There is now confirmation from Aaryn Flynn that they're dropping the older consoles, ME Next will be PC/PS4/Xbone only.
Great news.
There is now confirmation from Aaryn Flynn that they're dropping the older consoles, ME Next will be PC/PS4/Xbone only.
Great news.
There is now confirmation from Aaryn Flynn that they're dropping the older consoles, ME Next will be PC/PS4/Xbone only.
"I've seen a few thoughts like this recently, and thought I'd weigh in as much as I can right now. I have a good idea where it's coming from. All of our games are using Frostbite now. We've said the next Mass Effect (and our new IP, but I won't expand on that yet) uses some of the technology from DAI. We've been enjoying building larger areas that you can explore with less friction, so that'll be there as well.
But after that, the next Mass Effect will be (and should be) drawing on its own rich and successful past more than what DAI would say it should do. Take the Mako, something we've already shown in prototype form. We had that in ME1, and bringing it back is more related to a feeling that we can do it much better than we did before and fulfill the original promise of that gameplay. That has nothing to do with DAI. In fact, I'd go so far as to say that dropping the older consoles has had more impact on the overall gameplay goals of the next Mass Effect game than what DAI successfully accomplished.
We're very proud of what DAI has achieved, but that does not set a "template" for what every other game we make needs to be. Each game franchise needs to innovate and improve their experience based on what's best for it, not just what another game had success with because "well that was successful".
Hope that helps!"
Any news if it's going to run on linux
Any news if it's going to run on linux
Probably not. I can see a Windows 10 x64 requirement though. Since it will be a free upgrade, they might want to go full DirectX 12/Mantle and drop the DX11 fallback.
Probably not. I can see a Windows 10 x64 requirement though. Since it will be a free upgrade, they might want to go full DirectX 12/Mantle and drop the DX11 fallback.
Well I guess I'm going to be playing on the xbox. But I guess If i tried I might be able to get it to run... but I don't feel like doing that
Of course... best solution would be if MENext was PC exclusive
Not if they wanted to earn their budget back ![]()
all that tech and nowhere to run.. grumble stupid marketing hype..
addendum: just say'n all those who invested in hyper PC machines JUST to play the newest coolest needed entertainment focus.. are lost in space, eh?
There is now confirmation from Aaryn Flynn that they're dropping the older consoles, ME Next will be PC/PS4/Xbone only.
[...]
We're very proud of what DAI has achieved, but that does not set a "template" for what every other game we make needs to be. Each game franchise needs to innovate and improve their experience based on what's best for it, not just what another game had success with because "well that was successful".
Another thing to take from this is that NME will not be "DAI in space".
Probably not. I can see a Windows 10 x64 requirement though. Since it will be a free upgrade, they might want to go full DirectX 12/Mantle and drop the DX11 fallback.
A Windows 10 upgrade will only be free for a year and MS have said nothing about how much we'll have to pay after that year has expired. It could be as little as $50 or it could be $300, or we could be hit by a $20/month subscription model. Plus there are some potentially major privacy issues.
I, and I'm sure I'm not alone here, don't want to be forced onto the Windows 10 bandwagon just to be able to play Mass Effect.
A Windows 10 upgrade will only be free for a year and MS have said nothing about how much we'll have to pay after that year has expired.
They want people to upgrade as soon as possible. That's why it's only free during the first year. If the adoption rate isn't high enough they will extend the free upgrade window.
The free Win10 upgrade is a great opportunity for the PC market to basically eliminated OS fragmentation and reduce costs for software developers.
Well, it's free. And in the worst case you can always revert back to Windows 7 ![]()
I don't have high hopes for Windows 10, though I do think that it's going to be better than Windows 8 at least.
Windows 10 users get access to DirectX 12 which is planned to work similarly to AMD's Mantle technology. However, DirectX 11.3 was announced alongside 12 and might be a replacement version for older versions of Windows. How different will those two be remains to be seen.
However, DirectX 11.3 was announce alongside 12 and might be a replacement version for older versions of Windows. How different will those two be remains to be seen.
Win 7 and 8.1 will get nothing. DX12 and 11.3 are both for Win 10.
Currently Windows 8.1 is equipped with DirectX 11.2. Coming next will be not one, but two releases. The first, DirectX 12 (DX12), targets low-level/high-performance code. Think game engine development. In many ways it's similar to vendor-specific efforts like Advanced Micro Devices, Inc.'s (AMD) Mantle API. The goal of all of these efforts is often summarized as getting the developer "closer to the metal".
The second release will be DirectX 11.3 (DX11.3), which will feature more approachable APIs for independent developers. It will feature a paired down set of DX12-like features, but won't pack quite the raw firepower of DX12. Both APIs will reportedly operate side by side, giving developers flexibility along with a degree of commonality.
source: http://www.dailytech...rticle37095.htm
For some odd reason I was unable to watch the video, but nothing in the article says, that both APIs will be Win10 exclusives. DX12 I can get on board with you. It would be the same thing MS did with DX10 and Vista. But the DX11.3 thing actually doesn´t make sense at the very least for Win8.1.
For some odd reason I was unable to watch the video, but nothing in the article says, that both APIs will be Win10 exclusives. DX12 I can get on board with you. It would be the same thing MS did with DX10 and Vista. But the DX11.3 thing actually doesn´t make sense at the very least for Win8.1.
Why would MS continue to support Win 8.1? If you want new features, update to Windows 10. There will be security updates for Win 7 and 8 though.
Why would MS continue to support Win 8.1? If you want new features, update to Windows 10. There will be security updates for Win 7 and 8 though.
Why not? For example, Geforce has its newest driver available for Windows XP for certain graphics cards. And I don't think there is that much of a gap between DirectX 11.2 and 11.3 for it not to be supported by the OS.
Why not?
Because MS wants to reduce Windows fragmentation. DX12 and 11.3 will be part of Windows 10, just like DX11.1 was for 8.0 and DX11.2 for 8.1.
Software developers and Microsoft want a standardized platform. They will force you to upgrade your Windows. Apple is doing the same and has seen great adoption rates.
Because MS wants to reduce Windows fragmentation. DX12 and 11.3 will be part of Windows 10, just like DX11.1 was for 8.0 and DX11.2 for 8.1.
Software developers and Microsoft want a standardized platform. They will force you to upgrade your Windows. Apple is doing the same and has seen great adoption rates.
Microsoft has a history different from Apple. They don't force you to upgrade until after a few years has passed since release. At least that was the way until now, I don't think changing their strategy will work well for them today. We'll see.
And DX 11.1 is available on Windows 7. 11.2 isn't. Source
This thing about Windows fragmentation is a bit of corporate bs. MS' main motivation is to get users to pay up for an upgrade more frequently than before. That alone makes me want to stay with Win7.
MS would do better if they focused their efforts on making a good operating system which doesn't invade users privacy. XP was widely adopted precisely because it was a big improvement over what came before and Windows 7 for the same reason. Corporations need to stop dreaming up ways to extract more money from customers and start making good products which encourage old fashioned customer loyalty.
Now to be fair, I can see a lot of improvements in Win10, and it's certainly trying to address a lot of the criticism Win8 received. I would make the upgrade if it weren't for those couple of as yet unknown factors.
I find it unlikely for Bioware, or anyone else, to just abandon Windows 7 and jump straight to Windows 10.
It's way too huge of a leap to do so soon, especially since Windows 7 is on the hill of all OS's and it's unlikely people will jump right on Windows 10 even with free upgrade.
I'm actually surprised to see none of you bring up the most successful Windows platform until Win7. XP. I stayed with XP until well into Win7's cycle, and then only reluctantly upgraded. If they had continued to make games for XP, I think that I would still be with XP. DX be damned, if Mantle can do the stuff that they say it's gonna be able to do without M$ support, then I'm all for them. Screw this having to upgrade every few years, simply because M$ wants to make money.
Screw this having to upgrade every few years, simply because M$ wants to make money.
MS isn't charging for upgrades anymore.
And Eurogamer thinks developers will abandon DX11 soon too.
The old Microsoft would have released Windows 10 as a premium upgrade, and developers would have been forced to produce DX11 and DX12 versions of the same game in order to get it running on as many PCs as possible. The result? Fragmentation and a half-arsed approach to DX12 development - exactly what we saw with DX11 before the arrival of Xbox One finally consigned its predecessors to the dustbin. Windows 10 is a free upgrade, solving that issue at a stroke, with the same API deployed on Xbox One, streamlining development still further. It'll be costly for Microsoft, but the API fragmentation issue is solved.
It's going to happen and a lot sooner than you might think. Developers can probably save a lot of money by dropping DX11.
MS isn't charging for upgrades anymore.
And Eurogamer thinks developers will abandon DX11 soon too.
It's going to happen and a lot sooner than you might think. Developers can probably save a lot of money by dropping DX11.
Sheesh...
And I still remember times when DX10 was first announced as a "godly" upgrade for developers, nowadays DX11 becomes obsolete step by step ![]()
Progress marches on relentlessly. It's an inescapable fact of life, especially in regards to computers and technology. With that said, I'm still on Windows 7 and don't plan on upgrading anytime soon. When it comes to an OS, I'm very much of the 'if it ain't broke, don't fix it' mentality.
Granted, I don't game on my PC. Perhaps if I did I'd be forced to 'upgrade' if I wanted to keep up.
MS isn't charging for upgrades anymore.
And Eurogamer thinks developers will abandon DX11 soon too.
It's going to happen and a lot sooner than you might think. Developers can probably save a lot of money by dropping DX11.
Right, yet my side of the data migration still remains intact. In other words, what do with all my old data that won't transfer? Namely programs that are no longer supported and have gone out of business? The programs still work fine, yet...
I mean, you can try and white wash it all away by saying that M$ is giving it away. That still doesn't solve my data migration problems and my inherent need for Win7.