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Would you want another Trilogy, or just more standalone games?


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33 réponses à ce sujet

#26
Robbiesan

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Either.  I do like the ME trilogy so wouldn't mind seeing that again.  That said, Dragon Age's way of new characters is cool too.



#27
Farangbaa

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If they do make another trilogy, quadrilogy or whatever. 

 

They better not make the second game a side story filled with more sidestories.



#28
Revan Reborn

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Honestly this is a very simple choice for me. It needs to be a trilogy. The reason I say this is I believe a trilogy can offer so much more from a storytelling perspective and character development standpoint than just standalone sequels. Take the original Star Wars trilogy, for example. The Lord of the Rings trilogy is another great example. Or how about The Dark Knight trilogy? Some of the greatest films and stories ever told have been trilogies. The reason I believe this is the case is because it is a continuing story where the characters and events change and develop over a period of time. Very simply, there is a beginning, a middle, and a end to one continuous conflict. This allows for a much longer and complex story, as well as greater anticipation for what could happen in the next arc of the story.

 

Part of the reason I believe Mass Effect was so wildly popular and successful was the fact that it was a 3-part story. It was something BioWare had never done before, but it had a profound effect on the players. We grew up with these characters, learned to care for them, and became closely attached all the way to the end. Part of the reason the ME3 ending was such a big deal was because we cared so much, and we wanted to have closure on what happened to Garrus, Liara, Wrex, and others. We also felt that we, as Shepard, had a significant impact on the world. I cannot tell you how much importing my character to the next game and seeing my choices having impact and consequence for future events to come was so gratifying.

 

There really is something truly special about feeling like you've achieved something and making an impact on the world. The Mass Effect trilogy did that, and I honestly believe it's something BioWare should do with all of their games. While I love the Dragon Age franchise, part of what makes it weaker is the fact it isn't a trilogy. While Dragon Age 2 was a good game, although disappointing, not being able to continue as the Warden Commander and seeing how the world of Thedas would change through his eyes was a bit of a let down. Hawke's story was entertaining and certainly important for the larger narrative of Dragon Age going forward, but ultimately there was just this disconnect where I didn't feel my imported save really meant as much and as a result I just wasn't as invested as compared to Mass Effect.

 

Inquisition looks amazing and will likely correct the mistakes Dragon Age 2 made, but again it's not a direct sequel or part of a trilogy. We are once again playing as a new protagonist, the Inquisitor, and while it seems like a compelling and exciting story to explore, I'm once again left to wonder what my Warden is doing, and now what Hawke is doing as well. This is a dilemma I don't believe can be truly fixed unless you do a trilogy. That being said, however, trilogies are easier said than done. There's a lot of prep work and thought that needs to go in before you just make a new trilogy. I believe the extra time and dedication is worth the effort though. Hopefully, much like the Halo trilogy and the Reclaimer trilogy, we'll be in store for a new trilogy with Mass Effect that's just as compelling and as interesting as the last.



#29
Mcfly616

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The Shepard Trilogy showed why they shouldn't do another. Choices become trivialized (if they're even acknowledged). People walk along the same path, arrive at the same end, and ultimately experience the same thing as those who made completely different choices than themselves.

 

Carrying over decisions from the previous installment essentially pigeonholes creativity. I'd prefer if they worry about the task at hand, rather than thinking about how and why this character should be kept alive or how this/that choice is going to effect whatever the next game is about.

 

 

 

The Witcher games are technically going to be a trilogy.....however, they're all pretty much standalone narratives. Witcher 2 demonstrates the benefits of a self-contained story. Depending on certain choices, the last 1/3 of the game varies drastically. Choices (even seemingly small ones) carry more weight. 


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#30
Will-o'-wisp

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Independent games, please. Sure it's a tricky thing to decide what to do with every protagonist after their respective game ist over (see Warden or Hawke), but I definitely prefer this over a trilogy where the same character is practically singlehandedly solving every major problem of the galaxy.

 

Maybe they could do a sequel with the same character if their story really isn't fully explored yet, but in general I'd prefer independent games, indepentent protagonists and a smaller scope of the story if possible.



#31
Moghedia

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I would prefer a trilogy, but I think the the story arc need far better planning than the current ME series. They really need a better idea as to the stories direction.
Maybe contract the main writers for the entire trilogy so as to avoid retcons and other inconsistencies, like the ones that plagued the previous series.

And the less said about the ending of ME 3 the better...

#32
SporkFu

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Tough question. Would like more concrete info on where they're going with ME in the future. Connection between games is a good thing though. Example: Conrad Verner. 



#33
patrickgilln7

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They should do a standalone game. They should however have a better leveling up system with more skills and powers that you can mix and match to suit your own personal taste, essentially getting rid of the 6 classes that IMO have limited the excitement of the games. It would be like Skyrim but with biotics, tech and guns instead of magic, stealth and swords.

 

It would make sense considering that the new protagonist is an N7 operative so therefore he/she should be able to use any powers (limited to a maximum of 5 to keep things balanced) that the player feels is necessary to be able to fight effectively. It would be like ME3's multiplayer but with a proper story-fueled  campaign and with 4 player co-op.

 

Also, who ever wanted to bring some of the skill sets from multiplayer (like the N7 Paladin or the Salarian Infiltrator) into single-player?



#34
10K

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Neither. I think there shouldn't be another ME period. But regardless of what I actually think, I no doubt believe it will be another trilogy.