(This is based on the semi-but-not-confirmed rumours that the next ME is set during the Trilogy.)
Many people want the next ME to be set in an alternate universe, the far future, or in another galaxy to avoid the endings, however this would be probably result in either contrived scenarios, or ones that are too unfamiliar from the universe we all know and love.
So, in combining these sentiments with the fact that ME is a choice based series, what if the next game starts in the same universe, with the same events, up to the point of ME2 or 3 or whenever? At that point, the events of this next game change the direction of the universe, avoiding the ending problem, while still being familiar.
It's like killing Wrex on Virmire or not, except instead of removing a character from the game, the entire storyline changes. What kind of events that would have to occur to essentially get rid of the entire Reaper War, I don't know.
But that way, we are dropped into a familiar, hopeful ME universe that we're all invested in and care about and understand, but at the same time we avoid the events of the Trilogy, and go off on a tangent, while at the same time, the events of the Trilogy still occur to the endings in the same way Wrex is alive for some, while dead for others.
Except we're dealing with entire games and universe states rather than just characters. This allows us to have a familiar universe, avoid a retcon of the endings for those who like them/hate retcons, give this game a meaningful rather than a side story, and also play on Mass Effect's defining characteristic, that of choices having visible effects.
Do you guys understand what I'm saying, and if so, do you like this, or do you think it's garbage?





Retour en haut







