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multiplayer confirmed?


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#451
SofaJockey

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/sigh... it was just a hulk reference for lulz....

 

I thought it was funny...  :)

hulk.jpg


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#452
Killdren88

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The latest race option in WoW was certainly panda-ing

 

 

I'm reminded of the Foreign co-worker sketch from family guy.....

 

Oh ho! It is funny cause new race is bear! Oh ho! so funny...


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#453
spinachdiaper

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If DAI doesn't have a MP by some sort of unknown super natural intervention then the next Mass Effect will be out by fall 2015 to satiate EA's desire for microtransactions ASAP.



#454
Killdren88

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If DAI doesn't have a MP by some sort of unknown super natural intervention then the next Mass Effect will be out by fall 2015 to satiate EA's desire for microtransactions ASAP.

 

After ME3 I'll sacrifice that franchise to save Dragon Age.



#455
Dermain

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Seriously? Giving players more options is automatically pandering? Was there any way for them to let you play as a non-human race or make Cullen a love interest without it being "pandering"?

 

No, no, no.

 

That's not what he's saying at all. He's saying that the features HE does not like are pandering. Since he does not like Cullen, Qunari, and the inclusion of romance options it is considered pandering. (Sarcasm incoming) How dare a once respectable company like BioWare pander the crazies of their fanbase with this FILTH!  :rolleyes:

 

I always find the cognitive dissonance on this forum amusing.

 

 

The latest race option in WoW was certainly panda-ing

 
I see what you did there!

Bad puns will never get by me!

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#456
SolNebula

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/sigh... it was just a hulk reference for lulz....

 

LOL Sorry. I admit i'm not into Marvel comics. :P nice one there


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#457
Sidney

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I'd rather they made a separate game...an DA MMO, then everyone that loves MP so much could pay to get that game. And pay for the subscription. And pay for the micro transactions. And I could ignore it entirely, playing SP only DA:I.

Everyone wins.

 

 

...or you could pick that option on the menu that says "Single Player" and you know get the same effect. It is like you guys are some sort of fundamentalists that must preserve the "purity" of your games because just knowing it is out there makes you mental.  It has no effect, all the stupid EMS arguments aside you could get every effect save the gasp by not playing MP. That is hardly a massive change - and I know the fundamentalists will not tolerate ANY deviation from the purity of essence.

 

YOU dislike MP but if there are achievements tied to exploration, crafting, romance, playing at Nightmare so some other part of the game you do like well then that is ok because you have decided what is pure and noble and good praise be to <insert your chosen diety or dieties here>.


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#458
Chron0id

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...or you could pick that option on the menu that says "Single Player" and you know get the same effect. It is like you guys are some sort of fundamentalists that must preserve the "purity" of your games because just knowing it is out there makes you mental.  It has no effect, all the stupid EMS arguments aside you could get every effect save the gasp by not playing MP. That is hardly a massive change - and I know the fundamentalists will not tolerate ANY deviation from the purity of essence.

 

YOU dislike MP but if there are achievements tied to exploration, crafting, romance, playing at Nightmare so some other part of the game you do like well then that is ok because you have decided what is pure and noble and good praise be to <insert your chosen diety or dieties here>.

Or....OR...are you still with me on this?  YOU could visit GameStop, pick up any game within eyeshot and play that because more than likely it has multiplayer of some kind.

 

This is complete bollocks.   There is nothing "fundamentalist" about wanting to keep one of the few series focused on single-player to remain so.  Stop acting like we're zealots or something when all we want is to play our damn single-player and be left alone from the ever encroaching maw that is multiplayer.  It's less about disliking MP, and more about liking SP.  And I don't give a single iota of a particle of a rat's ass about achievements. 


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#459
ElitePinecone

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Or....OR...are you still with me on this?  YOU could visit GameStop, pick up any game within eyeshot and play that because more than likely it has multiplayer of some kind.

 

This is complete bollocks.   There is nothing "fundamentalist" about wanting to keep one of the few series focused on single-player to remain so.  Stop acting like we're zealots or something when all we want is to play our damn single-player and be left alone from the ever encroaching maw that is multiplayer.  It's less about disliking MP, and more about liking SP.  And I don't give a single iota of a particle of a rat's ass about achievements. 

 

What about if the singleplayer was fantastic and it had optional multiplayer on the side?

 

You say it's about liking SP and not about disliking MP, but to me it feels like you're hostile towards any MP in the game at all, no matter how good the singleplayer is.

 

If you really did only care about the singleplayer, then that would be the only criteria on which you liked or disliked the game. Multiplayer shouldn't even come into it, if you have no plans to use it.


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#460
Chron0id

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What about if the singleplayer was fantastic and it had optional multiplayer on the side?

 

You say it's about liking SP and not about disliking MP, but to me it feels like you're hostile towards any MP in the game at all, no matter how good the singleplayer is.

 

If you really did only care about the singleplayer, then that would be the only criteria on which you liked or disliked the game. Multiplayer shouldn't even come into it, if you have no plans to use it.

That's where my ever-dwindling trust with Bioware comes into play.  Last time I was told to "not worry about, the game will be fine, even with the addition of multiplayer" I was left with a game that had too much auto-dialogue, choices with no impact, and a terrible ending with an optional scene I couldn't even view without the multiplayer.  And I'm going to be frank with you, if you're looking for multiplayer in story-driven RPGs like this one, I can't help but wonder why you're even playing this series to begin with. 


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#461
ElitePinecone

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Okay, but multiplayer really has nothing to do with singleplayer design choices like autodalogue or the structure of the story. 

 

Its presence by itself tells you nothing about the quality of the rest of the game. 

 

If you're only interested in singleplayer content, I don't see how that automatically leads to distrust of any MP content, let alone the irrational "omg please noooooo" that comes up in here.

 

In theory it should be possible for a studio to create a game that has both a strong singleplayer portion, that you'll like, and a multiplayer portion, that you can ignore. I honestly don't see the need for doomsaying at this point.


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#462
Maeshone

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That's where my ever-dwindling trust with Bioware comes into play.  Last time I was told to "not worry about, the game will be fine, even with the addition of multiplayer" I was left with a game that had too much auto-dialogue, choices with no impact, and a terrible ending with an optional scene I couldn't even view without the multiplayer.  And I'm going to be frank with you, if you're looking for multiplayer in story-driven RPGs like this one, I can't help but wonder why you're even playing this series to begin with. 

None of which can be blamed directly on the inclusion of multiplayer without a serious deductive leap.



#463
Chron0id

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Okay, but multiplayer really has nothing to do with singleplayer design choices like autodalogue or the structure of the story. 

 

Its presence by itself tells you nothing about the quality of the rest of the game. 

 

If you're only interested in singleplayer content, I don't see how that automatically leads to distrust of any MP content, let alone the irrational "omg please noooooo" that comes up in here.

 

In theory it should be possible for a studio to create a game that has both a strong singleplayer portion, that you'll like, and a multiplayer portion, that you can ignore. I honestly don't see the need for doomsaying at this point.

Emphasis on "in theory."  Resource allocation and budget constraints would likely make that theory impossible.  Seperate team nonsense be damned.  Also, even if it were possible, why must every game have multiplayer?  Can't a game stand on its own merits as a single-player game and nothing else? 



#464
Chron0id

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None of which can be blamed directly on the inclusion of multiplayer without a serious deductive leap.

You mean two of which.  The last example I used CAN be blamed directly on the inclusion of multiplayer.



#465
Maeshone

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You mean two of which.  The last example I used CAN be blamed directly on the inclusion of multiplayer.

Nope. You can't blame Biowares decision to tie a scene to the amount of galactic readiness you have, on the inclusion of multiplayer. I definately agree that it was one of the stupidest things they could have done, but the decision is not the fault of a multiplayer component



#466
Chron0id

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Nope. You can't blame Biowares decision to tie a scene to the amount of galactic readiness you have, on the inclusion of multiplayer. I definately agree that it was one of the stupidest things they could have done, but the decision is not the fault of a multiplayer component

Uhh....Yes I can.  And many others have as well.  And will continue to do so.  That's quite some logic you have there. 


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#467
Deflagratio

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Emphasis on "in theory."  Resource allocation and budget constraints would likely make that theory impossible.  Seperate team nonsense be damned.  Also, even if it were possible, why must every game have multiplayer?  Can't a game stand on its own merits as a single-player game and nothing else? 

 

I like how the idea of multiplayer benefiting singleplayer isn't even something that registers with you as a possibility. Speaks volumes to how far you're willing to think about it.

 

Just as an example, multiplayer (Especially co-op) design and trials could take lessons into single player and refine better class dynamics, encounter design and difficulty balancing.



#468
Maria Caliban

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Can't a game stand on its own merits as a single-player game and nothing else?


Games are expensive to make. DLC and mictrotransations are becoming industry standards not because game publishers are greedy but because the sticker cost of video games has remained static while production costs double and triple.

Multiplayer means people buying packs with real money. Multiplayer means people keeping the game on the computer for longer (more likely to buy DLC). Multiplayer means awareness of your game lasts longer, which encourages others to try it out.

Mass Effect MP was VERY popular. The BioWare fan base spoke with their wallets and they said 'We like MP.' You might hate it, but enough people love it and will pay for it that BioWare would be a bit silly to ignore them completely.

I like how the idea of multiplayer benefiting singleplayer isn't even something that registers with you as a possibility. Speaks volumes to how far you're willing to think about it.


I don't think MP benefited ME 3 SP, but I bet it will help out ME 4 SP. They introduced a bunch of new powers and abilities in MP and would have gotten a lots of feedback on how effective various mechanics are and how people end up using them.
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#469
waitwhat

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You know... I could have sworn they said there would be some form of multiplayer over a year ago. I was looking forward to it too, so long as it's kept separate from the main game. I played the Mass Effect 3 multiplayer a lot. People can whine about it all they want, but it was fun and I enjoyed playing it with my friends. I would equally enjoy playing Dragon Age Inquisition with them and maybe I'd even participate in some match-making through here and get to know some people here better. It could be fun. So long as the gameplay is good, I see no reason to complain about it. That being said, I wouldn't really care if there wasn't multiplayer either.

 

Anyway, this Achievement list is obviously faked. For one, there's no achievements for beating the game on Normal or Easy. If they had been completed enough to put into Origin then they wouldn't say "Kill XXXX number of demons", they'd say the number. And, as others have said, the icons are re-used from DA2. Fake, fake, fake.


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#470
Chron0id

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I like how the idea of multiplayer benefiting singleplayer isn't even something that registers with you as a possibility. Speaks volumes to how far you're willing to think about it.

 

Just as an example, multiplayer (Especially co-op) design and trials could take lessons into single player and refine better class dynamics, encounter design and difficulty balancing.

Yes, I'm sure that's what everyone mostly wants out of multiplayer.  The long-term benefits it can offer for single player.  :rolleyes:



#471
Deflagratio

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Yes, I'm sure that's what everyone mostly wants out of multiplayer.  The long-term benefits it can offer for single player.  :rolleyes:

 

Silver linings.



#472
Chron0id

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Games are expensive to make. DLC and mictrotransations are becoming industry standards not because game publishers are greedy but because the sticker cost of video games has remained static while production costs double and triple.

Multiplayer means people buying packs with real money. Multiplayer means people keeping the game on the computer for longer (more likely to buy DLC). Multiplayer means awareness of your game lasts longer, which encourages others to try it out.

Mass Effect MP was VERY popular. The BioWare fan base spoke with their wallets and they said 'We like MP.' You might hate it, but enough people love it and will pay for it that BioWare would be a bit silly to ignore them completely.


I don't think MP benefited ME 3 SP, but I bet it will help out ME 4 SP. They introduced a bunch of new powers and abilities in MP and would have gotten a lots of feedback on how effective various mechanics are and how people end up using them.

That's where you and I are going to have to agree to disagree ma'am. 



#473
Maeshone

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Uhh....Yes I can.  And many others have as well.  And will continue to do so.  That's quite some logic you have there. 

Actually it's perfectly logical. The breath scene (I refuse to call it "the best ending", because Destroy is a shitty ending no matter what) would have been tied to 4000 EMS even without MP inclusion, They had other ways than MP to increase readiness, like that companion app thingy. 



#474
Deflagratio

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That's where you and I are going to have to agree to disagree ma'am. 

 

I think the implication is AAA games are expensive to make. The production value standard is ridiculous. But yeah... A lot of the best games released in the past few years have been things funded by things like Kickstarter for fairly small amounts, or indie projects with small teams and no bloated marketing budget.



#475
Aaleel

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As long as they don't pull another, there are enough war assets in the SP game to get every ending without touching the MP.  I couldn't care less if they put MP in the game.  There weren't even enough War assets in the game to two of the endings.  It wasn't even close.