I'de like isntructions on making the ui locked in place, and not movealbe, Please.
how do I create a ui that is locked, not movable?
#1
Posté 29 juillet 2014 - 02:01
#2
Posté 29 juillet 2014 - 04:10
I believe each window operates independently. In their .XML files, the top element UIScene takes an argument:
draggable="false"
which is default if none specified. You'd have to change any that say 'draggable=true' ......
- Colton aime ceci
#3
Posté 05 août 2014 - 07:38
You could also make it take up the whole screen, with everywhere else clear (no background) except where you want the UI.
#4
Posté 14 août 2014 - 09:33
I believe each window operates independently. In their .XML files, the top element UIScene takes an argument:
draggable="false"
which is default if none specified. You'd have to change any that say 'draggable=true' ......
Awesome! thank you, but where can i find the .xml files?
#5
Posté 14 août 2014 - 10:03
many are here:
<install>\Neverwinter Nights 2\UI\default
Isolate the ones you want to change by coping those specific .Xml to:
<player>\<user>\Documents\Neverwinter Nights 2\ui\custom
( note they can work in your regular \Override folder, too -- so beware of duplicates )
You can also find additional, campaign specific GUIs in subfolders of the official campaigns. It's not always easy to tell what window a file controls by its filename, but I guess you'll achieve the effect you want once a half-dozen or a dozen have been identified ....
Then add more as needed, and restart the game. Also note that the file 'guisettings.ini' will take control of their x/y placement on the monitor, so if things go borky, half hidden, or need adjustment look in there
- Colton aime ceci
#6
Posté 14 août 2014 - 07:30
Excellent, thank you.





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