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Can you "fire" an advisor?


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#76
TheKomandorShepard

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No, no it wouldn't. If you think people would like a replacement adviser to be "Random NPC #5", then you do not know the fanbase. 

Yes because cleary no choice is better because... as i said if you want that adviser no one forces you to kick them if you don't you get random what is better than being forced to person you don't want and do what they want so well...



#77
DuskWanderer

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There are plenty of reasons why one may want to fire them, but they fall into two main categories; either you don't trust them(due to their own personal agendas and politics) or you think they're not qualified for their position. 

 

I think there should have been two options per advisor position, but I can see why they didn't do that for practical reasons.

 

Unlike your party members, it doesn't seem as though they have their own agenda: The Inquisition is their job. 

 

I'm not sure how one could see anyone as "unqualified": Cullen has been a templar for what, ten, fifteen years, and he kept an entire city from collapsing in on itself. Leliana's been a bard and spymaster for much of her life and her exploits as a Hero of Ferelden accomplice show she's capable. Josephine's been a diplomat forever.

 

Plus, as I understand it, the Inquisition is a new group. It could simply be that they did a great job enough to head up a fledgling organization, and afterwards, they simply know the job too well



#78
Hanako Ikezawa

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Yes because cleary no choice is better because... as i said if you want that adviser no one forces you kick them if you don't you get random what is better than being forced to person you don't want and do what they want so well...

Yes, actually. There are reasons in this case why no choice is better than a blank character. Let me list a few. 

 

1) Current ones are connected to plot

2) Current ones are connected to characters

3) Current ones are well developed characters

4) Replacement ones take money from the game

5) Replacement ones take time from the game

6) Replacement ones take resources from game

7) Replacement ones take workforce from game

8)If replacement characters are created, most players would want them on same level as current ones

9)In order to do that, reasons 4-8 would be multiplied exponentially

 

I can go on, but the point has been clearly made. 


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#79
Not a Cat Doll

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I imagine our group as consisting of the typical patchwork assembly of occasionally homicidal do-gooders that most RPGs revolve around, rather than consisting of an array of discrete roles to be filled, each with its own exacting set of qualifications. If this turns out not to be the case, then I will fret over the suitability of my advisors.

 

But if it's like most RPGs I've played, we'll be fetching elfroot for alchemists and rescuing cats for villagers more often than we'll be closing rifts and striking heroic/anti-heroic poses.


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#80
TheKomandorShepard

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Yes, actually. There are reasons in this case why no choice is better than a blank character. Let me list a few. 

 

1) Current ones are connected to plot

2) Current ones are connected to characters

3) Current ones are well developed characters

4) Replacement ones take money from the game

6) Replacement ones take time from the game

7) Replacement ones take resources from game

8) Replacement ones take workforce from game

9) If replacement characters are created, players would want them on same level as current ones

10) In order to do that, reasons 4-8 multiplied exponentially

 

I can go on, but the point has been clearly made. 

Ehh yeah it is nice to see how well you listen to me...

 

1.Wrex was connected to the plot as well same for legion could you kill them hmm yep you could.

2.Same as above.

3.So what did i said to remove them from the game?

4.Yeah same from wrex or any other choices?

5.As above.

6.? argument 4?

7.Thats why they work there?

8.Some yes some not as i said it is better than to be forced...

9)Right...



#81
Icy Magebane

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Yes, actually. There are reasons in this case why no choice is better than a blank character. Let me list a few. 

 

4) Replacement ones take money from the game

6) Replacement ones take time from the game

7) Replacement ones take resources from game

8) Replacement ones take workforce from game

These are the ones I agree with.  Every other reason you listed sounds like a personal bias.



#82
Hanako Ikezawa

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Ehh yeah it is nice to see how well you listen to me...

 

1.Wrex was connected to the plot as well same for legion could you kill them hmm yep you could.

2.Same as above.

3.So what did i said to remove them from the game?

4.Yeah same from wrex or any other choices?

5.As above.

6.? argument 4?

7.Thats why they work there?

8.Some yes some not as i said it is better to be forced...

9)Right...

Wrex and Legion, as much as I love them, were minor NPCs in ME3. A replacement in their caliber compared to the advisers would be in the range of 1-5%. This will result in very shallow characters in comparison, which is not Bioware's style. And to bring them up to the current adviser's level will result in 20 times the money, time, work hours, and resources in the game. That is not economically feasible. And leaving them as blank characters will not appease the majority of the fanbase, so a lot of cost for little gain. Do you see the problem with this? 



#83
Hanako Ikezawa

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These are the ones I agree with.  Every other reason you listed sounds like a personal bias.

Not intended to be read as such.



#84
TheKomandorShepard

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Wrex and Legion, as much as I love them, were minor NPCs in ME3. A replacement in their caliber's involvement compared to the advisers would be in the range of 1-5%. This will result in very shallow characters, which is not Bioware's style. And to bring them up to the current adviser's level will result in 20 times the money, time, work hours, and resources in the game. That is not economically feasible. And leaving them as blank characters will not appease the majority of the fanbase, so a lot of cost for little gain. Do you see the problem with this? 

They weren't minor they were important for story certain arcs yet could be replaced.I don't see problems add few random guys/girls as i said all it will take is new VA for when they will give you advice and some chchanges in lines they won't need much content as for example cullen (as it is said advisors have own story can gan go in different routes) in fact it won't be much.Rest of content will be cut same if you will don't take cole you will lose all content with him. I didn't heard any complains about advisors in daa despite they were pretty much blank and had little content.



#85
CENIC

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It's too bad that modding won't be as easy in Inquisition, because a mod that allows you to tell your advisors to take a hike (and completely removes them from the game, if that won't break things) sounds like it would be fairly popular :D

Alongside a fan-made expansion pack where the Inquisition cleanses the scourge of the Chantry from the face of Thedas after the Breach is taken care of.
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#86
Magdalena11

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I don't mind it if my personal failings are public knowledge.  What is family for otherwise?  All I ask for in life is the priveledge of not being talked down to in a game I'm supposed to be playing because it's fun.


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#87
TheKomandorShepard

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In comparison to DAI's projected length, they are equivalent to minor NPCs. That's what I'm arguing here. 

 

And no, it would take at the very least a writer, an editor, an artist, an animator, a recorder, and a voice actor/actress. And with what you described they would be either bare-boned, thus not liked by the majority of the fanbase, or if equal to previous advisers in which case economically unsound. 

 

 

You mean the 10 hour expansion pack? Yeah, let's compare that to the estimated 150+ hours that DAI is said to take. Also there were people saying they wish those characters had more content. 

 

But regardless, you don't even to to see any other side but your own but just go 'lolnope your wrong', just like every other discussion you partake in. I'm out. 

 

1.Still doesn't make them minor and shows that it can be done not on small scale.

 

2.Ehh you don't listen? This isn't problem especially if they say that dai is so complex that it will have many routes.As i said they won't have so huge content as for example leliana if you kick her you lose her content as you lose content with cole if you do same thing.Their role even could be limited to simple advisors (read they simple give you advice).For example in choice where you could send leliana to the redcliffe you send assassins they die (as it is implied in demo) and you don't have leliana scene same in scenario where you didn't send her there.There wouldn't be content so there wouldn't be high costs and it would have sense if adviser so it isn't only appese or not many palyers would want kick out for what she did in demo and it would have sense.

 

3.Ahh again that was not my point how long game is or not so i don't even know why you bring that up point was they were blank so well... i never saw any complains about them so well.

 

     


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#88
Icy Magebane

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1.Still doesn't make them minor and shows that it can be done not on small scale.

 

2.Ehh you don't listen? This isn't problem especially if they say that dai is so complex that it will have many routes.As i said they won't have so huge content as for example leliana if you kick her you lose her content as you lose content with cole if you do same thing.Their role even could be limited to simple advisors (read they simple give you advice).For example in choice where you could send leliana to the redcliffe you send assassins they die (as it is implied in demo) and you don't have leliana scene same in scenario where you didn't send here there.There wouldn't be content so there wouldn't be high costs and it would have sense if adviser so it isn't only appese or not many palyers would want kick out for what she did in demo and it would have sense.

 

3.Ahh again that was not my point how long game is or not so i don't even know why you bring that up point was they were blank so well... i never saw any complains about them so well.

 

     

Regarding your second point, I get the feeling that scenes involving multiple advisors will have them calling one another by name... any lines that Cullen uses that mention Leliana's name would need to be be edited or even re-recorded, and they'd need to have this possibility come up for every conversation that occurs after you dismiss them.  There may even be heated arguments that wouldn't necessarily occur if "Bob the Advisor" took Leliana's place.  Sounds to me like the costs might just become unfeasible for something that the writers probably don't even want us to be able to do...

 

Keep in mind that this isn't the ME team.  The DA team already brought Leliana back from the dead so that she could be used in future games...  Whatever the reason, whatever the method, that's basically what happened.  I doubt they would be willing to spend any time or money on letting us replace her in any form (or anybody) after doing something like that.



#89
Magdalena11

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I'm pretty satisfied.  I think I may not be able to fire advisors but I might ignore them if I don't mind missing plot.  Problem solved as far as my vanity runthrough is concerned.  Now, can someone tell me what to think about _______fill in the blank with whatever float s your boat.  Think of the mayhem.  Mayhem.



#90
LobselVith8

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It's too bad that modding won't be as easy in Inquisition, because a mod that allows you to tell your advisors to take a hike (and completely removes them from the game, if that won't break things) sounds like it would be fairly popular :D

Alongside a fan-made expansion pack where the Inquisition cleanses the scourge of the Chantry from the face of Thedas after the Breach is taken care of.

 

The Chantry seems to have effectively lost their military might, between Lambert's defection and Cassandra breaking the Inquisition away to serve as a neutral organization that isn't beholden to anyone in the Chantry. The Inquisition appears to fill in the power vacuum, including the acquisition of either the templars or the mages as a militant arm. And the possibility of a mage serving as the Inquisitor might lead to conflict between the Chantry and the Inquisition, especially one who isn't religiously Andrastian.


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#91
TheKomandorShepard

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Regarding your second point, I get the feeling that scenes involving multiple advisors will have them calling one another by name... any lines that Cullen uses that mention Leliana's name would need to be be edited or even re-recorded, and they'd need to have this possibility come up for every conversation that occurs after you dismiss them.  There may even be heated arguments that wouldn't necessarily occur if "Bob the Advisor" took Leliana's place.  Sounds to me like the costs might just become unfeasible for something that the writers probably don't even want us to be able to do...

 

Keep in mind that this isn't the ME team.  The DA team already brought Leliana back from the dead so that she could be used in future games...  Whatever the reason, whatever the method, that's basically what happened.  I doubt they would be willing to spend any time or money on letting us replace her in any form (or anybody) after doing something like that.

Most of that would be removed save for very important moments.To be honest if they can't handle proper responses on your advisor actions (if you give them "free will" and disobey you) they should put neutral and obedient advisors.It rly have little sense if you can't kick our leliana for what she did in demo if that is in case pretty much means that they will able jump on you as they want and you can't do anything about.Pretty much means being clueless idiot like hawke for entire game.
 

We will have to see how it will play in game and what route they will take.To be honest dragon age wasn't very successful now they claim that they improved import and this time it will be important but as i said we will have to wait.

 

As far im rather worried about game but ultimately see on my own if pleased with dragon age as rpg if it is like i said it means that game have poor rp elements.


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#92
Magdalena11

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Yes, actually. There are reasons in this case why no choice is better than a blank character. Let me list a few. 

 

1) Current ones are connected to plot

2) Current ones are connected to characters

3) Current ones are well developed characters

4) Replacement ones take money from the game

5) Replacement ones take time from the game

6) Replacement ones take resources from game

7) Replacement ones take workforce from game

8)If replacement characters are created, most players would want them on same level as current ones

9)In order to do that, reasons 4-8 would be multiplied exponentially

 

I can go on, but the point has been clearly made. 

You are correct in every point.  Notice I never asked for a replacement of character or content.  I don't care if I miss really important stuff on that playthrough.  I would like to be given the option to not have to talk to someone if I don't want to.



#93
Palidane

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I don't think there is a really good reason to reject these advisors. The whole game is about compromising and uniting different factions to seal the breach. How can you expect to pull that off if you can't even get along with your own people?


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#94
J-Reyno

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I don't mind it if my personal failings are public knowledge.  What is family for otherwise?  All I ask for in life is the priveledge of not being talked down to in a game I'm supposed to be playing because it's fun.

Does Leliana talk down to you at some point?  I don't remember anything like that happening.



#95
Icy Magebane

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Most of that would be removed save for very important moments.To be honest if they can't handle proper responses on your advisor actions (if you give them "free will" and disobey you) they should put neutral and obedient advisors.It rly have little sense if you can't kick our leliana for what she did in demo if that is in case pretty much means that they will able jump on you as they want and you can't do anything about.Pretty much means being clueless idiot like hawke for entire game.
 

We will have to see how it will play in game and what route they will take.To be honest dragon age wasn't very successful now they claim that they improved import and this time it will be important but as i said we will have to wait.

 

As far im rather worried about game but ultimately see on my own if pleased with dragon age as rpg if it is like i said it means that game have poor rp elements.

And here's the real problem... none of this would even matter if she just followed orders.  It's a shame, really.  Soldiers who don't follow commands are liabilities, it's as simple as that.  What I really don't like is Mark Darrah's simple "No," response regarding advisors leaving (in that linked interview posted by Caja on page 3 of this thread)...  A one word response like that sounds unconditional....   Oh well.  I'm not going to sit here and try to rationalize any of that.  I share in some of your skepticism, but I am going to reserve judgement until I play the game.  I'm not really even expecting a masterpiece, just a good, solid, above average rpg.  I think that's about all anyone reasonably can hope for anyway.



#96
Hanako Ikezawa

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You are correct in every point.  Notice I never asked for a replacement of character or content.  I don't care if I miss really important stuff on that playthrough.  I would like to be given the option to not have to talk to someone if I don't want to.

That post was more to those who wanted replacement characters than to you. :)



#97
LobselVith8

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I don't think there is a really good reason to reject these advisors. The whole game is about compromising and uniting different factions to seal the breach. How can you expect to pull that off if you can't even get along with your own people?

 

That's rather subjective. There could be in-character reasons why a specific protagonist may distrust advice coming from one of the advisers, given that not every racial background is likely to be inclined to trust people who were part of the Chantry.


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#98
Magdalena11

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Does Leliana talk down to you at some point?  I don't remember anything like that happening.

It didn't, but without her help you're on pretty shaky ground indeed trying to recruit Sten.  Nor is she offensive in any way.  She's actually fairly pleasant and accepting of others as long as they don't actually call her a nutcase to her face.  I simply resent the fact that her recruitment facilitates Sten's.  She's able to disable that infernal trap in the dead trenches that only matters when you're backtracking but the warden can't.  Even though I have yet to kill her on any playthrough, it wouldn't matter if I did because she's coming back anyway.

 

Simply put, the only reason I dislike the character is because I feel like I've been lied to.  Since I've never killed her, I really don't care if she lives.  I just don't want it to be an override.



#99
Magdalena11

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That's rather subjective. There could be in-character reasons why a specific protagonist may distrust advice coming from one of the advisers, given that not every racial background is likely to be inclined to trust people who were part of the Chantry.

Oooh.  You do have a devious mind, don't you.  I like the way you think.


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#100
EmperorSahlertz

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Unlike your party members, it doesn't seem as though they have their own agenda: The Inquisition is their job. 

 

I'm not sure how one could see anyone as "unqualified": Cullen has been a templar for what, ten, fifteen years, and he kept an entire city from collapsing in on itself. Leliana's been a bard and spymaster for much of her life and her exploits as a Hero of Ferelden accomplice show she's capable. Josephine's been a diplomat forever.

 

Plus, as I understand it, the Inquisition is a new group. It could simply be that they did a great job enough to head up a fledgling organization, and afterwards, they simply know the job too well

Some people will go to ANY length to convicne themselves that the characters they don't like aren't qualified/important/likeable etc.