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Mass Effect Andromeda - Known Features Thread - Who needs Milky Way anyway? [15/6/2015]


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#1076
LinksOcarina

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Well, what do you guys want, versus what you ask for, are usually different.


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#1077
The Arbiter

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Well, what do you guys want, versus what you ask for, are usually different.

a logical consistent story with real consequences in the outcome if its required to move the new game forward with a canon ending do it. Before ya'll bash me

 

ME1 ONE HAD A CANON BEGINNING AND A CANON ENDING - Shepard is a hero enlisted into the alliance, Saren dies no matter what you do in the game revealing the reapers

 

ME2 same story, Shepard is a hero, Human colonies attacked by collectors, the Reapers show up no matter how many of your crew dies or what you do in between

 

ME3 has a CANON BEGINNING but NO CANON ENDING because REASONS. - Reapers attack but the outcome? unkown.

 

I don't want that in the next game... at all... no more cliff hangers


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#1078
goishen

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I don't want that in the next game... at all... no more cliff hangers

 

 

Wow, really?   How boring.  I could go on here and list the TV shows that I think don't leave you with any cliffhangers.

 

I mean, really?



#1079
The Arbiter

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Wow, really?   How boring.  I could go on here and list the TV shows that I think don't leave you with any cliffhangers.

 

I mean, really?

Deus Ex HR had many choices but it had a canon ending... which is all of them are non canon I don't find that boring. FF7 has a canon ending, Majority of games has canon endings... are they boring? what about the elder scrolls? is it boring?

 

if we are talking about ME:N ending up with different endings do you know how many resources must be spent for ME:5? It would be like creating 3 different games and combining them into one depending on your actions. Which is why ME3 can not move forward... at all or may explain why they created the cliff hanger the first place since they said they want to end at 3 so they just did what they had to do... put a cliff hanger otherwise, Deus Ex HR would suffer the same fate



#1080
LinksOcarina

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Oh you know there will be cliffhangers. At this point it should be expected. 



#1081
The Arbiter

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Oh you know there will be cliffhangers. At this point it should be expected. 

crap...



#1082
mrjack

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Er... deleting that thread is shifty. Sure, if the comments get out of hand, lock the thread but to delete it altogether... It's a little inconsiderate to everyone that took part in the discussion.


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#1083
SolNebula

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Er... deleting that thread is shifty. Sure, if the comments get out of hand, lock the thread but to delete it altogether... It's a little inconsiderate to everyone that took part in the discussion.

 

Considering that the moderators didn't even post why was closed, I take it as a yes it's legitimate. No other logical reasons


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#1084
Farangbaa

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We're going to take that survey serious now?

For real?

Oh my god.
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#1085
Daemul

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FML if that survey is real, I really don't want the game to end up being Mass Effect:Ubisoft Edition


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#1086
Phaedon

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The remnants sounding identical to the protheans and the less-loved DAI mechanics are what bother me.


I am of the same opinion, but let's not forget that BioWare is consious of their own universe. Just because the Remnants are a plot device, similarly to how the Protheans were doesn't mean that they are not radically different.

Let's not forget that the only real importance of the Protheans was in relation to the Reapers, who are not a factor right now.

#1087
wright1978

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Er... deleting that thread is shifty. Sure, if the comments get out of hand, lock the thread but to delete it altogether... It's a little inconsiderate to everyone that took part in the discussion.

 

Certainly had me confused. One minute i'm reading interesting non heated speculation based on the rumour and then next i'm scratching my head as to where the thread had gone.



#1088
RoboticWater

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I am of the same opinion, but let's not forget that BioWare is consious of their own universe. Just because the Remnants are a plot device, similarly to how the Protheans were doesn't mean that they are not radically different.

Let's not forget that the only real importance of the Protheans was in relation to the Reapers, who are not a factor right now.

I think the Remnant's being the same kind of plot device is the bigger problem. I'd be a bit miffed if BioWare made a new species culturally and/or visually indistinct from the Protheans, but the Remnants just show how little BioWare is willing to move on from the same old tropes. It's just lame writing. I don't want to see another array of plot conveniences justified by ever-growing piles of old lore. 

 

With the next wave of Mass Effect games, Bioware has a chance to move on and evolve. If these rumors are true, then BioWare have needlessly squandered that chance.


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#1089
The Elder King

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I think the Remnant's being the same kind of plot device is the bigger problem. I'd be a bit miffed if BioWare made a new species culturally and/or visually indistinct from the Protheans, but the Remnants just show how little BioWare is willing to move on from the same old tropes. It's just lame writing. I don't want to see another array of plot conveniences justified by ever-growing piles of old lore. 
 
With the next wave of Mass Effect games, Bioware has a chance to move on and evolve. If these rumors are true, then BioWare have needlessly squandered that chance.

Agreed.

#1090
chris2365

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I am of the same opinion, but let's not forget that BioWare is consious of their own universe. Just because the Remnants are a plot device, similarly to how the Protheans were doesn't mean that they are not radically different.

Let's not forget that the only real importance of the Protheans was in relation to the Reapers, who are not a factor right now.

 

True enough. While I generally don't have a problem with using the same type of themes and devices (they should, actually, to keep itself rooted as Mass Effect and not some generic sci-fi game), I'm curious to see how they are going to implement this. It feels like it'll be a chase for their technology, similar to what we were doing in ME1: prothean beacon, Citadel, Conduit, etc.

 

Again, no problems with that. It obviously shouldn't be a copy paste of what we had in the ME trilogy. They should try and spice it up a bit, make it a Cold War of sorts for their technology. Like you said, what if instead of chasing the technology to fight the Reapers, we chased it instead to secure our species position in the cluster? Trying to defend our ''empire'' if you call it that while we dig through the tech and see what there is?

 

What if (and please don't egg me for this :P ) that by the end of the game, the tech we discover reveals the true nature of the Reapers and the Leviathans? Links it back to the original trilogy, but maybe too much for some. Just some speculation on my part  ;)  


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#1091
Terca

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It looks like the thread was just moved to their end where we just can't access it. Which could be for several reasons, so while wild speculation could be had this probably isn't the place for it. But I don't own this thread, do as ye will :ph34r:



#1092
wolfhowwl

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We're going to take that survey serious now?

For real?

Oh my god.

 

Why not?



#1093
Kabooooom

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I think the Remnant's being the same kind of plot device is the bigger problem. I'd be a bit miffed if BioWare made a new species culturally and/or visually indistinct from the Protheans, but the Remnants just show how little BioWare is willing to move on from the same old tropes. It's just lame writing. I don't want to see another array of plot conveniences justified by ever-growing piles of old lore.

With the next wave of Mass Effect games, Bioware has a chance to move on and evolve. If these rumors are true, then BioWare have needlessly squandered that chance.


In this case, I don't particularly mind the trope. Why? Because of the Fermi Paradox.

Mass Effect is unique among most sci-fi stories for actively addressing this concept: The galaxy isn't overrun by a single hyperadvanced race because the Reapers wiped them all out.

Andromeda is of similar age and size to the Milky Way. Statistically, a hyperadvanced civilization should have arisen billions of years ago, like the Leviathans for our galaxy. If such a civilization still actively exists, it would stagnate the plot. Thus, I would find it more bizarre and jarring if Bioeare DIDNT include the "advanced, ancient, and absent" trope. It helps the galaxy feel appropriately old and mysterious.
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#1094
MrFob

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I just know, if we are going to deal with the "Remnant", who lived a long time ago in a galaxy far, far away, then I want a stasis frozen Kyle Katarn as squad mate (although he'll probably a day-1 DLC). ;)


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#1095
Hanako Ikezawa

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Andromeda is of similar age and size to the Milky Way. Statistically, a hyperadvanced civilization should have arisen billions of years ago, like the Leviathans for our galaxy. If such a civilization still actively exists, it would stagnate the plot. Thus, I would find it more bizarre and jarring if Bioeare DIDNT include the "advanced, ancient, and absent" trope. It helps the galaxy feel appropriately old and mysterious.

Andromeda is more than 2.5 times the size of the Milky Way, actually. It's about 260,000 LYs across while we are only about 100,000 LYs across. 


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#1096
RoboticWater

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In this case, I don't particularly mind the trope. Why? Because of the Fermi Paradox.

Mass Effect is unique among most sci-fi stories for actively addressing this concept: The galaxy isn't overrun by a single hyperadvanced race because the Reapers wiped them all out.

Andromeda is of similar age and size to the Milky Way. Statistically, a hyperadvanced civilization should have arisen billions of years ago, like the Leviathans for our galaxy. If such a civilization still actively exists, it would stagnate the plot. Thus, I would find it more bizarre and jarring if Bioeare DIDNT include the "advanced, ancient, and absent" trope. It helps the galaxy feel appropriately old and mysterious.

I'm cool with ancient civilizations, but giving them and their technology a pivotal role in the plot is lazy and done to death.

 

As the leak says: "Along the way, you will encounter the remains of a once powerful and mysterious alien race, the Remnant, whose forgotten technology holds the key to gaining power in this region of the galaxy. As you uncover who the Remnant were, and the mysteries their ruins contain, you are drawn into a violent race to find the source of their forgotten technology that will determine the fate of humanity."

 

I'm tired of exploring mysteries of an ancient culture. Mysteries are great, but why can't they be happening in our time period? People, politics, and culture are more than interesting enough to carry a plot without whimsical ancient aliens.

 

Somehow this "forgotten technology," will "determine the fate of humanity." I don't want to call BioWare's writing childish, but too often they rely on basic plot devices and MacGuffins to move the story forward. BioWare have proven so many times before that they're capable of complex narratives throughout their side stories, so it's just disappointing to see them still rely on tired, simplistic structures.

 

We're likely to end up with some cliched villain using some Ancient Thingy o' Doom to threaten "the balance," again. BioWare are capable of so much more.


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#1097
Farangbaa

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Why not?


For all you know it could be complete bollocks and everybody's getting upset or excited about something that isn't even real.

Just wait for E3. Or anything official. Instead of some random dude posting a survey and some forum guys claiming to be insiders.
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#1098
LinksOcarina

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I'm cool with ancient civilizations, but giving them and their technology a pivotal role in the plot is lazy and done to death.

 

As the leak says: "Along the way, you will encounter the remains of a once powerful and mysterious alien race, the Remnant, whose forgotten technology holds the key to gaining power in this region of the galaxy. As you uncover who the Remnant were, and the mysteries their ruins contain, you are drawn into a violent race to find the source of their forgotten technology that will determine the fate of humanity."

 

I'm tired of exploring mysteries of an ancient culture. Mysteries are great, but why can't they be happening in our time period? People, politics, and culture are more than interesting enough to carry a plot without whimsical ancient aliens.

 

Somehow this "forgotten technology," will "determine the fate of humanity." I don't want to call BioWare's writing childish, but too often they rely on basic plot devices and MacGuffins to move the story forward. BioWare have proven so many times before that they're capable of complex narratives throughout their side stories, so it's just disappointing to see them still rely on tired, simplistic structures.

 

We're likely to end up with some cliched villain using some Ancient Thingy o' Doom to threaten "the balance," again. BioWare are capable of so much more.

 

Yet every time they try to deviate from that, they get shackled by complaints against it. 

 

Say what you will about Dragon Age II, but it actually subverted many of the tropes you mention above, which Origins and Inquisition fell on, especially regarding ancient evils, chosen ones, magical artifacts and some plot convenience to let it all happen. 

 

Not to say that the games were bad either. They were told well. Same with the Mass Effect trilogy in a nutshell. Yet Dragon Age II was reviled for many reasons, including it's plot and narrative focus which to this day bothers me, since it's probably the best written game BioWare has ever done.

 

So if the complaint is were going down the same rabbit hole, then what is the real solution to this? Id bet we will see something similar to Mass Effect 2 in terms of mission structure, doing the games version of loyalty missions and what not, while uncovering mysteries and the like as we go, only more free from to match what we saw in Mass Effect 1.

 

Otherwise, the question now is what did you expect in the end?


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#1099
EarthInhabitant

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I never took the exploration of a new galaxy concept seriously. It really seems unnecessary, they already have an established universe no need to move to another one. If this rumor is true the purpose is to avoid conflict with the trilogy, not because it opens new doors for the game. What reason do the races of the galaxy have to pack up and explore Andromeda? How many millions of stars among the Milky Way remain undiscovered... Skeptical and concerned.


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#1100
saMoorai

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Oh man. A lot of this sounds amazing to me. I'm starting to get excited.