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If Bioware is smart make the new game act like ME3 never happened


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#126
InWeirdPeril

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Ignoring the endings and wanting a sequel is an ok option. There are possibilities for that too. Just needs some creative writing(With Liara being the easiest option).

But yeah, I dont really think it would be a good idea either. So, Imma stick with go with the endings(Yes, also the one where Shepard lives), elaborate on them much more and do a sequel :D

 

And people will probably buy it anyway, maybe even complain afterwards. But, remember: Fool me once, shame on you. Fool me twice, shame on me.

There is a breaking point for everyone. I know mine and I am stubborn enough to stick with it. Though I still maintain my 'necessities' are not impssible :)



#127
Farangbaa

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Ignoring the endings and wanting a sequel is an ok option. There are possibilities for that too. Just needs some creative writing(With Liara being the easiest option).

But yeah, I dont really think it would be a good idea either. So, Imma stick with go with the endings(Yes, also the one where Shepard lives), elaborate on them much more and do a sequel :D

 

And people will probably buy it anyway, maybe even complain afterwards. But, remember: Fool me once, shame on you. Fool me twice, shame on me.

There is a breaking point for everyone. I know mine and I am stubborn enough to stick with it. Though I still maintain my 'necessities' are not impssible :)

 

Only way it can be done is by canonizing refuse and have the PC be the new cycle's version of Javik.


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#128
ZipZap2000

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I wouldn't want to be moderating this place if they do end up making a non optional refuse canon.


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#129
InWeirdPeril

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But going with refuse would not be ignoring an ending at all. And if they can come up with something for refuse, they can come up with something for the other endings. It's honestly not that hard. And neither of those need to be canon as there is no canon to it because everybody experiences the trilogy differently. They only need a canon bridge when there is no ending to choose from because the player does not import the save game or starts fresh. And personally I dont care at all for that. But at least I am not saying that should not be done. I am asking that they do it ontop of it, so that all players can continue their experience or start fresh. According to their preference. That is neither impossible nor unreasonable. I have enough imagination to come up with something for every ending we got and it would not be the ridiculous ravings of a crazed fan. I have no doubt that the ME writers can come up with even better stuff to make peace with everyone and get disapointed fans back, new ones into the Universe and those that want to start fresh can also be pleased.

 

I like having options. And having those, hurts no one. And the very limited amount of possible endings could provide that without straining something.

Just because I want a proper bridge to the trilogy I dont go out and say "That's the only thing they can do it". I want people to get their experience. Be it a fresh start, or carry over what they hold near and dear from the trilogy.



#130
Iakus

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I wouldn't want to be moderating this place if they do end up making a non optional refuse canon.

 

I would laugh and laugh, because that's pretty much how I felt about the endings currently



#131
Iakus

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 Yeah.....mostly the same people that don't even want the events of the trilogy acknowledged. Pretty ass backwards. Defeats the purpose of a sequel entirely. 

 

 

I'm not so sure half those people behind such ideas, know exactly what they want or exactly what they're proposing. 

What's wrong with a game set chronologically later than the trilogy, but without canonizing anything from the trilogy?

 

"The Reapers attacked us.  Shepard saved us all.  Some say s/he is still alive somewhere.  Now let's never speak of it again"


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#132
JeffZero

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What's wrong with a game set chronologically later than the trilogy, but without canonizing anything from the trilogy?

 

"The Reapers intact.  Shepard saved us all.  Some say s/he is still alive somewhere.  Now let's never speak of it again"

 

On a long enough timeline, iakus, you and I will ultimately wind up converging on at least a couple of things. Totally agree with you.

 

In response to the topic itself, I definitely don't want the game ignored outright, though. If pretending one of my favorite games never happened is BioWare being smart, then please, BioWare, be stupid for me.



#133
Raecino

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Ignoring the events of ME3 would be extremely stupid IMO.  They should build off of the first trilogy, not deny it's existence.  With the way things ended, it was vague enough that hundreds of years later they could easily just move onto a different story with different characters.  The Reaper War was the most dramatic, spectacular event in the entire galaxy's history!  To act like that didn't happen wouldn't make sense at all.  Everyone alive in the new trilogy should already know about the Reaper war and in fact it should inform on how some races act.  Some nods to Shepard would be cool too since he/she saved the galaxy on at least 3 different occasions.


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#134
N-Sign

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What's wrong with a game set chronologically later than the trilogy, but without canonizing anything from the trilogy?

 

"The Reapers attacked us.  Shepard saved us all.  Some say s/he is still alive somewhere.  Now let's never speak of it again"

Because the lack of things canonizes choices, or at least removes potential options.  If people aren't green-eyed and trees don't have wiring, clearly the Synthesis option isn't canon.  Reapers, Geth, any kind of AI before the Crucible was deployed not being around means that Destroy was picked, and if there are no Reapers then clearly Control wasn't either.

 

Unless you absolutely refuse to acknowledge the Geth, Quarians, Krogan, Hanar, and Drell at all then there is no possible way to not canonize certain paths.

 

Honestly at this point I wouldn't be surprised if MENext had us playing Kai Leng (Hopefully with Narrative Mode renamed Cutscene Mode).



#135
JeffZero

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Because the lack of things canonizes choices, or at least removes potential options.  If people aren't green-eyed and trees don't have wiring, clearly the Synthesis option isn't canon.  Reapers, Geth, any kind of AI before the Crucible was deployed not being around means that Destroy was picked, and if there are no Reapers then clearly Control wasn't either.

 

There are ways to circumvent each of these aspects by setting the fourth game forward from 2186 a bit. It doesn't even have to be more than a decade or so later, it really doesn't. "You know what, having green glowing eyes sucks! Let's get rid of this feature." "The seized Reapers have helped repair the damage they've caused. Let's send them into the sun!" Does it sound like a handwave? Maybe to some. To me it'd be more than enough.

 

Honestly at this point I wouldn't be surprised if MENext had us playing Kai Leng (Hopefully with Narrative Mode renamed Cutscene Mode).

 

That... would surprise me more than almost anything I can possibly think up.



#136
Iakus

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Ignoring the events of ME3 would be extremely stupid IMO.  They should build off of the first trilogy, not deny it's existence.  With the way things ended, it was vague enough that hundreds of years later they could easily just move onto a different story with different characters.  The Reaper War was the most dramatic, spectacular event in the entire galaxy's history!  To act like that didn't happen wouldn't make sense at all.  Everyone alive in the new trilogy should already know about the Reaper war and in fact it should inform on how some races act.  Some nods to Shepard would be cool too since he/she saved the galaxy on at least 3 different occasions.

 

It's not like the trilogy built off its own installments.

 

Because the lack of things canonizes choices, or at least removes potential options.  If people aren't green-eyed and trees don't have wiring, clearly the Synthesis option isn't canon.  Reapers, Geth, any kind of AI before the Crucible was deployed not being around means that Destroy was picked, and if there are no Reapers then clearly Control wasn't either.

 

Unless you absolutely refuse to acknowledge the Geth, Quarians, Krogan, Hanar, and Drell at all then there is no possible way to not canonize certain paths.

 

Honestly at this point I wouldn't be surprised if MENext had us playing Kai Leng (Hopefully with Narrative Mode renamed Cutscene Mode).

So no greenness, no Reapers, but geth hanging around would canonize...

 

None of the above!  The lack of things canonizes nothing.  This is just a different story in the same setting.  Baldur's Gate and Neverwinter Nights.

 

And refusing to recognize all those races is exactly the problem with going forward, if you acknowledge the trilogy you would have to allow for those races to be extinct.  Or still around.  If having to account for twelve individuals being alive or dead was a headache, imagine entire species!



#137
InWeirdPeril

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If they really want to set it in a new galaxy, having races alive that are extinct in the galaxy of the trilogy is only a matter of how they got there.

Like I wrote before, they could come up with some freak accident that occured at some point while the crucible fired or that some got away in the refusal ending.

I dont think it would be a law if they remove a race from one galaxy they have to remove them from all of them.

 

Though it seems at this point, guessing is all we get for a good long while and in the end, people will be upset.

Depending on what will happen in the next 2 years will determin the fate of the franchise. I dont think people would forgive a debacle like the endings of ME3 again.

Even though the EC supposedly eased things a bit, reading all over the web how many are still pissed... it could really burry the franchise for good.

I do have a bit of hope left though, since BW admitted to underestimating the fans reaction.

 

I still do believe that "Yeah... remember? War happened. Let's never speak of it again" would be the ultimate insult, but I can understand why some people prefer that.

 

To me the Mass Effect Universe was all about characters. It's what BW does best. And having the ones we loved/hated reduced to a mere side note is the worst I can come up with. I am one of those, that loathed the endings and picked with destroy the lesser evil. I am not ashamed to admit, that the Mass Effect Trilogy was THE best Series of games I have ever played. And that was because of the Characters (including my FemShep). And while I dont have to play as Shepard again, I want them sent off with something worthy and for that, they have to put in work. I am 100% certain they could not care less about the characters but it is what I care about and thus at least my 70 Bucks are not yet a certain part of their revenue. And yes, I know that those 70 Bucks wont matter in the slightest. I dont suffer from delusions. All I am trying to say by this is, that at least for me, there has to be more in a Mass Effect Game than just marginal conditions like Races, Gear, Design when it comes to continuity. I am not saying that it does not work in other franchises, just that it wont work for me in Mass Effect.

 

Edit: And to go a bit insane again, I would not even mind them saying "We are sorry, we wrote outselfs into a corner. We will release a revised EC with endings that will work better with the new game and this time we will listen to the fans. All of them. From the best to worst possible ending".



#138
N-Sign

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So no greenness, no Reapers, but geth hanging around would canonize...

 

None of the above!  The lack of things canonizes nothing.  This is just a different story in the same setting.  Baldur's Gate and Neverwinter Nights.

 

And refusing to recognize all those races is exactly the problem with going forward, if you acknowledge the trilogy you would have to allow for those races to be extinct.  Or still around.  If having to account for twelve individuals being alive or dead was a headache, imagine entire species!

That would just make people mad anyways.  Your choices don't matter going into the final ending of the game, and oh guess what your ending choice doesn't matter either because we changed it.  Do you really think that would go over well?

 

I think your other point is agreeing with me, going forward with so many variables would be an absolute nightmare.



#139
Iakus

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That would just make people mad anyways.  Your choices don't matter going into the final ending of the game, and oh guess what your ending choice doesn't matter either because we changed it.  Do you really think that would go over well?

 

I think your other point is agreeing with me, going forward with so many variables would be an absolute nightmare.

 

I think in a way Bioware screwed themselves as much as the players with these endings.  There is no good way to go forward.  the way I proposed does allow them to start fresh though.  Keep the Mass Effect trilogy as a separate story, and go forward fresh and new.  



#140
InWeirdPeril

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I think calling a do-over for the endings to make the bridge easier with an "Remastered" Edition could solve their problems once and for all. Or at least do the least bit of damage. IF they listen to fans. Oh right, fantasizing again :D

 

If only N7 day was post DAI release. But no... I dont think we will get anything new this year. And that would suck.



#141
Mcfly616

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So no greenness, no Reapers, but geth hanging around would canonize...

 

None of the above!  The lack of things canonizes nothing.  This is just a different story in the same setting.  

 

 

 

Which is exactly what you get when you set it before the Reaper invasion. 

 

 

 

It's not the same setting if you're moving forward (beyond ME3).



#142
Vazgen

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Which is exactly what you get when you set it before the Reaper invasion. 

 

 

 

It's not the same setting if you're moving forward (beyond ME3).

I'm quite sure it is possible to stay within the same universe and have the game set after the events of ME3



#143
Mcfly616

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I'm quite sure it is possible to stay within the same universe and have the game set after the events of ME3

 really? Because after ME3 there's either no Geth, Reapers still hanging around, or neon green organic circuitry. The setting is no longer the same after ME3. 


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#144
Vazgen

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You don't have to be in the same place. I wrote about it in more detail in another thread.

Basically, make one relay malfunction when the Crucible fires. It is also a key relay leading to a lot of systems and is the only relay to lead to those. The explosion doesn't reach there. Then, make three versions of events depending on the endings:

1. Control - the relay is fixed, you can visit the galaxy from the previous games, Reaper ships guard the Citadel, husks working as heavy labor units... There is quite a vocal group opposing Shepard's decision and wanting to destroy the Reapers once and for all. Shepard's and squadmates' images on the ads, screens all over any major hub

2. Destroy - same setting, geth are rebuilt but are the basic versions of themselves, similar to when they were first created. No Reaper ships, Shepard is idolized, there is a monument of him on the Presidium

3. Synthesis - people of the colonies (locked systems) learn of Shepard's decision and oppose it. The relay is never fixed and the rest of the galaxy is locked away from the colonies. You will encounter a lot of references about those green organic/synthetics, propaganda, more militarized society preparing for a conflict with those green races



#145
InWeirdPeril

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2. Destroy - same setting, geth are rebuilt but are the basic versions of themselves, similar to when they were first created. No Reaper ships, Shepard is idolized, there is a monument of him on the Presidium

 

 

Could you be persuaded to throw in an option for if s/he survived that s/he and the LI retired somewhere?

Cause if so, I would be a-ok with what you wrote. Sounds like a good starting point. :)


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#146
Vazgen

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Could you be persuaded to throw in an option for if s/he survived that s/he and the LI retired somewhere?

Cause if so, I would be a-ok with what you wrote. Sounds like a good starting point. :)

Of course! Dark Knight Rises style ;)


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#147
RiouHotaru

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Honestly, it's entire possible to great a post-ME3 world that works for any given ending, as long as the parameters are generic enough.



#148
InWeirdPeril

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Honestly, it's entire possible to great a post-ME3 world that works for any given ending, as long as the parameters are generic enough.

 

I agree and you probably wont even have to be too generic.



#149
RiouHotaru

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I think in a way Bioware screwed themselves as much as the players with these endings.  There is no good way to go forward.  the way I proposed does allow them to start fresh though.  Keep the Mass Effect trilogy as a separate story, and go forward fresh and new.  

Yes there is.  Depending on what the game focuses on, it's possible to reference events easily without actually creating assets.

 

For example, the Geth don't have to actually appear in-game, but their presence (or lack thereof) can be referenced to determine which ending the player picked.  Seeing as how the saving/not-saving of the Council does change dialog fairly significantly, the difference of dialog in a Synthesis-ending world vs. a Destroy-ending world is easily done.



#150
Iakus

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 really? Because after ME3 there's either no Geth, Reapers still hanging around, or neon green organic circuitry. The setting is no longer the same after ME3. 

In the end, it's just a bunch of stories told by an old man to his grandkid.