That's very outdated info.
It doesn't include Extended Cut update that reduced requirement to reach all endings.
That's very outdated info.
It doesn't include Extended Cut update that reduced requirement to reach all endings.
Would anyone be interested in "Known Features Thread" signatures?
Would anyone be interested in "Known Features Thread" signatures?
Like?
Like in making banners for signatures?
We used to had Iohanna and Roflchoppaz doing signatures for us, however life happened and we lost contact with them.
Like in making banners for signatures?
We used to had Iohanna and Roflchoppaz doing signatures for us, however life happened and we lost contact with them.
Oh wait I was thinking the lil pictures. My bad.
They'd be different of course.
Iohanna's signatures were basically custom (personalized) multiplayer signatures. They were pretty brilliant, but obviously we can't have something similar right now.
Roflchoppaz's were more cartoonized. I guess we could have something in a similar style, but it'd probably be better if we knew more about the characters and new setting before going down that route.
I think what you say is true in terms of what EMS is available in game, but are all of those assets available on a single playthrough? That's an important distinction, because that could include stuff like the salarian fleet and krogan forces, even though in game you only get one because of decisions.
And I don't recall anyone getting 4000+ EMS on a single playthrough pre EC without multiplayer. That's why people complained. Even hardcore fans weren't able to get it. Do you know of a source or video that proves what you're saying?
EDIT: Basically what Ianamus said above
I got those assets in a single playthru (the original number).
You missed the second half of that sentence:
"There are 8370 total War Assets available in the game without downloadable content, but this number cannot be reached as it includes War Assets that are restricted to specific outcomes of player decisions, including saving Kaidan Alenko or Ashley Williams, saving or sacrificing the Citadel Council, and spreading or sabotaging the genophage cure. As such, the highest obtainable War Assets score is approximately 7500"
7500 x 50% = 3750 EMS.
"as it includes War Assets that are restricted to specific outcomes of player decisions, including saving Kaidan Alenko or Ashley Williams, saving or sacrificing the Citadel Council, and spreading or sabotaging the genophage cure."
Did all of those. I don't see your point.
I got those assets in a single playthru (the original number).
"as it includes War Assets that are restricted to specific outcomes of player decisions, including saving Kaidan Alenko or Ashley Williams, saving or sacrificing the Citadel Council, and spreading or sabotaging the genophage cure."
Did all of those. I don't see your point.
You saved both Ashley and Kaidan in a single playthrough? Cured and sabotaged the genophage cure?
It was impossible to get the 4000 EMS required through solely playing the single player campaign when Mass Effect 3 was released, that's been a known fact ever since the data miners proved it.
It was impossible to get the 4000 EMS required through solely playing the single player campaign when Mass Effect 3 was released, that's been a known fact ever since the data miners proved it.
Right which is exactly the reason Bioware lowered it in the extended cut. They never came out and apologized for lying, but they did clear their guilt by releasing that extended cut. Somewhat.
Though to be fair, "the perfect" ending is the most hated ending by nearly everyone.
Though to be fair, "the perfect" ending is the most hated ending by nearly everyone.
Breath Destroy?
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Though to be fair, "the perfect" ending is the most hated ending by nearly everyone.
Let's not get into another best ending debate guys, which is Control by the way
.
Syntesis. Cause if a midget boy is born afterwards he'd be a little green man....wow that was a horible joke I'm gonna give myself a five min timeout for that. ![]()
New minor update.
Mike Gamble claims ME3 has no canon ending.
That would make sense to go with destruction ending for a fresh start ![]()
That would make sense to go with destruction ending for a fresh start
Destruction would be a canon ending.
ME3 doesn't have a canon ending. They're not going to pick one.
ME2 didn't have a canon ending, yet ME3's canon was that Cerberus used the Collector Base for dickery. Make of that comparison what you will.
I can still only imagine that means ME:Next will address the endings vaguely enough for Control or Destroy to have both been plausible. Synthesis is the outlier imo, it doesn't even function as a place to build a story from. If I'm right I'm fine with that. I suppose all it means is that Control didn't end with a crazy Shepalyst and Destroy didn't cripple the galaxy forever.
Gaming heaven = A world where all three ending are possible and all choices could be factored in to make for entirely different world states.
Also pretty sure that would be a Bioware wet dream but it's near on impossible in the current climate because nobody has the time or wants to spend the money. Maybe they are putting as much effort as they can muster to make for a few variations as a nod to your previous achievements, who knows? But i'm sure if they are, then it's only going to end in complaints that all choices aren't represented and we're back to "Choices don't matter." So i hope for a fresh start with a codex entry that explains the Reaper wars or even nothing to explain them at all, leave it a mystery (to the current universe at least records were destroyed or lost over time) or a myth they struggle to understand.
Making the next mass effect game set after destroy doesn't have to make the destroy ending 'canon'. Not any more than having a Dragon Age book featuring Wynne made Wynnes survival 'canon'
It could simply be a story that only takes place if the player made certain decisions in the past game. I doubt they would do that, but it's a more viable option than accounting for the fact that every living being in the galaxy could be some freakish, green, half-organic half-robotic mess.
That or it's just set before/ during ME3's ending, but... ![]()
ME2 didn't have a canon ending, yet ME3's canon was that Cerberus used the Collector Base for dickery. Make of that comparison what you will.
Right which is exactly the reason Bioware lowered it in the extended cut. They never came out and apologized for lying, but they did clear their guilt by releasing that extended cut. Somewhat.
Yes I remember the frustration well.
http://forum.bioware.com/topic/358647-on-the-ems-and-the-extended-cut/
http://forum.bioware.com/topic/333820-sp-ems-value/
http://forum.bioware.com/topic/298088-can-you-really-get-4000-ems-points-without-multiplayer/
If Bioware had just acknowledged that there was a problem and that they would get round to fixing it there wouldn’t have been so many angry SP fans (Me being one of them).
First we had ‘ yeah you can get enough EMS on single player only’, then silence, then many threads on the subject being LOCKEDDOWN by Chris, then threads being moved to technical forums. Then 3 months on we got the extended cut with this post from Chris.
‘’The original experience of the game was meant to reward players who did extra work (multiplayer, importing a save, playing the iOS games, etc) with greater levels of success in the end, which is appropriate to a story about a war that needs every possible advantage in order to win. But now that we are moving to a post-launch period and have additional content for the endings, we wanted to make it easier for all players to experience even the best-cast endings.''
Which is in stark contrast to what they said prior the game.
''you can play the game how you want and not be negatively punished if you don’t want to play multiplayer or don’t own any iOS devices.''
Sources:
http://blog.bioware....-jesse-houston/
I'm no fan of MP but I don't mind it as long as it doesn't affect SP ![]()
I've got a horrible feeling though the next Mass Effect is going to be an MMO. I hope I'm wrong!