That's an excellent idea. In this hypothetical scenario, a successful expedition into a new, uninhabited area could lead to a mass exodus of the clans for the next Arlathvenn to establish an elven homeland. I also think some Dalish groups could reach out to the elves currently living under human rule who may want to live on their own terms. Either the Donarks, a region past the Donarks, or another area could hold promise for giving wide berth to the racial and religious hostility of the Andrastian humans.
This dramatically understates the tremendous difficulty involved in premodern migration.
Firstly, not only would a suitable settlement location have to be found, but it would also have to be transmitted to average elves. It's not clear that any mechanism exists for doing this; it would have to be organized. That's a sizable task in and of itself: letting people know where to go and how to get there.
Then, there's the issue of the cost of migration. Moving is a tremendous hardship, especially in this era; in a comparable time period for medieval Europe, almost all migration was short-distance and the flows were relatively small, and even that imposed serious costs on the people who underwent it. Food, consistent shelter, some way to move belongings, protection from attack and thievery, and so on.
In a practical sense, migration flows were low for most of human history because most people could not meet these challenges on their own. Almost all major migratory activity was centrally organized by a state, for example the Roman migrations out of Italy into the empire's provinces in the first century AD. Rome moved its people because it was militarily, economically, and culturally valuable to plant populations of Romans throughout the empire; it's hard to see any of the Thedosian states having either the wherewithal or the interest to do anything like that. Similarly, kings in eastern Europe offered financial and legal incentives for German migrants in the so-called Ostsiedlung era; even then, it took hundreds of years to move a group of people that probably numbered less than a million total.
Even relatively cheap seaborne transport could be difficult to organize for temporal rulers. The Habsburg kings of Castile-Aragon wanted to plant new colonies of their Spanish (largely Castilian, specifically Extramaduran) subjects in the New World beginning in the late fifteenth century. They had a long-established infrastructure for managing migration and resettlement, developed over the course of the Reconquista, and they expanded it dramatically for the Americas, creating a real bureaucracy. They offered substantial financial and legal incentives, and they had the shipping to move lots of people and goods. Over the course of two centuries, one of the most powerful states in the world exerted a significant part of its financial and trading muscle to get people to the Americas. Who, exactly, would do this for the elves of Thedas? Compare this to the example of England; English migration was chiefly comprised of gentlemen-farmer types who could pay their own way, or indentured-servant types who could get rich people to pay for them, or "transported" criminals that were shipped at state expense, or religious migrants who were able to draw on the resources of a community of fellow believers. Indenturing elves so that they can migrate seems like the sort of plan that Dalish types would want to avoid.
When migrations were organized without reference to legal authorities, things got...well, "tense" would be the nice way of putting it, and "bloody" would be the brutally honest way. Several thousand people, largely self-organized, made up the so-called "People's Crusade" of the 1090s, intent on reaching the Levant from Western Europe. When they crossed Hungary and the European provinces of the Byzantine Empire, they skirmished with local authorities, raided grain stocks, besieged towns, and rioted. The Byzantine emperor Alexios I detailed much of his army to escort them to Asia after that, purely so they wouldn't cause any trouble. (It only kind of worked.) That was what the relatively benign rulers did; when they were not so benign, like the Selcuk Turks, they attacked and killed the crusaders. After the first few encounters with Selcuk troops, the crusade dissolved.
One might point out that the Dalish deal with things like this already; there's a fair amount of similarity between the portrayal of the Dalish and more sympathetic looks at Romani, Travelers, and similar communities. One might also note that those groups traveled to Europe all the way from India. The problem with that is that those travels took an extremely long time - centuries - and were not organized in an effort to reach a sort of promised land. They were made up of lots of little movements, broken up by periods of stasis, and so on. It's similar to transhumant populations, like those who have inhabited the steppes of Central Asia for millennia: they move around, but they do so primarily in relatively circumscribed areas. That's primarily due to difficulty and uncertainty, combined with a lack of obvious payoff. Those things can be partially circumvented by this promised land idea, but not entirely - and probably not enough to account for a movement of peoples covering an entire continent.
The fact that it was so difficult to move anywhere on one's own, let alone long distances, meant that even refugees were an uncommon thing. War refugees benefit from UN camps, the modern laws of war, the pressure of the international media, relatively cheap transport, modern medicine (especially inoculations against disease), and suchlike things. In the premodern era, refugees would probably not have left their localities in the first place, and if they did they'd probably have been killed on the road, died of disease, been shut out of other communities, and so on. It was mildly shocking to see in Dragon Age 2 that not only did many Fereldans successfully leave the country (by boat, for which most of them ought not have been able to pay), but many were able to avoid dying on the route and then make homes for themselves elsewhere and do all of this without huge problems from the government of Ferelden or the rulers of the Free Marches. The large Fereldan community in Kirkwall was something that would have had few analogies in medieval history; its trials and tribulations, significant as they were, paled in comparison to the medieval refugee reality.
I suppose that the Fereldan example is one of the strongest arguments in favor of your resettlement plan's physical feasibility: if stuff like that happens in Thedas, it's open season on modern migratory theory. And I suppose it's certainly possible that the writers could insert the creation of a homeland outside of Andrastian Thedas- or, hell, a homeland in the Dales themselves - that saw a relatively successful effort to "gather in" the elves of the continent. But - apart from my moral-ethical and historical arguments against the idea of an elven homeland anywhere - I do not believe that it is a physically feasible project unless and until Writer Fiat makes it feasible. If it were tried in medieval Europe, it would result in the deaths of an awful lot of elves, the apathy of many more, and straitened conditions for almost all who tried, whether they succeeded or not. And that leaves aside the potential harm to human communities, because as far as I'm aware most of the people arguing for an elven homeland don't really care about that.




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