enlightening post of Bryan Johnson i am not sure i even want Bioware to have my money. If all devs of Bioware are this greedy than i will say goodbye right here and now.



#49
Wulfram

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I have no problem with bioware being money hungry, but if they want my money they should decrease their dlc prices once in a while. Or I'll carry on buying full games for considerably less instead

#50
Darvins

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Well that argumentation is really flawed. Really really flawed. Videogames decrease in value because the demand for the video game decreases. Same goes for dlc. When the dlc releases many people want it and the demand is high. When the deman decreases the dlc should decrease in price as well.

So yes, you just seem money hungry.

I don't try to talk about 15 EUROS dlc which last about 2 hours at most and value at the same time. That is not value, that is a ripoff and you know it.

 

Actually no it's not flawed. As mentioned there is a time window, as more time passes the likely hood of someone buying DLC for a game decreases, and altering the price won't affect that, because the reason they are unlikely to buy the DLC is because they have moved on. The period of time when they where thinking 'Oh man I really want to play that game and see more of it' has passed by. Creating a situation then where Gamers are waiting for the price drop is playing chicken with that point, it's going to come, you can't avoid it coming, when then have you passed the point where the number of people who won't replay your game and therefore buy the DLC has grown beyond where making the DLC is worth it for how much you'll get back?

 

Is it worth playing that game of chicken at all? 

 

Those people who do replay your game after the next big one has come out, on the other hand or even a few years down the line have shown that well to be frank? They think the replay value is worth it, and are liable to pay full price for the DLC without too much concern a sale isn't going to sell that many more, and indeed still encourages the whole chicken game, maybe you run the occasional sale to catch people who are replaying but...

 

what about the rest of the year when other people are replaying how likely is it they will wait around for your DLC sale before moving on? Where as having it at the same flat price, avoids that whole issue, it doesn't matter when you buy the DLC so you may as well buy it now rather than 'Waiting' for the price to go down.

 

Or long story short, he was saying the point of Sales is to make more money by selling more but in the case of DLC regular sales or a decrease in price would actually lead to less DLC being sold, due to the nature of well the Games industry.


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