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multiplayer confirmed?


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#126
CronoDragoon

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You're essentially rooting for Bioware to chase after two hares here.   If you're going to make a series that is solely single-player and story-driven for the first two games, you don't go and make the third game some weird hybrid between single-player and mutliplayer.   That's a recipe for disaster.   Bioware needs to decide if they're going to focus on making this is the best single-player RPG ever or something else entirely.  You can't have both.  And as we all know....If you chase after two hares, you'll catch neither

 

Mass Effect 3's multiplayer was a resounding success, and whatever single-player failures you might believe it has, they are unrelated to the existence of MP.

 

 

We don't know that. It's possible SP content was cut for MP disc room. And, as before, there is the chance that you must play MP In order to get a certain result in SP. once bitten, twice shy. I wouldn't go so far as to say I'm not getting the game, but waiting until post release to confirm MP is not mandatory may be prudent.

 

If you have any evidence that SP content was cut specifically for MP I'll take that point. Yes, it's possible. Many things are possible that are nonetheless unreasonable to believe.

 

As for the second point, I wholeheartedly agree that Dragon Age SP and MP should be completely separate and shouldn't affect each other.


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#127
Chron0id

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I'm curious, are you upset at Bethesda too for ESO?  They've only ever made SP games for TES, but now they made a multiplayer TES game

No I'm not.  Because it was a seperate MMO.  If Bethesda had tried to turned Skyrim into some "it's a single-player game, but you can go online if you want" nonsense then yes I would have been mad. 



#128
AppealToReason

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Except you said this:

 

 

 

Which means you're betting they are adding it now

 

Not really. They could have been working on it for a while and are still encountering issues.

 

They worked on ME3's MP since before that years E3 and still needed extra time to polish it off and delayed the game to like Q2.

 

They could easily be further along and just haven't announced it yet because of development issues.



#129
Hanako Ikezawa

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I never got the "It has MP. I'm not getting it." argument. Just don't play it then. I doubt they will make it required for SP stuff like Mass Effect 3 originally was for the Breath Scene. That was one of the things they removed in the Extended Cut. 


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#130
dekkerd

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I'm curious, are you upset at Bethesda too for ESO?  They've only ever made SP games for TES, but now they made a multiplayer TES game



The key difference, they made a separate game.

#131
Warlock

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PnP RPGs aren't story-driven...?

 

MP also isn't taking the place of the story-driven RPG. Nothing is lost. Know what I did with the bad Tomb Raider multiplayer? Ignored it, got all the trophies for SP, called it quits. I wasn't about to miss an amazing game because it had multiplayer as well.

 

Yeah, but multiplayer in a CRPG is not story driven. That's exactly the point. A bunch of guys beating each other up with swords/arrows/spells has as much to do with PnP RPGs as... whatever.
 

And while it's true that one could just ignore the MP, one needs to remember that developing a game has finite resources. If they develop a MP module, that's manpower taken away from the main experience. It's not the fact that the game ships with a MP module that's worrisome, it's the fact that the developing of the MP module took precedence over the betterment of the singleplayer experience.


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#132
Fiery Phoenix

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You're essentially rooting for Bioware to chase after two hares here.   If you're going to make a series that is solely single-player and story-driven for the first two games, you don't go and make the third game some weird hybrid between single-player and mutliplayer.   That's a recipe for disaster.   Bioware needs to decide if they're going to focus on making this is the best single-player RPG ever or something else entirely.  You can't have both.  And as we all know....If you chase after two hares, you'll catch neither

The problem is BioWare has little to do with any of this.

 

It's EA you want to point your fingers at. They are basically through with SP-only titles. As far as I can tell, they haven't published a single SP-only game since Kingdoms of Amalur (which released Feb 2012).


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#133
Chron0id

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Mass Effect 3's multiplayer was a resounding success, and whatever single-player failures you might believe it has, they are unrelated to the existence of MP.

Believe?  Single-player always had a cornucopia of problems and one of them was distinctly related to MP; one which Bioware was forced to eventually patch.  Remember how you couldn't get the high asset destroy ending without multiplayer for the longest time until Bioware made some changes? 



#134
Bekkael

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Such. Spoilers. I just... Wow, some fan theories were proven right

 

I can't open or see those pics/files. Anyone want to share? (I like spoilers)



#135
Hanako Ikezawa

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Believe?  Single-player always had a cornucopia of problems and one of them was distinctly related to MP; one which Bioware was forced to eventually patch.  Remember how you couldn't get the high asset destroy ending without multiplayer for the longest time until Bioware made some changes? 

For the longest time = a couple months apparently. :P


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#136
CronoDragoon

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And while it's true that one could just ignore the MP, one needs to remember that developing a game has finite resources. If they develop a MP module, that's manpower taken away from the main experience. It's not the fact that the game ships with a MP module that's worrisome, it's the fact that the developing of the MP module took precedence over the betterment of the singleplayer experience.

 

Nope. ME3's MP had a completely different team that worked on its own separate budget.

 

 

Believe?  Single-player always had a cornucopia of problems and one of them was distinctly related to MP; one which Bioware was forced to eventually patch.  Remember how you couldn't get the high asset destroy ending without multiplayer for the longest time until Bioware made some changes? 

 

 

That's inadvertently an MP issue; the main issue was the production of such a dissatisfying "Shepard lives" Easter Egg to begin with, MP or no.

 

But yeah sure, SP and MP shouldn't be linked like that.


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#137
ghostzodd

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I can't open or see those pics/files. Anyone want to share? (I like spoilers)

 

The Origin coding for the Achievement list is incomplete



#138
Jawzzus

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The problem is BioWare has little to do with any of this.

 

It's EA you want to point your fingers at. They are basically through with SP-only titles. As far as I can tell, they haven't published a single SP-only game since Kingdoms of Amalur (which released Feb 2012).

 

This is true, they even made the statement that every game produced from now on has to have some kind of online component



#139
ManOfSteel

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I can't open or see those pics/files. Anyone want to share? (I like spoilers)

Spoiler



#140
Warlock

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Nope. ME3's MP had a completely different team that worked on its own separate budget.

 

And I guess that team couldn't work on the singleplayer game because of... reasons.


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#141
CronoDragoon

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And I guess that team couldn't work on the singleplayer game because of... reasons.

 

Because EA would never have allocated that team to SP to begin with.

 

This is like the erroneous "they cut day-one DLC from the game!" argument.



#142
Hanako Ikezawa

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And I guess that team couldn't work on the singleplayer game because of... reasons.

Yeah, like they are skilled at making MP-related content. That's a pretty valid reason. 



#143
Bekkael

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Spoiler

 

Thanks! Are there any more? :devil:



#144
Hanako Ikezawa

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Thanks! Are there any more? :devil:

I'll PM you the whole list, okay? 


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#145
dekkerd

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And I guess that team couldn't work on the singleplayer game because of... reasons.


Honestly this has been covered several times for several years on ME3 forum and here. The reasons being they wouldn't have had the budget to hire them in the first place without MP in the pitch. Many valid reasons to be concerned over MP, this is not one of them.

#146
Warlock

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Yeah, like they are skilled at making MP-related content. That's a pretty valid reason. 

 

*Sigh* Ok, let me rephrase that then: And I guess EA/Bioware couldn't have spent that money on getting more resources (includes manpower) on to the singleplayer.



#147
ManOfSteel

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Thanks! Are there any more? :devil:

There are 50 of them. I was just noting down the ones that I thought were fitting some fan theories.

 

There are achievements regarding crafting, reaching level 30, decorating skyhold, slaying dragons, killing a certain number of enemies, and...

 

Spoiler

 

;)


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#148
ManOfSteel

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I'll PM you the whole list, okay? 

 

...or someone less lazy than me can post you the entire list! ^_^



#149
Maria Caliban

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Yeah, but multiplayer in a CRPG is not story driven. That's exactly the point. A bunch of guys beating each other up with swords/arrows/spells has as much to do with PnP RPGs as... whatever.


I've played many sessions of DnD where it was just I and some friends slaughtering our way through baddies. ME 3 MP captures that well.
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#150
Jawzzus

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There's a whole other thread discussing the list you know..