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multiplayer confirmed?


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#501
SofaJockey

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Sadly?  Am I truly that detestable?  But yes, I agree.

 

I don't think you are detestable at all.

I think you have strongly held views which you think are more popularly held than I do, but neither of us know the truth of that.

 

I can understand the point that a forum can be used to share concerns with the developers,

but I think the perspectives on what is a concern differ.

For some is the relationship between the components, for others it is not even installing it or having it on the media.

 

I think most people 'appear' to agree that making SP dependent on MP would be a bad idea.

If nothing else I hope that sentiment has already been made clear on this forum.


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#502
ElitePinecone

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Can't a game stand on its own merits as a single-player game and nothing else? 

 

I don't think anyone's insisting that every game should have multiplayer, that's a bit of a straw man. 

 

But it seems that lots of people are positive about the idea, or neutral. 

 

And if multiplayer can make additional content available *alongside* a singleplayer experience, why the hatred for it?

 

I mean, as a fan you're getting extra gameplay that boosts the value and longevity of the experience, and the studio makes money that it really needs in an increasingly difficult AAA space.


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#503
N7recruit

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Great now you've got me wondering if DAI has "Action Mode"  :o

Can't even see why anyone at Bioware ever thought It was good idea for ME3 "Lets remove the only gameplay mechanic that tells a story & turn it into a movie instead! We'll be just like the rest of the industry who treat story & gameplay like Oil & water"

 

The only two systems that were in that game were "Shoot shoot cover shoot"  which can't really tell a story (not a good one at least) & talkie bits that actually let us interact with the story and its characters. 

 

Seeing as DA:I will be made up of about 60% combat according to Patrick Weekes, killing demons, mages & templars for 80 hours might loose what little story telling punch it has. That leaves it to the Talkie bit of the game to pick up the slack & I'm confident it can. 

 

An action mode destroys that, turning the game into Oil & water, Watch a Movie then kill some dudes watch another movie kill some more dudes slug fest for 150 hours. I don't want to just be the games hired gun when I play a game. 

 

A Mindless fun multiplayer mode is only good for that, mindless fun.

 

DA:I multiplayer can only be engaging if its Combat mechanics are in a multiplayer environment & from what I've scene so far that would not be the case IMO. 

 

Could be totally wrong, multiplayer might not even exist for this game but if it does Bioware could do a good job on it & loads of people might enjoy it. No skin of my back. 

 

As long as the single player is good then YOLO. :police:



#504
ElitePinecone

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Be that as it may, she implied most fans of ME 3 loved the MP.    Which I sincerely doubt is true.

 

No, not most. But enough.

 

ME3's MP was extraordinarily successful, far more than the team had anticipated. 

 

There is a market for microtransactions in videogames, even AAA ones. I'm sorry if you don't believe this, but it's true. In ME3's case, the profits paid for five extra DLC packs that were released for free. 

 

A fan could pay nothing, get five DLC packs, and keep playing the multiplayer for hundreds and hundreds of hours. That's a pretty damn good deal, if you ask me.


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#505
Deflagratio

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Can't even see why anyone at Bioware ever thought It was good idea for ME3 "Lets remove the only gameplay mechanic that tells a story & turn it into a movie instead! We'll be just like the rest of the industry who treat story & gameplay like Oil & water"

 

 

 

Multiplayer doesn't necessarily preclude (a) story... It's difficult to explain but in the framework established by ME3's multiplayer, particularly the weekend events, clever MP content creators could use that to leverage a kind of community narrative for the multiplayer aspect. That said, the multiplayer game would definitely be carried mostly by the strength of the combat mechanics.. Which is why I put up the idea that Multiplayer can benefit singleplayer by having essentially a second team iterating upon aspects of combat design.



#506
Sidney

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Or....OR...are you still with me on this?  YOU could visit GameStop, pick up any game within eyeshot and play that because more than likely it has multiplayer of some kind.

 

This is complete bollocks.   There is nothing "fundamentalist" about wanting to keep one of the few series focused on single-player to remain so.  Stop acting like we're zealots or something when all we want is to play our damn single-player and be left alone from the ever encroaching maw that is multiplayer.  It's less about disliking MP, and more about liking SP.  And I don't give a single iota of a particle of a rat's ass about achievements. 

 

 

No this doesn't sound like zealotry at all...wait, read this again and see how it sounds "wanting to keep one of the few series focused on single-player to remain so.  Stop acting like we're zealots or something when all we want is to play our damn single-player and be left alone from the ever encroaching maw that is multiplayer."

 

I don't know, sounds pretty darn zealous to me. :)  There is no reason here, other than not to pollute the purity of your Single Player race of games.



#507
dekkerd

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So present it as that instead of repeating hollow rhetoric like a politician.
 
The only part of the single player was a after credit scene that became irrelavent almost two years ago,but you and the rest don't want to acknowledge it was changed.
 
They don't listen except when they do listen but that just gets ignored so you and others can continue the witch hunt.


Oh, we know it was changed. The problem is it had to be at all. But keep belittling the SP ending of a trilogy as unimportant. Sure to win hearts and minds.

#508
Deflagratio

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Sadly?  Am I truly that detestable?  But yes, I agree.

 

Sadly because as context gets lost the longer an individual discussion goes on, so this might be perceived as "Switching sides" down the line.

 

It's sad because my inner monologue knows eventually people will just read that post and misinterpret my point somewhere down the line, not because you are detestable in any way.

 

It's just that I value the thought process more than the result of the process. How someone arrives at their conclusion is often more important than the conclusion itself. For example, I bet from all my pro-multiplayer posts that it doesn't come off that I'm actually overwhelmingly in favor of keeping the game Single-player. It's just that I see the value of the feature independent of my preferences, and just from what information I have, I personally believe it's an inevitable announcement.


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#509
zara

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You can have a game without dwarves as a PC race. You can have a game without MP. You can add either of them and they're going to cost time and money. I'd suggest that for a non-dwarven player, dwarves are more of a drawback then MP is for an exclusively SP player.

Personally, if dwarves were never included in another fantasy game, let alone as a Dragon Age PC, I'd be fine with this.

Whatever your justifications, there's content you value and content you don't value. Content you don't value is only a waste if you believe the game ought to be built around your tastes and preferences.

You only say this because you liked and played MP in ME3. I usually don't play a dwarf PC. However, having the option available for other people never gave me the feeling that it negatively impacted my game as I was playing it. With MP it is the opposite. I didn't play MP in ME3, and, as I was playing the game, I felt it negatively impacted my game through the Galaxy at War system/Galactic Readiness and the endings. It is not just about content you value and don't value. It is about your own experience playing through the game.


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#510
Iakus

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I don't play dwarves. Only 5% of the fanbase does. Yet BioWare is willing to put time and money into implementing them in Dragon Age: Inquisition.

As someone who doesn't play dwarves, I know that they're going to take up 1/4th of the cinematic/modeling/animation zots for the PC. If they were cut, it would do nothing but benefit me. Given how small the player base for dwarves are, the ROI for including them seems questionably low.

I don't spend time complaining about their inclusion though or saying that if they're in the game, I'm not going to buy it.

That's because I know BioWare wants to make a game many people will enjoy -- not just Dragon Age: Stuff Maria Likes.

And if playing as a dwarf had a real danger of hamstringing the ability to play a human or elf I'd complain about that too.  

 

I mean, if someone who wanted to play Dalish was restricted from seeing certain content or even from certain endings unless you also have a Dwarf Inquisitor at a certain point in the campaign, yeah I'd be there howling too.



#511
Iakus

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No, not most. But enough.

 

ME3's MP was extraordinarily successful, far more than the team had anticipated. 

 

There is a market for microtransactions in videogames, even AAA ones. I'm sorry if you don't believe this, but it's true. In ME3's case, the profits paid for five extra DLC packs that were released for free. 

 

A fan could pay nothing, get five DLC packs, and keep playing the multiplayer for hundreds and hundreds of hours. That's a pretty damn good deal, if you ask me.

 

Possibly helped that the SP story sucked

 

*adjusts tinfoil hat*



#512
AppealToReason

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I don't like playing games on high difficulties. Why must games have high difficulties? Can't people that like high difficulties just play different games? Why do I have to install the higher difficulty? I'll never use it. What a waste of resources.


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#513
AppealToReason

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You are close.  the mistake was fixed eventually.  After being told repeatedly the numbers didn't add up:

 

But no mistake was ever admitted to publicly.

 

As such, I have aboslutely no faith that such a mistake won't be repeated.  Particularly given we are already seeing history repeat itself.  I'm quite confident there will be "encouragement" to get people to partake in MP.  

 

If they had admitted the mistake publicly it would've opened them up to legal action.



#514
ev76

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If there is multiplayer in DA inquisition then I hope there are destroyable environments within multi player.

#515
AppealToReason

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And if playing as a dwarf had a real danger of hamstringing the ability to play a human or elf I'd complain about that too.  

 

I mean, if someone who wanted to play Dalish was restricted from seeing certain content or even from certain endings unless you also have a Dwarf Inquisitor at a certain point in the campaign, yeah I'd be there howling too.

 

They've already admitted this is the case. That race is going to change the way you're able to handle situations. Like elves getting more trust from elves but nobles treating you like poopoo because you're an elf. So now you have to go about quests differently and will have dialogue hidden from you if you're not the right race. They've also stated that specializations are going to alter some interactions as well and probably provide specific side quests that others won't get.

 

Are you howling?



#516
Maria Caliban

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Possibly helped that the SP story sucked
 
*adjusts tinfoil hat*


Yes, people poured 50+ hours into Mass Effect MP because the SP story sucked, not because they enjoyed MP. To suggest otherwise is madness.
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#517
llandwynwyn

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I almost didn't buy ME3 due to the spoilers and MP.

 

MP was the only reason I didn't regret buying it. It saved ME for me.

 

If DA's mp is anything like ME3's I'll love it.



#518
Iakus

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They've already admitted this is the case. That race is going to change the way you're able to handle situations. Like elves getting more trust from elves but nobles treating you like poopoo because you're an elf. So now you have to go about quests differently and will have dialogue hidden from you if you're not the right race. They've also stated that specializations are going to alter some interactions as well and probably provide specific side quests that others won't get.

 

Are you howling?

Different=/=hamstringing.

 

If I can't get a particular ending because I don't have a Dwarf Inquisitor on file, that's one thing.

 

Having different dialogue options is something else.

 

By the same token, If I am barred from an ending (especially one I feel is optimal) or further restricted due to a MP wall, I'm going to be seriously p*ssed.

 

More p*ssed I should say.



#519
Iakus

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I almost didn't buy ME3 due to the spoilers and MP.

 

MP was the only reason I didn't regret buying it. It saved ME for me.

 

If DA's mp is anything like ME3's I'll love it.

I almost didn't buy ME3 because of the multiplayer.

 

Really wish I'd listened to that instinct.


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#520
DragonRacer

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Yes, people poured 50+ hours into Mass Effect MP because the SP story sucked, not because they enjoyed MP. To suggest otherwise is madness.

 

Yup, I poured 700+ hours over three different platforms into ME3MP because the SP sucked. 

 

It was almost crippling, you know, not being able to eject the game disc from my gaming rig of choice and, you know, put another game in instead. Because it's just that ludicrous to think some people might have actually liked the MP. No real, true single player story-driven RPG fan could possibly abide MP daring to exist on a game disc, after all.


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#521
Thibax

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Bioware need to confirm this to us.
I don't understand why they can't talk about it.
Soon is August, and Dragon Age will be available in November.
Multiplayer mode is not a secret to keep hiding in games.

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#522
ghostzodd

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Bioware need to confirm this to us.
I don't understand why they can't talk about it.
Soon is August, and Dragon Age will be available in November.
Multiplayer mode is not a secret to keep hiding in games.

 

 

 

I feel like Bioware is just being clowns, we all know the Multiplayer is there.



#523
Killdren88

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I feel like Bioware is just being clowns, we all know the Multiplayer is there.

 

That's what they want you to think when it is in fact you they are jerking around.



#524
ghostzodd

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That's what they want you to think when it is in fact you they are jerking around.

 

If I ask someone a yes or no question, and they say they cannot answer that right now what does that tell you?



#525
Killdren88

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If I ask someone a yes or no question, and they say they cannot answer that right now what does that tell you?

 

Spare you disappointment a little longer?....That's what my in denial brain tells me anyway.