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Mass Effect Andromeda - Known Features Thread - Who needs Milky Way anyway? [15/6/2015]


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#826
CroGamer002

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That's very outdated info.

 

It doesn't include Extended Cut update that reduced requirement to reach all endings.


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#827
Phaedon

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Would anyone be interested in "Known Features Thread" signatures?


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#828
StealthGamer92

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Would anyone be interested in "Known Features Thread" signatures?

 

Like?



#829
CroGamer002

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Like in making banners for signatures?

 

We used to had Iohanna and Roflchoppaz doing signatures for us, however life happened and we lost contact with them.



#830
StealthGamer92

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Like in making banners for signatures?

 

We used to had Iohanna and Roflchoppaz doing signatures for us, however life happened and we lost contact with them.

 

Oh wait I was thinking the lil pictures. My bad.



#831
Phaedon

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They'd be different of course. 

Iohanna's signatures were basically custom (personalized) multiplayer signatures. They were pretty brilliant, but obviously we can't have something similar right now.

 

Roflchoppaz's were more cartoonized. I guess we could have something in a similar style, but it'd probably be better if we knew more about the characters and new setting before going down that route. 


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#832
CroGamer002

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Yellow alert, new information coming very soon.


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#833
shepskisaac

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#834
NM_Che56

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I think what you say is true in terms of what EMS is available in game, but are all of those assets available on a single playthrough? That's an important distinction, because that could include stuff like the salarian fleet and krogan forces, even though in game you only get one because of decisions.

And I don't recall anyone getting 4000+ EMS on a single playthrough pre EC without multiplayer. That's why people complained. Even hardcore fans weren't able to get it. Do you know of a source or video that proves what you're saying?

EDIT: Basically what Ianamus said above smile.png

I got those assets in a single playthru (the original number).  

 

You missed the second half of that sentence:

 

"There are 8370 total War Assets available in the game without downloadable content, but this number cannot be reached as it includes War Assets that are restricted to specific outcomes of player decisions, including saving Kaidan Alenko or Ashley Williams, saving or sacrificing the Citadel Council, and spreading or sabotaging the genophage cure. As such, the highest obtainable War Assets score is approximately 7500"

 

7500 x 50% = 3750 EMS.

 

http://masseffect.wi...wiki/War_Assets

 

"as it includes War Assets that are restricted to specific outcomes of player decisionsincluding saving Kaidan Alenko or Ashley Williams, saving or sacrificing the Citadel Council, and spreading or sabotaging the genophage cure."

 

Did all of those.  I don't see your point.



#835
Ianamus

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I got those assets in a single playthru (the original number).  

 

 

"as it includes War Assets that are restricted to specific outcomes of player decisions, including saving Kaidan Alenko or Ashley Williams, saving or sacrificing the Citadel Council, and spreading or sabotaging the genophage cure."

 

Did all of those.  I don't see your point.

 

You saved both Ashley and Kaidan in a single playthrough? Cured and sabotaged the genophage cure? 

 

It was impossible to get the 4000 EMS required through solely playing the single player campaign when Mass Effect 3 was released, that's been a known fact ever since the data miners proved it.


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#836
Maverick888

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It was impossible to get the 4000 EMS required through solely playing the single player campaign when Mass Effect 3 was released, that's been a known fact ever since the data miners proved it.

 

Right which is exactly the reason Bioware lowered it in the extended cut. They never came out and apologized for lying, but they did clear their guilt by releasing that extended cut. Somewhat.



#837
CroGamer002

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Though to be fair, "the perfect" ending is the most hated ending by nearly everyone.



#838
SwobyJ

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Though to be fair, "the perfect" ending is the most hated ending by nearly everyone.

 

Breath Destroy?

 

^_^


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#839
7twozero

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Though to be fair, "the perfect" ending is the most hated ending by nearly everyone.


That's your opinion.
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#840
Shermos

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Let's not get into another best ending debate guys, which is Control by the way :P .


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#841
StealthGamer92

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Syntesis. Cause if a midget boy is born afterwards he'd be a little green man....wow that was a horible joke I'm gonna give myself a five min timeout for that. :P



#842
CroGamer002

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New minor update.

 

Mike Gamble claims ME3 has no canon ending.


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#843
Airell

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That would make sense to go with destruction  ending for a fresh start :rolleyes:



#844
ElitePinecone

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That would make sense to go with destruction  ending for a fresh start :rolleyes:

 

Destruction would be a canon ending.

 

ME3 doesn't have a canon ending. They're not going to pick one.


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#845
pdario

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So the options are:

  • the ending we chose will be part of the new story (unlikely)
  • NME won't care about what we chose (likely!)

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#846
Display Name Owner

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ME2 didn't have a canon ending, yet ME3's canon was that Cerberus used the Collector Base for dickery. Make of that comparison what you will.

 

I can still only imagine that means ME:Next will address the endings vaguely enough for Control or Destroy to have both been plausible. Synthesis is the outlier imo, it doesn't even function as a place to build a story from. If I'm right I'm fine with that. I suppose all it means is that Control didn't end with a crazy Shepalyst and Destroy didn't cripple the galaxy forever.


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#847
ZipZap2000

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Gaming heaven = A world where all three ending are possible and all choices could be factored in to make for entirely different world states.

 

Also pretty sure that would be a Bioware wet dream but it's near on impossible in the current climate because nobody has the time or wants to spend the money. Maybe they are putting as much effort as they can muster to make for a few variations as a nod to your previous achievements, who knows? But i'm sure if they are, then it's only going to end in complaints that all choices aren't represented and we're back to "Choices don't matter." So i hope for a fresh start with a codex entry that explains the Reaper wars or even nothing to explain them at all, leave it a mystery (to the current universe at least records were destroyed or lost over time) or a myth they struggle to understand.  


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#848
Ianamus

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Making the next mass effect game set after destroy doesn't have to make the destroy ending 'canon'. Not any more than having a Dragon Age book featuring Wynne made Wynnes survival 'canon'

 

It could simply be a story that only takes place if the player made certain decisions in the past game. I doubt they would do that, but it's a more viable option than accounting for the fact that every living being in the galaxy could be some freakish, green, half-organic half-robotic mess.

 

That or it's just set before/ during ME3's ending, but... <_<



#849
GalacticWolf5

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ME2 didn't have a canon ending, yet ME3's canon was that Cerberus used the Collector Base for dickery. Make of that comparison what you will.


The Collector Base choice does matter. They mention if you destroyed it or if you saved it. They also explain how they got the Human-Reaper even if you destroyed the base. Also, the only ending you can get if you have low EMS depends of what you chose for the Collector Base.
Destroyed-> Destroy. Saved->Control.
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#850
Gtacatalina

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Right which is exactly the reason Bioware lowered it in the extended cut. They never came out and apologized for lying, but they did clear their guilt by releasing that extended cut. Somewhat.

 

 

Yes I remember the frustration well.

 

 

http://forum.bioware.com/topic/358647-on-the-ems-and-the-extended-cut/

 

http://forum.bioware.com/topic/333820-sp-ems-value/

 

http://forum.bioware.com/topic/298088-can-you-really-get-4000-ems-points-without-multiplayer/

 

If Bioware had just acknowledged that there was a problem and that they would get round to fixing it there wouldn’t have been so many angry SP fans (Me being one of them).

First we had ‘ yeah you can get enough EMS on single player only’, then silence, then many threads on the subject being LOCKEDDOWN by Chris, then threads being moved to technical forums. Then 3 months on we got the extended cut with this post from Chris.

‘’The original experience of the game was meant to reward players who did extra work (multiplayer, importing a save, playing the iOS games, etc) with greater levels of success in the end, which is appropriate to a story about a war that needs every possible advantage in order to win. But now that we are moving to a post-launch period and have additional content for the endings, we wanted to make it easier for all players to experience even the best-cast endings.''

 

Which is in stark contrast to what they said prior the game.

 

''you can play the game how you want and not be negatively punished if you don’t want to play multiplayer or don’t own any iOS devices.''

Sources:
http://blog.bioware....-jesse-houston/

 

 

I'm no fan of MP but I don't mind it as long as it doesn't affect SP :)

I've got a horrible feeling though the next Mass Effect is going to be an MMO. I hope I'm wrong!


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