Nothing that quite elicits this kind of response out of people that I can think of.
True. But all the more reason to get it out in the open sooner, Rip the bandaid off, as it were.
Nothing that quite elicits this kind of response out of people that I can think of.
True. But all the more reason to get it out in the open sooner, Rip the bandaid off, as it were.
Sure.
And can we also say that Bioware damaged players' trust by linking SP and MP last time around? I for one believe I have every reason to be distrustful. "Fool me once" and all ...
Of course. When you say, "X has no affect on Y" and then X has an affect on Y, you have a problem.
Now I very much doubt they will do this again, but it certainly is possible, which is why I believe it to be a valid concern.
Unlike the selfish "Dragon Age should be SP only go play a different MP game if you want MP" complaint.
seeing as how they fixed it when they realized their mistake with ME3 (though I don't think an easter egg is all that important, especially since I prefered synthesis). I personally wouldn't mind some form of bonuses that affect both like maybe you get your multiplayer character to certain level or achieve a certain thing you get some bonus weapon or decoration for Skyhold. Maybe as you progress through singleplayer you can unlock new classes/specializations/characters for multiplayer. I don't think anything that has a major effect on singleplayer should be done but a bonus weapon or cosmetic item would be cool. like maybe a "red" steel kind of thing where it has the same properties as normal steel but has a reddish tint.
True. But all the more reason to get it out in the open sooner, Rip the bandaid off, as it were.
I just wish Bioware would say one way or the other and be done with it, none of this messing us around.
How is BioWare not commenting "messing you around"
all this stuff about MP has been fan speculation.
It's not BioWare's fault these forums suffer from a chronic lack of perspective.
They owe you a game, and only if you buy it.
you don't like the way they do business spend your money elsewhere.
Guest_npc86_*
No this doesn't sound like zealotry at all...wait, read this again and see how it sounds "wanting to keep one of the few series focused on single-player to remain so. Stop acting like we're zealots or something when all we want is to play our damn single-player and be left alone from the ever encroaching maw that is multiplayer."
I don't know, sounds pretty darn zealous to me.
There is no reason here, other than not to pollute the purity of your Single Player race of games.
I don't see anything wrong with having some series that are single-player only. In the same way some games like Titanfall can be multiplayer only. It's more about all games not needing to have every mode when there are other games out there that do that mode already. I wouldn't suggest to MMO developers for example that they should add a dedicated offline single-player campaign to their games when i could just play a single-player game to begin with.
I don't see anything wrong with having some series that are single-player only. In the same way some games like Titanfall can be multiplayer only. It's more about all games not needing to have every mode when there are other games out there that do that mode already. I wouldn't suggest to MMO developers for example that they should add a dedicated offline single-player campaign to their games when i could just play a single-player game to begin with.
The new world of gaming wants to do it all.
I don't see anything wrong with having some series that are single-player only. In the same way some games like Titanfall can be multiplayer only. It's more about all games not needing to have every mode when there are other games out there that do that mode already. I wouldn't suggest to MMO developers for example that they should add a dedicated offline single-player campaign to their games when i could just play a single-player game to begin with.
I agree, nothing at all wrong with a company deciding that mp is not for them. My reason for wanting DA multiplay, even a very simplistic mob mode like ME3 is that I enjoyed the ME3 mp. It made me a better all around player and most importantly it has provided a good bridge between games. I still play a fair bit of ME3 mp and it will lead into the next Dragon Age, a Dragon Age mp would be a nice bridge to the next BioWare project or for any game.
I'll also say this, as with Mass Effect I guarantee that there will be some people who were totally meh or even against DA multplayer that will find they enjoy it and make some good friends over it.
No, no, no.
That's not what he's saying at all. He's saying that the features HE does not like are pandering. Since he does not like Cullen, Qunari, and the inclusion of romance options it is considered pandering. (Sarcasm incoming) How dare a once respectable company like BioWare pander the crazies of their fanbase with this FILTH!
I always find the cognitive dissonance on this forum amusing.
I see what you did there!
Bad puns will never get by me!
If you're suggesting that I'm suffering from cognitive dissonance, then your assessment is flawed. Primarily because my thoughts were focused on a singular issue, so there is no conflict of thought. If on the other hand you're referring to (your manufactured idea about...) what I like or don't like in the game, then your assumption makes you lose even more credibility because, I don't dislike Qunari and I'm nothing but bewildered about why Cullen has attained the status he has, being such a nominal figure in the series. These are two singular, unambiguous positions and neither conflicts with my original point. So, your sarcasm aside, I think you missed the point, but in the future I'll try to add more clarity in order to make myself better understood.
Seriously? Giving players more options is automatically pandering? Was there any way for them to let you play as a non-human race or make Cullen a love interest without it being "pandering"?
*smh* No, that's not what I was saying. What I was trying to express is that the bar kept moving in regards to content. First, by adding multiple races (which wasn't a bad idea), but then they added the Qunari protagonist, which from my perspective didn't make much sense. Not that I think the Qunari shouldn't be concerned with these events, but given their place in the lore I wasn't sure how having one as a protagonist made sense. As a follower... Okay. As the main character... *rubbing my chin* I'm also still on the fence about Dwarves because of the dream, fade, magic thing, but... *shrugs*
As for the *templar* guy, I was just curious about how he attained such status, given that he is such a nominal figure in the series. (Yes, I repeated myself.) His presence (at all), and in such a prominent position leads me (and many others) to wonder how he got there.
So maybe pandering was too strong a word... I'll own that, but those decisions do lead one to wonder.
As for the *templar* guy, I was just curious about how he attained such status, given that he is such a nominal figure in the series. (Yes, I repeated myself.) His presence (at all), and in such a prominent position leads me (and many others) to wonder how he got there.
You mean the guy that was in charge of Kirkwall's templars when Cassandra was questioning Varric about to start the Inquisition?
You mean the guy that was in charge of Kirkwall's templars when Cassandra was questioning Varric about to start the Inquisition?
Well, that's what "they" say. ![]()
I doubt that.
If these forums have taught me anything it is that 90% of those people hate their friends and much prefer to only ever play with themselves over and over again.
Ah, yes. People who dislike MP in games are anti-social introverts incapable of real social interaction like...playing a game with people who they can't see with their own eyes.
This is quickly becoming as ridiculous as those anti-MP people who still believe that MP takes development resources from the SP product. It is already significantly more antagonistic, as well.
The Qunari protagonist is a Vassoth; they were never a follower of the Qun.
At the end of DA II, Cullen became the head of the Templars in Kirkwall and helped restore order to the city.
The first point is well taken. The second is theoretical, unless there's a source.
Being the "de facto" commander, doesn't mean he remained in that position. Given the circumstances and his history, we could theorize that he held the position until a more experienced Knight-Commander was appointed.
Then again, one who never embraced the Qun could not be Vashoth because, "When Qunari abandon the teachings of the Qun they become known as Vashoth." Likewise, if he/she never embraced the Qun, they would also not be Qunari.
*Bracing myself for the storm.* ![]()
Cullen may have been a nothing character, your avg templar in DAO to begin with but he did not crack when others of his order did. He then showed up in Kirkwall and was a very relevant character in that game. He may not have been the knight commander or even her official 2nd in command but his presence and influence was not minor in the last scene. Experience, especially harsh experience and coming though it often gets you noticed and or promoted in your field. It's not a huge reach that he shows up in the next game. Obviously his presence is aided a great deal by the fan love for the character (starting with the forbidden love angle in the 1st game.)
It will be interesting to see how BioWare introduces him back into DAI. If they come up with a relevant reason for him to be there and be an adviser then fine and good.
The first point is well taken. The second is theoretical, unless there's a source.
Being the "de facto" commander, doesn't mean he remained in that position. Given the circumstances and his history, we could theorize that he held the position until a more experienced Knight-Commander was appointed.
Then again, one who never embraced the Qun could not be Vashoth because, "When Qunari abandon the teachings of the Qun they become known as Vashoth." Likewise, if he/she never embraced the Qun, they would also not be Qunari.
*Bracing myself for the storm.*
Source: http://www.dragonage...s/humans/cullen
Also, I'm not sure how accurate the wiki is, but if it those words are spot on, they do not actually preclude a Qunari who was raised outside of the Qun from being considered Vashoth. "X becomes Y after Z" does not imply "Z is the only way to be considered Y." I know that's a bit pedantic, but if not Vashoth, then what do we call them? Seems to me the writer or the wiki article just happened to neglect that.
And Qunari refers to both the race and the follower of the Qun. So, the PC can be referred to both as Qunari and Vashoth. as the developers have been doing.
Also, in case people are uncertain, it was actually David Gaider having checked with...Mary, or was it Sheryl...?...who said the Qunari Inquisitor would be 'Vashoth', so not just forumites deciding something based on their own research into the lore.
Source: http://www.dragonage...s/humans/cullen
Also, I'm not sure how accurate the wiki is, but if it those words are spot on, they do not actually preclude a Qunari who was raised outside of the Qun from being considered Vashoth. "X becomes Y after Z" does not imply "Z is the only way to be considered Y." I know that's a bit pedantic, but if not Vashoth, then what do we call them? Seems to me the writer or the wiki article just happened to neglect that.
And Qunari refers to both the race and the follower of the Qun. So, the PC can be referred to both as Qunari and Vashoth. as the developers have been doing.
Trust me, I was in on the whole Qunari/Kossith/Vashoth debate in these forums *smh*, but thanks anyway.
The first point is well taken. The second is theoretical, unless there's a source.
Then again, one who never embraced the Qun could not be Vashoth because, "When Qunari abandon the teachings of the Qun they become known as Vashoth." Likewise, if he/she never embraced the Qun, they would also not be Qunari.
Ah, yes. People who dislike MP in games are anti-social introverts incapable of real social interaction like...playing a game with people who they can't see with their own eyes.
This is quickly becoming as ridiculous as those anti-MP people who still believe that MP takes development resources from the SP product. It is already significantly more antagonistic, as well.
How is it ridiculous to think MP DOESN'T take resources away from SP? There is really nothing counter-intuitive about assuming that it does. And there is certainly nothing antagonistic about thinking that way either. But you're right about one thing, it is incredibly antagonistic to accuse people who are agaisnt MP that they are asocial and no-life losers.
Mary Kirby.
Yeah... you're behind on your lore.
Are you a big, grey skinned person with horns? You're a qunari.
Are you a follower of the Qun? You're a qunari.
Are you a big, grey skinned person with horns who isn't part of the qun? You're a Vashoth.
Are you a former member of the Qun who has violently turned against it? You're a Tal-Vashoth.
I sometimes use kossith when referring to just the race, but both the writers and the game itself will call the race qunari.
On the contrary... After much discussion with D. Gaider is how I arrived at the conclusion I did. They are his words I'm referencing when I talk about Kossith/Qunari, so from that perspective, I'm accepting his words as authority even though I don't completely buy into them. I asked very pointedly, "What is the species of large, grey skinned, mostly horned, humanoids, who were once (culturally) referred to as Kossith (Kossith is not their race *AtG*), before embracing the teachings of Koslun and thus became identified as Qunari?" To date, there is no definitive answer, so they are culturally, racially and religiously (if you want to call it that) identified as Qunari. The intention behind this was to present a feeling of obscurity about "those people". We were never intended to know them.
How is it ridiculous to think MP DOESN'T take resources away from SP?
It's not ridiculous at all to think that. It IS counter-intuitive to think otherwise. However, that doesn't mean it isn't true. A post from David Gaider a while back, another post from him on his Tumblr and numerous postings of an article that debunks the idea.
Basically, if MP is being put into a game, the developer is allocated additional resources that would never be allocated to the SP game. The reasoning being that MP can generate more income via microtransactions etc.
Also, in case people are uncertain, it was actually David Gaider having checked with...Mary, or was it Sheryl...?...who said the Qunari Inquisitor would be 'Vashoth', so not just forumites deciding something based on their own research into the lore.