I just figure I'm buying into their game so I've got to buy into the bullsh*t if I want to play. I don't like it at all sometimes . I live for the Oh, yes moments.The ones where I'm forced to think about myself and my relevance in the grand scheme of things, not so much. Fact is, BW is dealing with some pretty complex issues and I'm not going to agree with them all the time. If it starts making me hate life, I'll stop playing. If I can find a middle ground that isn't covered in someone else's ego, even better. We're actually in a partnership, you know. The producer makes something and we buy it or not. If we ask nicely, the producer might make it with bells and whistles. Oooh. Shiney....
I think that can be an issue, and I can relate to the concern. It was easy for me to buy into the idea of playing as a character who wanted to stop the Blight, given the severity of the threat posed by the darkspawn, but I had trouble understanding why my apostate was staying in Kirkwall (which was basically ruled by the templars) when there were pro-mage rulers right across the Waking Sea. There were also decisions that the developers made for the protagonist outside my control, like having Hawke turn down the offer from the Viscount to have the Amell name, as well as the auto-dialogue where he voiced opinions without any input from me, and it was difficult to really see Hawke as my character.
With regards to Inquisition, I'm genuinely hoping for more control over the protagonist, and more agency over whether or not to handle certain dilemmas. Helping forced into handling certain situations because the Plot Dictates (like when Hawke helped Petrice... for reasons) would break immersion for me. With the continued emphasis on player choice by the developers, I have some optimism about it.