Hey gentlemen,
Even though the game is not released yet, and we don't really have a lot of info on our hands; I would like to start a discussion about community's concerns on the quality of story content, as well as the dialogue and decision-making, based on the content we have seen so far.
Now what I mean by "community" isn't exactly Bioware forums. During the hobby conventions we organize in my own country, the conversations almost always include Bioware, Inquisition and Mass Effect series. During those, people voice concerns over the route that has been taken since Origins(which also had a lot of criticism), and I really don't see the arguements we have on those platforms, as well as other social platforms, on Bioware forums. Well, at least they don't dominate the place around here(as far as I can see), which I can't really determine if it's for the good or the bad.
In any case, from what I have read so far, I think the "bioware social network" based community and the non-web ones, as well as the "more critical" internet communities(if that's a proper categorization, not sure at all) are terribly out of sync. In order to get an idea on what is shared, and what is not; I wish to ask a few questions based on the complaints and concerns I've gathered during friendly meetings, conventions, reddit and so on.
- Companion reveals usually came with some kind of an advertisement poster, which included the characters portrait, and a single line of monologue, to give an idea about their personalities. Consensual reaction to these lines was that they were incredibly cheesy and cheap; leading to inevitable comparisons with lines from Baldur's Gate series, the Witcher series, Arcanum and so on. There is a terrifying amount of speculation that suggests Bioware might be targeting a less mature audience, Twilight youth in trash talk.
What is your take on this? What was your reaction, if you had a significant one?
- During the gameplay footage we've seen, we observed Leliana killing the boy despite Inquisitor's effort to reach a deal. The entire atmosphere of the gameplay(including the bullet sponge-ish boss fight) was so very similar to Dragon Age 2(which is either hated or heavily criticized by the non-web communities I've been in, as mentioned) that, the concern of decision-making not having any significant effect again, even though it is way too early to have a proper idea on that, became quickly popular. In defense of this however, the gameplay really looked nothing more than a DA-2 DLC in that video, creating a bit of minor paranioa.
What did you feel about that part in the footage?
In general, the lack of emphasis so far on the military discipline and the role of military leadership, David Gaider's twitter comments on the Dragon Age series denying the fans' claims on the importance of plot holes and other problems in the second game's story content, or what a plot hole is for that matter, the apparent similarity to Dragon Age 2 athmosphere wise, the possible lack of in-depth, interesting characters again, the paranoia of writers being kind of forced to limit themselves(aside from word budget) that has been around since the Mass Effect 3 ending controversy, and that ghost boy with "i have serious puberty problems, also, vamp kids <3" face are the voices of concern I have heard dominating some hobby communities or gatherings I have been in outside of Bioware forums. Would like to get your take on that as well.
Thank you for participating!





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