I guarantee you that most people think of things like the FF limit breaks when harping on JRPG combat or comparing things to JRPG's.
My last couple of posts were not really made out of some misguided desire to "omg must defend mah animu/JRPG's ;___;", I just dislike that much like people's usage of "Mary Sue", "anime", "manga" and "JRPG" have become shorthand for "thing I don't like" which I find incredibly annoying, and I don't even play JRPG's or watch any anime.
Well, when I say Anime I'm not saying 'things I don't like', I am saying JRPG style twirling and super flashy, impossible acrobatics combat. I love JRPGs (Mostly FF, but Bravely Default was pretty damn good), but that doesn't mean I want 'anime' style combat in DA. I like different things, and I like them better when they stay distinct, no need to mush everything together (despite that being EA's primary goal with every game released recently it seems). DBZ is an awesome anime, but that art style and combat style works best in anime, and not so well in 'western' style rpgs (in my opinion).