highest damage weapon? (math done)
#1
Posté 28 juillet 2014 - 02:20
Edit: if you dont get it, i understand its math + problem solving ( which is just engineering.) Refer to my lower post with paragrap to help understand math behind the concept of the efficient weapon
- FasterThanFTL aime ceci
#3
Posté 28 juillet 2014 - 02:25
- PurpGuy1 aime ceci
#4
Posté 28 juillet 2014 - 02:27
#5
Posté 28 juillet 2014 - 02:27
#6
Posté 28 juillet 2014 - 02:31
#7
Posté 28 juillet 2014 - 02:32
Do you think you could include a diagram to help explain this?
- FuriousFelicia aime ceci
#8
Posté 28 juillet 2014 - 02:37
I'm sorry but what the f*ck are you talking about?
- J. Peterman aime ceci
#9
Posté 28 juillet 2014 - 02:42
#10
Posté 28 juillet 2014 - 02:44
im sorry but you should change your name to anything other than something with engineer, its simple Effiency formula...I'm sorry but what the f*ck are you talking about?
#11
Posté 28 juillet 2014 - 02:52
#12
Posté 28 juillet 2014 - 02:54
I've actualy read the OP now, and all I can say is WTF????????????
#14
Posté 28 juillet 2014 - 02:56
I know some of you might be thinking "wow this guy has no life, his doing math for a game" but weapon maths ( at lockheed we call it weaponeering ) is my job, and i learnt to love it
If so, get your basics right.
Load is a commonly used term for 'output force', which varies directly with the DPS of the gun. Load is not the weight of the gun.
And effort is the input force, which in this case amounts to clicking a few buttons on your keyboard or controller.
#15
Posté 28 juillet 2014 - 03:00
ANARCHY! ![]()
- Pearl (rip bioware) aime ceci
#16
Posté 28 juillet 2014 - 03:00
E = mc2
On Tuchanka we say E = c2m
c = 300(000) Km/s (who cares about a couple extra zeros? zeros have no value anyway)
Thus, E = mc2 = 300M = Claymoar.
Then c2 would be 90000 and E=90000M, and not the claymore
...............Phew.
#17
Posté 28 juillet 2014 - 03:01
yes i know, but this isnt a simple machine....If so, get your basics right.
Load is a commonly used term for 'output force', which varies directly with the DPS of the gun. Load is not the weight of the gun.
And effort is the input force, which in this case amounts to clicking a few buttons on your keyboard or controller.
#18
Posté 28 juillet 2014 - 03:02
yes i know, but this isnt a simple machine....
LOL....that doesn't change the basic physics. Load is always the output force, whether you consider a wheel-axle system or a gun.
#19
Posté 28 juillet 2014 - 03:03
im sorry but you should change your name to anything other than something with engineer, its simple Effiency formula...
Lol, nice one.
First, your formula is correct but the way you're applying it here is, for the sake of keeping it civil, wrong.
Second, wtf is a taser for a Piranha, how did you figure the piranha does 200 damage per shell (which is wrong btw) ? How did you figure spread was 5 megapixels (which is a very inefficient way to measure it Mr. Weapongineer) ?
Lastly, lol at the Piranha being most effective on the Human Adept at 130m. At that range all you'll be doing is pissing the bad guys off.
#20
Posté 28 juillet 2014 - 03:05
Dude, this isnt simple machines. Idk what major your in, but mine is weapons and aeonautics, and its a complete different ball game. Mass is load because recoil, an output force. Recoil is the one thing that stops engineers in my field designing pistols that sling out nukesIf so, get your basics right.
Load is a commonly used term for 'output force', which varies directly with the DPS of the gun. Load is not the weight of the gun.
And effort is the input force, which in this case amounts to clicking a few buttons on your keyboard or controller.
#21
Posté 28 juillet 2014 - 03:06
E = mc2
On Tuchanka we say E = c2m
c = 300(000) Km/s (who cares about a couple extra zeros? zeros have no value anyway)
Thus, E = mc2 = 300M = Claymoar.
**** YEAH!!! ![]()
Then c2 would be 90000 and E=90000M, and not the claymore
...............Phew.
Pffff, on Tuchanka 300^2 clearly equals 300. I mean what the hell is a puny 2 going to change? ![]()
Also, you're arguing with a being of intelligence lower than that of a rock (the op I mean). I stuggest you just drop it and enjoy the popcorns ![]()
#22
Posté 28 juillet 2014 - 03:07
haha sorry, lockheed jargon. Taser is your damage increase mod (we call it tasers since they shock you( not electruction wise))Lol, nice one.
First, your formula is correct but the way you're applying it here is, for the sake of keeping it civil, wrong.
Second, wtf is a taser for a Piranha, how did you figure the piranha does 200 damage per shell (which is wrong btw) ? How did you figure spread was 5 megapixels (which is a very inefficient way to measure it Mr. Weapongineer) ?
Lastly, lol at the Piranha being most effective on the Human Adept at 130m. At that range all you'll be doing is pissing the bad guys off.
#23
Posté 28 juillet 2014 - 03:08
Also, you're arguing with a being of intelligence lower than that of a rock (the op I mean). I stuggest you just drop it and enjoy the popcorns
I know. I just saw him redefine physics which made me LOL, and I couldn't resist posting. ![]()
- Deerber aime ceci
#24
Posté 28 juillet 2014 - 03:08
OP talks like Mordin in ME2, I'm sure he means serious business
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