Dear Bioware,
A long time fan here, you lost me a bit with DA:2, but I have to admit, despite my initial reservations, I am now very excited about DA:3 (loved the look of the dragon fight in the E3 vid's). My question/suggestion (although it may be a bit late for any changes) is I hope, a simple one; how hard will normal difficulty be?
I like a challenge. I don't play games on hard, as they just seem to scale the bad guys stat's, but I do like normal difficulty to be a good, fun and rewarding challenge. A really good example of this would be the recently released Divinity: Original Sin. Now I realise this game may be a little too difficult for your more casual/action orientated gamer, but it is a brilliant reminder why I fell in love with RPS's in the first place (think BG/IWD series). What I'd love to see is two different normal difficulty settings, one for the action/story lover and one for the hardcore RPG/gear/stat/strategy lover (not to say the later don't love the story as well).
Either way I think this game is going to be the definitive one of the series, also the RPG that most other modern RPG's are compared to for the next few years to come (e.g. Skyrim for last gen).
Have a good one.
Cheers
Nimos
(Edit: typo's)





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