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multiplayer confirmed?


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#151
Mirrman70

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*Sigh* Ok, let me rephrase that then: And I guess EA/Bioware couldn't have spent that money on getting more resources (includes manpower) on to the singleplayer.

 

because they were given the extra money to hire them because of the inclusion of multiplayer.



#152
CronoDragoon

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*Sigh* Ok, let me rephrase that then: And I guess EA/Bioware couldn't have spent that money on getting more resources (includes manpower) on to the singleplayer.

 

In effect, that has already happened with delaying the game. More time = more money poured into the game.

 

The point is that there was never a scenario where resources specifically given for the creation of MP would have instead been given to SP. The resources exist because of MP, not the other way around.


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#153
ElitePinecone

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*Sigh* Ok, let me rephrase that then: And I guess EA/Bioware couldn't have spent that money on getting more resources (includes manpower) on to the singleplayer.

 

No, because it didn't make sense.

 

They only give the game the budget it needs to be considered successful. That's just a reality of business. 

 

You could give the zots from MP to SP and make a bigger game, but if it didn't sell any better then you've wasted your money.



#154
Iakus

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I never got the "It has MP. I'm not getting it." argument. Just don't play it then. I doubt they will make it required for SP stuff like Mass Effect 3 originally was for the Breath Scene. That was one of the things they removed in the Extended Cut. 

Except prior to release  they swore up and down that MP wouldn't interfere with SP in  ME3 it was just "an alternate path"

 

Which as it turned out wasn't the case, and may have been deliberately so.

 

I have zero trust in those claims anymore.


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#155
CronoDragoon

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Except prior to release  they swore up and down that MP wouldn't interfere with SP in  ME3 it was just "an alternate path"

 

Which as it turned out wasn't the case, and may have been deliberately so.

 

I have zero trust in those claims anymore.

 

Yes yes, can we all agree that if you are against SP/MP linking, and Inquisition turns out to do this, then it's a valid complaint?

 

Separate from that, it's a valid complaint if you are a single-player trophy hunter. In such a case the inclusion of MP destroys your chance at a Platinum trophy.



#156
Warlock

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I guess it all boils down into a discussion of how evil/not evil one thinks EA (and the company policies the gaming culture generally associates with them) are, and how and if they have corrupted the essence of Bioware and etc etc. A discussion I will try to steer clear from =P.

 

In any case, I was advocating that I believe MP is a valid reason to cancel one's preorder to wait until the game comes out before buying it. That being said, I still choose to believe in what I've seen of the game and will not cancel my preorder.



#157
SofaJockey

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Except you said this:

Which means you're betting they are adding it now

 

I think it's very clear from dev comments over months that IF MP exists it was planned in and built from the beginning, not 'tacked on' at the end.



#158
NoForgiveness

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If it is fake shouldn't someone have come and said so by now? Just to, you know, stop the car before it hits a tree while going off a cliff and flipping through the air then smashing into the ground and exploding horribly. 


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#159
ghostzodd

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If it is fake shouldn't someone have come and said so by now? Just to, you know, stop the car before it hits a tree while going off a cliff and flipping through the air then smashing into the ground and exploding horribly. 

 

Well I doubt Bioware will comment on it,



#160
ElitePinecone

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I guess it all boils down into a discussion of how evil/not evil one thinks EA (and the company policies the gaming culture generally associates with them) are, and how and if they have corrupted the essence of Bioware and etc etc. A discussion I will try to steer clear from =P.

 

Child slavery is evil.

 

EA is a company that makes videogames. 

 

They are not the same thing. If your life is so carefree that a publisher's policies are terrible enough to be called evil, consider yourself really lucky. 


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#161
NoForgiveness

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Well I doubt Bioware will comment on it,

 

They usually do, when untrue things come up.
 



#162
Warlock

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Child slavery is evil.

 

EA is a company that makes videogames. 

 

They are not the same thing. If your life is so carefree that a publisher's policies are terrible enough to be called evil, consider yourself really lucky. 

Semantics. I didn't mean evil, but rather "evil". I don't really believe anyone has ever called EA evil in all seriousness, but rather in a parodic kind of way, yet people still do it all the time and one shouldn't take it as completely literal.



#163
Maria Caliban

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Separate from that, it's a valid complaint if you are a single-player trophy hunter. In such a case the inclusion of MP destroys your chance at a Platinum trophy.


I disagree. If you're a dedicated trophy hunter, you know that getting all achievements almost always involves extra work, higher difficulties, and doing things that are (many times) unfun.

If you could get all achievements by doing only stuff you enjoyed doing, they wouldn't be worth much.
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#164
suliabryon

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Good grief. So long as the MP and SP are two separate entities and don't rely upon one another (which I strongly suspect, if MP exists this will be the case), what does it matter?? Usually the teams and budgets for developing such aspects are separate entities, and asking questions like "why couldn't they have spent x money or resources on y?" are meaningless, because those resources, people, or money never would have been allocated for SP in the first place.

 

I can't imagine they would have had the same team working on MP and SP if they did make a MP for DAI. Honestly, when I heard ME3 had MP I was skeptical, and it turned into one of the funnest games I have ever played, and I played it for more than 2 years with friends of mine. If DAI has something similar that I will end up loving just as much (in its own way) as the SP campaign, then great! I've been saying for years that I would love to have the opportunity for a good cooperative RPG that isn't a freaking MMO. I know of many RPG fans who feel the same. Maybe Bioware will unlock that door, finally.

 

And I'm certain that *IF* MP exists, people will be able to play the SP campaign without ever touching it, and just pretend it doesn't exist, if that's how they want to play.


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#165
Chron0id

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Good grief. So long as the MP and SP are two separate entities and don't rely upon one another (which I strongly suspect, if MP exists this will be the case), what does it matter?? Usually the teams and bugets for developing such aspects are separate entities, and asking questions like "why couldn't they have spent x money or resources on y?" are meaningless, because those resources, people, or money never would have been allocated for SP in the first place.

 

I can't imagine they would have had the same team working on MP and SP if they did make a MP for DAI. Honestly, when I heard ME3 had MP I was skeptical, and it turned into one of the funnest games I have ever played, and I played it for more than 2 years with friends of mine. If DAI has something similar that I will end up loving just as much (in its own way) as the SP campaign, then great! I've been saying for years that I would love a to have the opportunity for a good cooperative RPG that isn't a freaking MMO. I know of many RPG fans who feel the same. Maybe Bioware will unlock that door, finally.

 

And I'm certain that *IF* MP exists, people will be able to play the SP campaign without ever touching it, and just pretend it doesn't exist, if that's how they want to play.

That's what they said about ME 3.  And it was untrue. 


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#166
Iakus

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Yes yes, can we all agree that if you are against SP/MP linking, and Inquisition turns out to do this, then it's a valid complaint?

 

 

Sure.

 

And can we also say that Bioware damaged players' trust by linking SP and MP last time around?  I for one believe I have every reason to be distrustful.  "Fool me once" and all ...

 

Edit:  And I care nothing for achievements.


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#167
ElitePinecone

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Semantics. I didn't mean evil, but rather "evil". I don't really believe anyone has ever called EA evil in all seriousness, but rather in a parodic kind of way, yet people still do it all the time and one shouldn't take it as completely literal.

 

Then it devalues the meaning of evil, and people are being utterly hysterical in their reaction to a hobby that 90% of the world's population can't afford to participate in. 

 

Calling it semantics doesn't make it any less unreasonable, or silly, to be honest.


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#168
Warlock

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Then it devalues the meaning of evil, and people are being utterly hysterical in their reaction to a hobby that 90% of the world's population can't afford to participate in. 

 

Calling it semantics doesn't make it any less unreasonable, or silly, to be honest.

 

Ok ok fine, I am sorry I used the word evil when I seriously didn't mean it. And as for people's reaction to this sort of thing, well... nerdrage is a powerful thing :P



#169
Iakus

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Ok ok fine, I am sorry I used the word evil when I seriously didn't mean it. And as for people's reaction to this sort of thing, well... nerdrage is a powerful thing :P

 

The fact that Bioware has sat on this information and refused to say anything for so long certainly tells me they're terrified of the reaction.


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#170
hoorayforicecream

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There's a pretty persistent game development myth about resource allocation and how multiplayer somehow siphons resources away that would have otherwise been given to single player. It is not true, not anymore at least. Too many publishers have been burned by feature creep with enormous features like multiplayer to do so anymore.

 

If you're interested in actual facts from actual developers on the topic, you may find this link from David Gaider's tumblr enlightening:

 

http://dgaider.tumbl...takes-away-from


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#171
SofaJockey

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Again. Why only 1 multi achievement?

 

Perhaps because it was made loud and clear by folk that the single player should not be dependent on the multiplayer (if it's valid).



#172
Iakus

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There's a pretty persistent game development myth about resource allocation and how multiplayer somehow siphons resources away that would have otherwise been given to single player. It is not true, not anymore at least. Too many publishers have been burned by feature creep with enormous features like multiplayer to do so anymore.

 

If you're interested in actual facts from actual developers on the topic, you may find this link from David Gaider's tumblr enlightening:

 

http://dgaider.tumbl...takes-away-from

 

If they're so confident MP will move more units, why did they sit on this feature until it gets leaked a few months before release....AGAIN?



#173
Heimdall

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If it is fake shouldn't someone have come and said so by now? Just to, you know, stop the car before it hits a tree while going off a cliff and flipping through the air then smashing into the ground and exploding horribly.

In my experience, devs often don't comment on supposed 'leaks' even when they're fake. (Sometimes especially)

#174
Sylvius the Mad

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Because achievements are fun and easy to implement.

I can see why people might think the achievements on their own are fun, but the social aspect is actively harmful to my enjoyment.

I shouldn't have to jump through extra hoops just to keep my gameplay private.
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#175
SofaJockey

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Honestly this has been covered several times for several years on ME3 forum and here. The reasons being they wouldn't have had the budget to hire them in the first place without MP in the pitch. Many valid reasons to be concerned over MP, this is not one of them.

 

I find these articles on MP vs SP resources interesting:

 

http://askagamedev.t...y-away-from-the

http://askagamedev.t...takes-away-from

 

EDIT: and yes @hoorayforicecream beat me to it  :D