I don't think Thedas has signed on to the Right to Work Law. Firing people because you just don't like them? It could get messy.

I don't think Thedas has signed on to the Right to Work Law. Firing people because you just don't like them? It could get messy.

It appears the Inquisitor is viewed with some religious significance, given what the developers have said (and I theorize it's tied to where the cataclysm takes place). Apparently, people even comment on it, and it's up to the player to decide how to respond to it. If you're playing as a human protagonist, then it seems you're going to be the one who will be viewed as the Maker's chosen, rather than Leliana.
Thank you. I can do something with this idea to make it work. I think being human isn't going to matter a whole lot, but knowing that I've been selected in some way, good or ill, is better than playing a sidekick.
From what I've seen of Leliana, I REALLY wish I could fire her ass. She went from super loveable in DA:O to....whatever this monstrosity is in DA: I. She may as well be the Gwyneth Paltrow of the Advisers.
I wouldn't fire them even if I could, simply because I know that whoever would replace them simply wouldn't be as interesting.
Well my initial comparison was prison warden, which is the most accurate description of Cullen's job history.
And as far as I'm concerned, we're at war with the whole of the fade.
I'm really not trying to nit-pick, but a warden doesn't conduct any operations outside of the prison grounds... Cullen has actively led Templars in operations in the city and countryside... he didn't just sit behind a desk all day looking at lists and signing papers. Your initial post painted him as a desk jockey who'd never seen combat. And just in case there's any disagreement about the actual duties of a police captain, maybe SWAT field commander is a better description of Cullen? All I know is that he is not a rookie when it comes to leading small teams of soldiers while overseeing the operations of hundreds (or thousands) more.
On top of that, do we even know what he's been doing since DA2 ended? Meh... I'll give him the benefit of the doubt until he proves me wrong.
Thank you. I can do something with this idea to make it work. I think being human isn't going to matter a whole lot, but knowing that I've been selected in some way, good or ill, is better than playing a sidekick.
De nada.
I'm sure an elven Inquisitor can think or say he (or she) has been chosen by the Creators, so I don't think it'll necessarily be limited to the Maker for the non-human protagonists (although I'm sure Andrastians will look at it from the spectrum of their own religious beliefs). Given how the authority is delegated to you, it certainly seems that the Inquisitor is going to be at the helm of the Inquisition.
Honestly, if one of my advisors really, really pissed me off somehow, I'd derive far more schadenfreude from endlessly needling them than I would just telling them to get out of my castle. They would deserve rounds of slow, painful mockery if they ever pushed me that far, not a clean, quick exit. And I still wouldn't have to take their advice, either. Win-win.
I'm really not trying to nit-pick, but a warden doesn't conduct any operations outside of the prison grounds... Cullen has actively led Templars in operations in the city and countryside... he didn't just sit behind a desk all day looking at lists and signing papers. Your initial post painted him as a desk jockey who'd never seen combat. And just in case there's any disagreement about the actual duties of a police captain, maybe SWAT field commander is a better description of Cullen? All I know is that he is not a rookie when it comes to leading small teams of soldiers while overseeing the operations of hundreds (or thousands) more.
On top of that, do we even know what he's been doing since DA2 ended? Meh... I'll give him the benefit of the doubt until he proves me wrong.
I don't know that he's ever done any of that, though. He's seen combat, that's for sure, given the uprisings at Ferelden's tower and the Gallows, but but the only time we've ever seen him out in the field is when he was chasing down run-away recruits.
The codex even implies there's a degree of nepotism to Cullen's promotion;
Greagoir sent Cullen to serve under Knight-Commander Meredith in Kirkwall, hoping time away would calm him, and Meredith found Cullen's view of mages similar to her own. Of her company, only Cullen had seen mages' potentially terrifying power firsthand, and she believed he could influence the other templars' views. Consequently, Cullen rose quickly through the ranks to become Knight-Captain and Meredith's second-in-command.
Now that doesn't sound like Cullen was brownnosing for a promotion so much as Meredith was promoting based on politics rather than merit. Which isn't to say I don't think Cullen was qualified for his job, he was.
I just don't know that he's qualified for what I will require of him.
Got no problem with either Cullen or Josephine as advisors. I'm already convinced that Cullen is badass and plan on romancing him with multiple inquisitors, eventually. His experience in Ferelden and Kirkwall will make him golden in my book. I'm frankly hoping that sooner or later someone's going to acknowledge that they screwed up when they made an NPC able to do things a PC couldn't. Amazingly enough, being confronted with one's inadequacies on a daily basis is very little motivation to continue said pursuits.
As I said. I'm totally cool if I can ignore Leliana's existence and miss out on content. I just think it cheapens the previous games when a character who could have died is miraculously resurrceted for plot reasons. Fess up already. Somebody liked her and she's unkillable. It would have been ever so much easier to design a completely new character that did the same job, but she's special to someone. Got it. Moving on from there and back to my original question, I think I'll just pretend she doesn't exist. Only my game suffers and I'll get what I asked for, whatever the result.
Yep. Long as my PC can be a rude asshat and ignore everything they say just about I don't care if they're forced.
I do think there are legitimate reasons a character, particularly a Mage or Mage sympathiser, might be unhappy with Cullen as advisor. But a CRPG player inevitably has to make some compromises.
And it's not half as bad as being stuck with Cerberus as an Akuze survivor Shepard.
Just out of curiosity, did no one get the Epilogue in DAO where Cullen goes nuts, kills three mages in cold blood and then runs off into the woods?
Because DA2 seems to have forgotten this happened. And if I base my judgement of Cullen purely on how he acts from DA2 onward, he's not too bad. But the fact that canon seems determined to ignore that he murdered some innocent people on a hunch has always struck me as a bit strange.
Just out of curiosity, did no one get the Epilogue in DAO where Cullen goes nuts, kills three mages in cold blood and then runs off into the woods?
Because DA2 seems to have forgotten this happened. And if I base my judgement of Cullen purely on how he acts from DA2 onward, he's not too bad. But the fact that canon seems determined to ignore that he murdered some innocent people on a hunch has always struck me as a bit strange.
DA2 didn't forget that it happened. DA2 said as a matter of fact that it did not happen.
The epilogues are not set in stone. They're there to tell you what may have happened to the character if Bioware doesn't use them again. They aren't an iron clad message that says "THIS IS WHAT HAPPENED AND IT CAN NEVER CHANGE".
I don't think we can walk up to any of them and tell them to get lost, but I don't see why we can't get them killed. In the demo we see that we sent Leliana to Redcliffe alone and it didn't work out to our advantage and we had to go help her. It's possible in that situation that we have the option to let her rot in the dungeon and not go get her, that would surprise me a little but it has a possibility.
I expect if Leliana can be sent off on her own so can Cullen and Josephine, if not they're rather useless compared to Leliana. So that could be a way to remove them, if it doesn't kill them outright at least you can send them on something and then hold of on that quest for awhile so you don't have them hanging around if you don't like them.
Just out of curiosity, did no one get the Epilogue in DAO where Cullen goes nuts, kills three mages in cold blood and then runs off into the woods?
Because DA2 seems to have forgotten this happened. And if I base my judgement of Cullen purely on how he acts from DA2 onward, he's not too bad. But the fact that canon seems determined to ignore that he murdered some innocent people on a hunch has always struck me as a bit strange.
I got that ending once. However, some of my own Wardens did all sorts of truly awful stuff and still ended up saving the world, so I didn't think I was in a great position to pass judgment.
DA2 didn't forget that it happened. DA2 said as a matter of fact that it did not happen.
The epilogues are not set in stone. They're there to tell you what may have happened to the character if Bioware doesn't use them again. They aren't an iron clad message that says "THIS IS WHAT HAPPENED AND IT CAN NEVER CHANGE".
Fair enough. It just seemed odd to me that DA2's continuity seemed to treat some significant things from my DAO save as valid, while ignoring something that I thought was pretty pivotal to Cullen's character as a whole.
I mean, it's not a deal-breaker or anything by any means. Just strange, is all.
I'm actually looking forward to sending Leliana to Redcliffe a great deal, strictly for story reasons, of course. Partial validation is validation nonetheless.
There are plenty of reasons why one may want to fire them, but they fall into two main categories; either you don't trust them(due to their own personal agendas and politics) or you think they're not qualified for their position.
I think that the bold part is actually part of why you can't fire them, so there is drama in the storyline.
I'm actually looking forward to sending Leliana to Redcliffe a great deal, strictly for story reasons, of course. Partial validation is validation nonetheless.
Magdalena, I've noticed your active distaste for Leliana across a number of threads, and while I don't share it, I definitely agree with your critique that in games, some character are just wearing too much goddamned plot armor. I can see the reasoning behind your "Die, Maker's Pet, die!" attitude.
I rly hope so after what leliana did in demo there should be option to at least kick her out i would punish her with death for that what she did.
It would be rly carppy game if advisors would do what they want and i couldn't do sh*** to them.
If anything, I think Leliana and Cullen will be irked by my deliberately anti-Andrastean attitude more than anything. The Chantry as an organization unsettles me for a number of reasons, and as a Mage Inquisitor I really won't feel any compunction about sharing my disdain for the religious arm of the Order (or the military one, for that matter). Only the fact that the Inquisition is a sort of irreligious, "off-the-books" branch of the Divine's subordinates keeps my Inquisitor wanting to help at all.
That, and the whole apocalypse thing going on, of course. And that he's doing it for his comrades-in-arms moreso than for the Church.
I rly hope so after what leliana did in demo there should be option to at least kick her out i would punish her with death for that what she did.
It would be rly carppy game if advisors would do what they want and i couldn't do sh*** to them.
If you're talking about that guy Felix, I'm hoping that one of the other dialogue options will actually work... if she kills him no matter what you say, that's going to get on my nerves. I get that she's a special snowflake, but she at least needs to follow orders.
Magdalena, I've noticed your active distaste for Leliana across a number of threads, and while I don't share it, I definitely agree with your critique that in games, some character are just wearing too much goddamned plot armor. I can see the reasoning behind your "Die, Maker's Pet, die!" attitude.
Yeah, I'll fess up. It's a personal thing that has very little to do with the game Dragon Age and a whole lot to do with the concept of priveldge (I can't spell it right but you know what I mean) and agency.
Circumstances outside my control make my voice count less most of the time so I'd like to see it count more once in a while, especially in a game that you have to pay for to play. I'm completely aware of most of my inadequacies. I'd like to forget them for once and if that makes me selfish I'll accept the label. It won't be the worst thing you could say about me.
If you're talking about that guy Felix, I'm hoping that one of the other dialogue options will actually work... if she kills him no matter what you say, that's going to get on my nerves. I get that she's a special snowflake, but she at least needs to follow orders.
I doubt she will let him go.Inq wanted to negotiate two other option were either let him go (which mean loss of advantage) or tell leliana to kill him.Then leliana kill him thoughtlessly despite what inq said.So at least i rly hope that we can punish her by kicking her out or killing her as example.
Well i don't mind if companions act on their own or have own goals from player perspective but in such case i should be able punish and react (for example fire them) to what they do instead plot armor.
Just out of curiosity, did no one get the Epilogue in DAO where Cullen goes nuts, kills three mages in cold blood and then runs off into the woods?
Because DA2 seems to have forgotten this happened. And if I base my judgement of Cullen purely on how he acts from DA2 onward, he's not too bad. But the fact that canon seems determined to ignore that he murdered some innocent people on a hunch has always struck me as a bit strange.
It was rectonned, like some of the other outcomes. The official stance is that it's basically rumor and hearsay, despite the fact that some of the Epilogues were clearly written as rumor and hearsay, while others were not. To be fair, the developers have admitted, at times, that they basically handwaved those outcomes, like when Gaider explained why Nathaniel wouldn't return as a major character in Dragon Age II, since they already handwaved so much.
If anything, I think Leliana and Cullen will be irked by my deliberately anti-Andrastean attitude more than anything. The Chantry as an organization unsettles me for a number of reasons, and as a Mage Inquisitor I really won't feel any compunction about sharing my disdain for the religious arm of the Order (or the military one, for that matter). Only the fact that the Inquisition is a sort of irreligious, "off-the-books" branch of the Divine's subordinates keeps my Inquisitor wanting to help at all.
That might be possible, given Cullen's use of the term "heathen" to identify non-Andrastians in the past, although he may have changed considerably since that time. Well, the Inquisition is now your organization, so it's no longer beholden to the Chantry of Andraste. According to Cameron Lee, you'll even be able to take a side in the Mage-Templar War, and bring your respective faction into the Inquisition, presumably as a militant arm of your fledgling organization.
That, and the whole apocalypse thing going on, of course. And that he's doing it for his comrades-in-arms moreso than for the Church.
I think the Breach is easily the motivating factor for the protagonist from any background: presumably, no sane person wants the world to end and fall prey to spirits from the Beyond.