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Mass Effect 4: Human Protagonist Confirmed.


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#51
Dr. Megaverse

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I always keep in mind that a large percentage of people who play games don't go to the game devs forums and partake in any larger part of a community.  Said demographic identifies with humans, go figure, and so the numbers people probably made that point to the devs.  Lowest common denominator folks, thats the business of video games nowadays. 

 

*sigh*



#52
Will-o'-wisp

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I would prefer it if aliens weren't playable.
 
I can only look with bafflement at those who think it is a good idea. And even more so to those who think humans are "boring". Obviously those people and I have completely different ideas of what constitutes "boring" in a science fiction setting.


Since I am one of those People who consider humans boring, I'll try to elaborate a bit.

In a game like ME we're presented with a variety of different species, one of them always being human and that one species usually taking the spotlight. Apparently some people can identify with humans easier, always create characters that are similiar to themselves, etc., whatever floats your boat.

When I look at the species in the game I don't favor humans over any of the others. I don't go "Hey, humans, that's my team! Wooo!" Instead I look at all of them rather indifferently and try to get a feel for them, learn about their background, decide which ones I'm most interested in and which ones I don't like. Humans have a disadvantage here because they're usually the same old species that they are in every other movie or game. I know humans, I've played them a million times and if a game doesn't do anything interesting with them, I'm not too keen on them by default.

In Mass Effect they soon started to annoy me. I wasn't indifferent, I was pissed at how much the writers favored this one boring race over all the others. Humans are already taking the spotlight of the game because of Shepard being the Protagonist, a member of the alliance and space Jesus, but it's not just the protagonist it's the entire species that started to give me Mary Sue vibes. They were introduced to the galactic society only 26 years or so before ME1. Other species waited for hundreds of years for a seat in the council, had loads of time to develop their technology, military, economy etc., but of course it's the humans that save the day at the end of ME1 and immediately get a seat or even control over the whole council without any of the other species giving them a fight. Of course humans also have superior genes to everyone else, so the reapers focus on them, of course humans have to defend earth at cost of all other homeworlds, while no one gives a **** about Khar'shan. I could go on, but you get the point.

I don't prefer humans over any other species simply because I am human myself. They barely bring anything new and interesting to the game, are often annoying and focussed on way too much and on top of that I always have to play them, eventhough the Alien races are much more interesting to explore. I'm not interested in Science Fiction or Fantasy Scenarios because of the hundredth portrayal of humans in a fairly stereotypical often heavily american influenced way, I'm interested because of their alien, supernatural and fantastic elements. That's why I'd like to be able to play as an Alien, I want to be able to roleplay as a member of one of the species that I actually like and that isn't bound to the same old human background as Shepard.
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#53
Sion1138

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Well the only truly lame protagonist is a poorly written one, regardless if it is voiced or not.  

 

True. 

 

My favorite BioWare game is KotOR, and it had a silent protagonist. 

 

What you did there is you read the lines and you imagined how your guy would utter them, because it was your guy.

 

It made for more dialogue options and a greater sense of control over dialogue that I didn't feel I had in Mass Effect due to the paraphrasing, which often times had me saying things I didn't intend to say.



#54
Farangbaa

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Apparently some people can identify with humans easier


... you don't?

*snip*


I would applaud multiple playable races, as long as they don't halfass it.

That means:
-NOT using the same lines with a different effect/filter for different species. Different species say different things in a different way.
-NOT having NPC's react to each species in the same way. That would be like playing a human in a funny alien costume.
-NOT having different species have the same powers/abilities. Again, that would be like playing a human in a funny alien costume.
-NOT having the same animations on the different species. Again, that would be like playing a human in a funny alien costume.

In ME we already got a whole bunch of 'I'm nothing like the others of my species, I'm more like you, a human, in the way I think and do things!"-squadmates. I'm not waiting to play one of those myself.

All of the above translates to (A LOT) of extra voicework, motion capturating/animating etc. I hope they do it well if they do it.

I always keep in mind that a large percentage of people who play games don't go to the game devs forums and partake in any larger part of a community.  Said demographic identifies with humans, go figure, and so the numbers people probably made that point to the devs.  Lowest common denominator folks, thats the business of video games nowadays. 
 
*sigh*


If these people don't take part in the 'larger part of the community', BioWare has no idea what these people want.

#55
ziloe

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For those who are concerned with how costly it would be to have more than one VO, consider how many Bioware has for DA:I. If Bioware sees a need for this, from their fans, it is very possible they could get the funding they need to support that very idea. It worked for DA:I and it can work for the ME series as well.



#56
Ahriman

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snip

Well spoken, it's a serious theme. I agree with almost everything you said, except one thing. Let's be realists, you won't be able to play as alien even if there will be option to. With every game aliens were more and more just humans in masks. Look at ME3 and tell me how much would change if aliens on Normandy were replaced with humans (except Javik, maybe). You are asking for an alien flavor, because all they can do is make different voices and few 'alien' phrases, but in the end plot will be from human or human-and-other-very-important-races-too (Star Wars variant) perspective.



#57
Wayning_Star

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well, considering we're mostly human, it would seem harder to play as an alien. I'd admit I have a 'jump' on the alien thing but still.... (if we think about it really, the aliens in ME are a bit too human, even the catalyst and it's creator race.) I heard that some lucky rachni finally made  spectre status!! Exciting news...



#58
windsea

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Captain Obvious.....Of course HUMAN protagonist CONFIRMED.    how many games dont have a human protagonist (AT ALL...not a single one)?

 

 

The pic of terran hero(s) does not shed any light on whether i will be able to play as my beloved Asari....or not.

 

 

so...nothing to see here....move along.

several of games don't have human protagonist, of course those games usually don't have humans in it at all.

 

But joking aside i agree.



#59
Massa FX

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There are two threads for this topic...



#60
Will-o'-wisp

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... you don't?


No, not really. I probably have as much in common with Shepard as I have with a turian civilian.


I would applaud multiple playable races, as long as they don't halfass it.

That means:
-NOT using the same lines with a different effect/filter for different species. Different species say different things in a different way.
-NOT having NPC's react to each species in the same way. That would be like playing a human in a funny alien costume.
-NOT having different species have the same powers/abilities. Again, that would be like playing a human in a funny alien costume.
-NOT having the same animations on the different species. Again, that would be like playing a human in a funny alien costume.

In ME we already got a whole bunch of 'I'm nothing like the others of my species, I'm more like you, a human, in the way I think and do things!"-squadmates. I'm not waiting to play one of those myself.

All of the above translates to (A LOT) of extra voicework, motion capturating/animating etc. I hope they do it well if they do it.


1) I don't think this is a big factor. What exactly are you thinking of, because as long as we're not playing as elcor or Hanat, there doesn't seem to be a huge difference in the things a human woould say versus what an Asari or Krogan would say.
2)I agree.
3) What are you referring to here? Do you think that Asari should have stronger biotic powers or that Krogans should get extra Melee attacks like headbutts for example?
4)I agree, as long as there are different animations needed. Human female and Asari can use the same animations.

I really hope they try to realize race selection this time around, especially after it will make a return with DA:I in November. I know those two games are developed by different teams, but after DA:I has proven that different races are perfectly possible even with voiced protagonists, the ME Team can make it happen as well.

#61
ziloe

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There are two threads for this topic...

And? Maybe you should refer to when they were posted, because I'm pretty sure mine was posted 2 days earlier...



#62
Farangbaa

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No, not really. I probably have as much in common with Shepard as I have with a turian civilian.


You're human. Get used to it.

 

1) I don't think this is a big factor. What exactly are you thinking of, because as long as we're not playing as elcor or Hanat, there doesn't seem to be a huge difference in the things a human woould say versus what an Asari or Krogan would say.


'Oh my God' (Human)
'Spirits' (Turian)
'By the Goddes' (Asari)
'Ancestors' (Quarian)

Or let me put it differently:

I don't know what country you're from (and this is largely irrelevant unless it's like super tiny.. .more tiny than the Netherlands), but I can very safely assume people from the north of that country word things differently than they do in the south... putting aside things like accent.

Extrapolating this to different species who grew up different planets, it's unthinkable they speak in the same way, even if they speak the same language.
 

2)I agree.


Awesome.
 

3) What are you referring to here? Do you think that Asari should have stronger biotic powers or that Krogans should get extra Melee attacks like headbutts for example?


Not necessarily stronger, but different. It's the same as with the language thing: it's damn near unthinkable that different species coming from different planets with different backgrounds, different tactics and different anatomy learn the exact same combat skills.
 

4)I agree, as long as there are different animations needed. Human female and Asari can use the same animations.


Agreed. Asari are just humans with a blue face. Turians and Quarians though, they should be animated differently from humans (just look at those hips)
 

I really hope they try to realize race selection this time around, especially after it will make a return with DA:I in November. I know those two games are developed by different teams, but after DA:I has proven that different races are perfectly possible even with voiced protagonists, the ME Team can make it happen as well.


I hope so too. But if it means having to do it halfassed, I'd prefer they stick to one species.

#63
ShadyKat

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I always keep in mind that a large percentage of people who play games don't go to the game devs forums and partake in any larger part of a community.  Said demographic identifies with humans, go figure, and so the numbers people probably made that point to the devs.  Lowest common denominator folks, thats the business of video games nowadays. 
 
*sigh*



Pretty much this.
Also expect the poster boy for the game to be a white male, probably with a buzz cut, like 90% of all games made these days. Not saying it's a bad thing, but that is how games are marketed.
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#64
Farangbaa

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Pretty much this.
Also expect the poster boy for the game to be a white male, probably with a buzz cut, like 90% of all games made these days. Not saying it's a bad thing, but that is how games are marketed.


As I said before: if these people don't go the forums and don't partake in anything about the game aside from playing the game... how does BW know what these people want?

They don't, because these people are silent.

#65
Pateu

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What's awful about what I posted?

 

 

 

 

 

That we only get humans. That's awful. Ew.

 

A universe with so many great races and you can only play one.

 

...

 

Again.



#66
Farangbaa

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Again, not confirmed. You have no idea you can only play a human. It's pretty much certain that you can, but it's not certain you can't play aliens.

#67
corporal doody

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i have YET to read/hear that a HUMAN will be the ONLY protagonist.

 

 

until then.....   im gonna believe BW will allow us to play as the other races....especially after the success of the MP.  loves me the Asari and fem Turian



#68
Sion1138

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The guy at the panel said, "...For sure your main character will be human..."

 

I doesn't get any clearer.



#69
Mcfly616

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 Except that what he says immediately before/after that mucks up any clarity....



#70
SwobyJ

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lol

 



#71
KroganSoul

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#72
corporal doody

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The guy at the panel said, "...For sure your main character will be human..."

 

I doesn't get any clearer.

 

did he say...."for sure your main character wont be anyother race" ?

or  "ONLY human" ?

 

 

 

"main character will have something to do with N7"........all the characters in ME3MP were N7 (used the moniker)....so why cant N7 mean more in than just Alliance Spec Ops?!    with all endings (save for the starchild diss), the remaining races became united......



#73
Mcfly616

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did he say...."for sure your main character wont be anyother race" ?

or  "ONLY human" ?

 

 

Is the protagonist strictly human, or can we play as a Turian? “So that is a big one, we haven’t locked down the specifics of that one yet. For sure your main character will be human but in terms of other playable races… we can’t talk about that at this point.” -Mike Gamble

 

 

This is the exact question and quote. As you can see he confirms human is a definite option and then leaves the rest up in the air. It's not clear...


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#74
spinachdiaper

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Since Bioware instists on doing drab and boring thing again with another human N7 soldier pawn drone main character and various people have said no shepard in the next game I propose that we name this new protagonist..."NotShepard" and turn their words against them.

 

"NotShepard"

"NotShepard"

"NotShepard"

"NotShepard"

"NotShepard"

"NotShepard"



#75
Deebo305

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I really hope they try to realize race selection this time around, especially after it will make a return with DA:I in November. I know those two games are developed by different teams, but after DA:I has proven that different races are perfectly possible even with voiced protagonists, the ME Team can make it happen as well.

This statement right here is where DA fan have it wrong

Inquisition hasn't proven anything yet, sure the character can talk but when they all sound the exact same regardless of species it loses it appeal, while I do kinda like the female VAs and only kind of because I heard maybe 4 or 5 lines in total and that female qunari sounded way to..."light", I feel it should've been more husky imo (Pitch sliders better be the final game)

But again until I see it actually work, I'd rather not sacrifice the more personalized story of ME for 4 or 5 replaceable blank slates. One of reasons why Hawke and Shepard will alway appeal more to me than any Warden or Inquisitior