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Mass Effect Andromeda - Known Features Thread - Who needs Milky Way anyway? [15/6/2015]


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#376
ElitePinecone

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Its totally clickbait but the quotes themselves are real and should be paid attention to. Its the closest they've gotten, in many ways, to explaining what the next game is.

 

The quotes might be real, but most of them are two years old. The articles are (bizarrely) treating them like they were posted yesterday and are breaking news. Worse, every few weeks they're constantly posting "updates" about "ME4" that contain some bit of information that was first mentioned in late 2012, or whatever.

 

At this point reading any news story about Mass Effect is a waste of time, because the developers haven't actually said anything for months - and when they do say something, it'll be all over the mainstream gaming press anyway.



#377
Tonymac

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Eh this is the company that had CM statements PR-denying/deflecting Omega, Mass Effect on PS3, Citadel, and probably more.

 

I tend to trust the developers' statements to a certain degree, but that's about it. Even things that they do say can amount to speculation, due to the development process changing direction on things. Dat ABC ending and Rachni totally mattering..

 

Right, I get you there, at least with the ABC jazz, and Rachnii.  (Don't forget day 1 DLC)  However, since we are in a bit of a dry spell,I see the tweets and all and limited interaction with the few devs / employees / writers that pop on here to be up to date and solid.

 

Heck, if anything I want to inspire them to do their best while they develop it.  I'm trying to focus less and less on my views on ME3 and move forward.  I'm just cooling my jets and kicking back.  I'll make jokes with them and put in my 2 cents every once in a bit.



#378
SwobyJ

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The quotes might be real, but most of them are two years old. The articles are (bizarrely) treating them like they were posted yesterday and are breaking news. Worse, every few weeks they're constantly posting "updates" about "ME4" that contain some bit of information that was first mentioned in late 2012, or whatever.

 

At this point reading any news story about Mass Effect is a waste of time, because the developers haven't actually said anything for months - and when they do say something, it'll be all over the mainstream gaming press anyway.

 

True. The worst they could be accused of right now isn't lying, but just teasing. We've gotten a few bits in 2012-2013 but things may have changed, and we've gotten minimal material from the next game in 2014 but they still don't determine that much (except something that still looks very Shepardish like N7 armor and Mako and that specific layout of a galaxy map heh). Its true that we can't take statements made in 2012 to definitely mean anything at this point.

 

Right, I get you there, at least with the ABC jazz, and Rachnii.  (Don't forget day 1 DLC)  However, since we are in a bit of a dry spell,I see the tweets and all and limited interaction with the few devs / employees / writers that pop on here to be up to date and solid.

 

Heck, if anything I want to inspire them to do their best while they develop it.  I'm trying to focus less and less on my views on ME3 and move forward.  I'm just cooling my jets and kicking back.  I'll make jokes with them and put in my 2 cents every once in a bit.

 

I see your point and I agree.


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#379
pdario

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Unlikely the next ME game will have same system requirements.

For the moment, I hope it will be Dx10 as well, so I won't need a new PC! ;-)



#380
Paridave

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Its just junk clickbait. Worse than most that Gawker Media puts out. Purely there to get you to click and read and leave once you realized it was a lie.

 

But yeah, there's been info floating around for a while that the next game will recognize choices and consequences of the original Mass Effect trilogy. It has just been often along with the bit that the next game will still be separated from the trilogy and we shouldn't expect specific you-chose-this-so-this-happens linearity between ME3 and NME.

 

Basically, the gist so far is that it won't be entirely stand-alone.

 

There is still nothing confirmed on what 'time' and 'place' and 'realm' the next game takes place in. We only have the barest words on how it doesn't have to be any one thing specific (prequel/sidequel/sequel/reboot/etc), and that there will be some sort of reference to our Shepard experience, even if minimally. They also do not want us to focus our thoughts on 'what happens after ME3', as if to imply a sort of direct or even indirect sequel to it.

 

Just wait and see what they have for us. I'm sure it'll at least be interesting to hear, when they do get permission to talk.

Besides, it's good PR to keep people guessing because with substance comes objectivity.


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#381
CroGamer002

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The quotes might be real, but most of them are two years old. The articles are (bizarrely) treating them like they were posted yesterday and are breaking news. Worse, every few weeks they're constantly posting "updates" about "ME4" that contain some bit of information that was first mentioned in late 2012, or whatever.

 

At this point reading any news story about Mass Effect is a waste of time, because the developers haven't actually said anything for months - and when they do say something, it'll be all over the mainstream gaming press anyway.

 

Yeah, this is why I won't put this as source.

 

Not only because of misleading nature, but also because lot's of stuff changes during game development. So statements from 2012 are very likely to be wrong with what they have so far in 2014.



#382
fchopin

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Old news, they probably changed their mind many times by now.

#383
Paridave

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Old news, they probably changed their mind many times by now.

More so from necessity rather then choice, no doubt.  ME3 put them squarely in the middle of a heavily used cow pasture and they're going to need to tiptoe around all sorts of obstacles no matter which direction they choose.  



#384
SwobyJ

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I think they've known what they're going to do since 2012, don't get me wrong.

 

I just don't think they knew exactly how they were going to do it.


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#385
iggy4566

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Frostbite actually is a very nice engine I love its features regardless of what I think of Bioware I must say they made a very pretty game.  



#386
Paridave

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I think they've known what they're going to do since 2012, don't get me wrong.

 

I just don't think they knew exactly how they were going to do it.

I agree.  The sticking point has always been that ending.  Comments made by EA when the controversy erupted are pretty clear, Mass Effect was about Shepard's story and his story was over.  Of course a few weeks later they changed their tune and started singing how the Mass Effect Universe is large and there are many stories, a clear indicator Bioware had come to terms with the fact that they were now working with a franchise rather then just a single story.   However what they'd done with the ME3 was end the series, no matter which choice you made, the galaxy was changed forever.  With a prequel you know what's ahead of you, with a side story, again, you know what's ahead, and with a sequel they'd have to chose one of those endings.  It will be interesting to see how they dig themselves out of this hole.  At least, with Frostbite, it will look pretty doggone good.


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#387
pdario

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From what they said and HOW they said (Hudson in the only ME4 video and Gamble at SD ComicCon), I would bet we will have more than just one galaxy to explore: that will solve a lot of problems that Paridave mentioned



#388
SwobyJ

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I agree.  The sticking point has always been that ending.  Comments made by EA when the controversy erupted are pretty clear, Mass Effect was about Shepard's story and his story was over.  Of course a few weeks later they changed their tune and started singing how the Mass Effect Universe is large and there are many stories, a clear indicator Bioware had come to terms with the fact that they were now working with a franchise rather then just a single story.   However what they'd done with the ME3 was end the series, no matter which choice you made, the galaxy was changed forever.  With a prequel you know what's ahead of you, with a side story, again, you know what's ahead, and with a sequel they'd have to chose one of those endings.  It will be interesting to see how they dig themselves out of this hole.  At least, with Frostbite, it will look pretty doggone good.

 

 

lalalalala I can't hear you

 

I'll keep pretending that the whole of ME3 was a Reaper Matrix simulation and all it did was provide the ideas for a better future for the next protagonist, a transhumanNeoShepard, to create. With a Reaper.

 

I have some crazy dreams.


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#389
SwobyJ

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From what they said and HOW they said (Hudson in the only ME4 video and Gamble at SD ComicCon), I would bet we will have more than just one galaxy to explore: that will solve a lot of problems that Paridave mentioned

I want more than one galaxy to explore just as DAI has two regions to explore.

 

We should have the Milky Way (established old) and the Andromeda (interesting new) - Ferelden and Orlais. Andromeda should contain things on a whole other scale, that spill over into the issues of the Milky Way.


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#390
Shermos

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I want more than one galaxy to explore just as DAI has two regions to explore.

 

We should have the Milky Way (established old) and the Andromeda (interesting new) - Ferelden and Orlais. Andromeda should contain things on a whole other scale, that spill over into the issues of the Milky Way.

 

That would be cool, but as I said before, I loathe the idea of leaving the Mily Way behind just to escape having to deal with the ending. If that's what Bioware does, I'll hold my wallet and go see my uncle Torrence.



#391
ElitePinecone

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That would be cool, but as I said before, I loathe the idea of leaving the Mily Way behind just to escape having to deal with the ending. If that's what Bioware does, I'll hold my wallet and go see my uncle Torrence.

 

Do you think maybe it's a bad idea to blatantly talk about pirating a game on the official forums of the people who make that game?

 

Also, "they didn't do what I want so now I'll steal their game and play it anyway" seems like a poor excuse to not pay someone for their work.


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#392
Farangbaa

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Also, "they didn't do what I want so now I'll steal their game and play it anyway" seems like a poor excuse to not pay someone for their work.


Gamers are entitled little *bleeps*

#393
Shermos

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Do you think maybe it's a bad idea to blatantly talk about pirating a game on the official forums of the people who make that game?

 

Also, "they didn't do what I want so now I'll steal their game and play it anyway" seems like a poor excuse to not pay someone for their work.

 

 

I'm not going to pay for something I don't particularly want, and which I don't believe the creators deserve credit for. If I priate a game (which I only do very rarely), and it turns out to be better than I had expected, I'll pay for a copy. People who can't accept that can go jump.

 

Also, this backwards notion that pirating is stealing has to go. A torrent download almost always doesn't equal a lost sale. If it wasn't available to people, they wouldn't pay up at all. You might see some more rentals at best. Game developers need to accept this reality and encourage people who have pirated a game to go and buy a copy through incentives. Collectors editions work in this respect, and on digital services like Oirigin, giving points which can be redeemed to purchase another game (a discount effectively) would also work. 

 

It's the game industry's job to create games which people will want to reward it for. There's no obligation to buy.



#394
Farangbaa

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I'm not going to pay for something I don't particularly want, and which I don't believe the creators deserve credit for. If I priate a game (which I only do very rarely), and it turns out to be better than I had expected, I'll pay for a copy. People who can't accept that can go jump.

Lol if you don't want it, why play it?
 

Also, this backwards notion that pirating is stealing has to go. A torrent download almost always doesn't equal a lost sale. If it wasn't available to people, they wouldn't pay up at all. You might see some more rentals at best. Game developers need to accept this reality and encourage people who have pirated a game to go and buy a copy through incentives. Collectors editions work in this respect, and on digital services like Oirigin, giving points which can be redeemed to purchase another game (a discount effectively) would also work.


You're serious, aren't you? Where do you come up with the notion that a pirated game almost always doesn't equal a lost sale? That's ridiculous.
 

It's the game industry's job to create games which people will want to reward it for. There's no obligation to buy.


But somehow you feel obliged to play games you don't even really want. :wizard:

Right, that makes perfect sense.

You live under the false assumption you have the right to play a game, but you don't. You have the right to play it once you buy it. You also have this false assumption that when a company doesn't make what you want, it allows you to steal their product. Which is so ridiculous I'm at a loss for words to explain just how stupid that is.

 

Like if you go out and eat a restaurant whose food you don't really like allows you to eat there for free.


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#395
Shermos

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I used to be much like you with all the haters when Mass Effect 3 came out, but now I can respect their decision. They thought ME3 didn't live up to expectations, and while I disagree with most of their opinions, I've come to respect their decision not to pay for a product they didn't think was deserving. I will only reward work which I regard to be deserving as well. So far, The Mass Effect franchise has been excellent and I have bought every game and almost every DLC. I'm not going to pay if that changes though.

 

Would you disagree with the idea of a product being sent to a person free of charge for 30 days? You know, if you want to keep the product after that period, you have to pay for it, otherwise, you send it back. What would be wrong with introducing something like this for games? That and other solutions like those I mentioned before are what will be needed to slow down pirating. 

 

You might not like it, but here's a fact. People will keep pirating until developers and publishers wake up to the new realities the internet has created and work with it rather than against it. They'll go bankrupt otherwise. It's not the 1980's anymore. 

 

Here's a good video for you to start with:

 

http://www.escapistm...e-One-Copyright



#396
Paridave

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lalalalala I can't hear you

 

I'll keep pretending that the whole of ME3 was a Reaper Matrix simulation and all it did was provide the ideas for a better future for the next protagonist, a transhumanNeoShepard, to create. With a Reaper.

 

I have some crazy dreams.

On the bright side, every bit that is released is a small course correction away from the cliff they drove off with ME3.

 

On the brighter side, with character customization all it takes is a couple of clicks and voila!  A Shepard Clone!  It doesn't make a difference if they name the character Larry or Moe or Gladys.  This is one of the multitude of reasons course corrections are essential.



#397
SwobyJ

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That would be cool, but as I said before, I loathe the idea of leaving the Mily Way behind just to escape having to deal with the ending. If that's what Bioware does, I'll hold my wallet and go see my uncle Torrence.

 

I want - perhaps need - the Milky Way in the next game.

 

Gamers are entitled little *bleeps*

 

Well, one could just borrow a friend's copy. Often this is effectively the same thing (on the micro scale), and its older than pirating. Still get to play a game. Still didn't pay for it. Gamers - entitled since the 70s. Like film and televisions watchers. Like book readers. Stealin all that media, since ever.


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#398
SwobyJ

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On the bright side, every bit that is released is a small course correction away from the cliff they drove off with ME3.

 

On the brighter side, with character customization all it takes is a couple of clicks and voila!  A Shepard Clone!  It doesn't make a difference if they name the character Larry or Moe or Gladys.  This is one of the multitude of reasons course corrections are essential.

 

The clone story was a metaphor.

 

Toodeep4u.

 

Breach that darkness. Dig the wrong way. Wake up. Breathe. CAT6 Shepard stealing our Shepard's identity. etc etc mindf***



#399
ElitePinecone

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Also, this backwards notion that pirating is stealing has to go. 

 

Try telling that to the judge. Or a Bioware dev, if you ever met them in real life. 

 

Would you disagree with the idea of a product being sent to a person free of charge for 30 days? You know, if you want to keep the product after that period, you have to pay for it, otherwise, you send it back. What would be wrong with introducing something like this for games? That and other solutions like those I mentioned before are what will be needed to slow down pirating. 

 

This is effectively free-to-play gaming, which works because the game's monetisation model is built around incentivising people to buy stuff.

 

AAA games are not like this. They require huge numbers of people to pay full price for a game. The game's content is not designed to be sold in pieces. You cannot steal someone's game for 30 days, depriving them of the income, and then only pay them if you feel like it. 

 

If you seriously believe you have a right to illegally acquire Mass Effect Next and play it if you don't like a decision that the game developers make, then yes, that is stealing. You are using something without paying for it. It is absolutely indefensible and will cause the end of the AAA industry if enough people do it. Every lost sale is one less reason to continue making AAA products, and I happen to like Bioware's AAA products very much.

 

 

You live under the false assumption you have the right to play a game, but you don't. You have the right to play it once you buy it. You also have this false assumption that when a company doesn't make what you want, it allows you to steal their product. Which is so ridiculous I'm at a loss for words to explain just how stupid that is.

 

Yep.



#400
Farangbaa

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I used to be much like you with all the haters when Mass Effect 3 came out, but now I can respect their decision. They thought ME3 didn't live up to expectations, and while I disagree with most of their opinions, I've come to respect their decision not to pay for a product they didn't think was deserving. I will only reward work which I regard to be deserving as well. So far, The Mass Effect franchise has been excellent and I have bought every game and almost every DLC. I'm not going to pay if that changes though.

 

Would you disagree with the idea of a product being sent to a person free of charge for 30 days? You know, if you want to keep the product after that period, you have to pay for it, otherwise, you send it back. What would be wrong with introducing something like this for games? That and other solutions like those I mentioned before are what will be needed to slow down pirating. 

 

You might not like it, but here's a fact. People will keep pirating until developers and publishers wake up to the new realities the internet has created and work with it rather than against it. They'll go bankrupt otherwise. It's not the 1980's anymore. 

 

Here's a good video for you to start with:

 

http://www.escapistm...e-One-Copyright

 

People will always pirate. I know people with heaps of money who pirate games just because they can and it's free.

 

These people will never buy a game unless it's made impossible to steal it.